Exit Zen
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tvctX6XHLMDJU9QPA.modifiers.mfBqlaV_kudmn3-op.name
English
@Individual@
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tvctX6XHLMDJU9QPA.modifiers.moRgR56R27kKHC8qD.name
English
@Large Group@
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tvctX6XHLMDJU9QPA.modifiers.myPOOt0d_xITMTtLC.name
English
@Entire Race@
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tvctX6XHLMDJU9QPA.modifiers.me4aXwh3KqGD4TtZR.name
English
Every Living Being
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tNmWtonheMVqaQicV.name
English
Squeamish
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tNmWtonheMVqaQicV.tags[0]
English
Disadvantage
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tNmWtonheMVqaQicV.tags[1]
English
Physical
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tm5gGQL37GlwhFHPv.name
English
Stubbornness
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tm5gGQL37GlwhFHPv.tags[0]
English
Disadvantage
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tm5gGQL37GlwhFHPv.tags[1]
English
Mental
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tm5gGQL37GlwhFHPv.features[0].situation
English
from others
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tPuesSJJMvOfV00EJ.name
English
Trickster
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tPuesSJJMvOfV00EJ.tags[0]
English
Disadvantage
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tPuesSJJMvOfV00EJ.tags[1]
English
Mental
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tPuesSJJMvOfV00EJ.notes
English
Make a self-control roll each day. If you fail, you must try to trick a dangerous subject: a skilled warrior, a dangerous monster, a whole group of reasonably competent opponents, etc. If you resist, you get a cumulative -1 per day to your self-control roll until you finally fail a roll!
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tWs3jfRVP_-IPjviV.name
English
Unluckiness
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tWs3jfRVP_-IPjviV.tags[0]
English
Disadvantage
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tWs3jfRVP_-IPjviV.tags[1]
English
Mental
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.tWs3jfRVP_-IPjviV.notes
English
Once per play session, the GM will arbitrarily and maliciously make something go wrong for you.
traits.TYUUptC1FubBtvJdy.children.T_5WE-9rF-8IQDQVq.children.t3Kc4G1ueufze47aw.name
English
Workaholic