Exit Zen
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.twjOSSRy7rYLM73uj.tags[0]
English
Advantage
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.twjOSSRy7rYLM73uj.tags[1]
English
Mental
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.twjOSSRy7rYLM73uj.modifiers.mbg6qQu-qrhJCeRKS.name
English
Concious
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.tq-qFv81y3u0gT3d0.name
English
Gizmo
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.tq-qFv81y3u0gT3d0.tags[0]
English
Advantage
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.tq-qFv81y3u0gT3d0.tags[1]
English
Mental
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t1gAu4x8OJ9_b0kB8.name
English
Hard to Kill
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t1gAu4x8OJ9_b0kB8.tags[0]
English
Advantage
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t1gAu4x8OJ9_b0kB8.tags[1]
English
Physical
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t1gAu4x8OJ9_b0kB8.features[0].situation
English
to HT rolls made for survival at -HP or below, and on any HT roll where failure means instant death. If this bonus makes the difference between success and failure, you collapse, apparently dead (or disabled), but come to in the usual amount of time. A successful Diagnosis roll reveals the truth.
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t33XY2x4KgTZsTnqa.name
English
High Pain Threshold
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t33XY2x4KgTZsTnqa.tags[0]
English
Advantage
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t33XY2x4KgTZsTnqa.tags[1]
English
Physical
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t33XY2x4KgTZsTnqa.notes
English
Never suffer shock penalties when injured
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t33XY2x4KgTZsTnqa.features[0].situation
English
on all HT rolls to avoid knockdown and stunning
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t33XY2x4KgTZsTnqa.features[1].situation
English
to resist torture
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t0WTu6ij1XaW8h4Ps.name
English
Night Vision
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t0WTu6ij1XaW8h4Ps.tags[0]
English
Advantage
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t0WTu6ij1XaW8h4Ps.tags[1]
English
Physical
traits.TR_xZ1tqFfTTjX9_o.children.TeXoAOaQv617tknrf.children.TAlDzwFi5vcXA-NXP.children.t79U8oTvENiST-Szd.name
English
Perfect Balance