Make a self-control roll whenever you face a life-threatening situation: piloting a burning vehicle, staring down an entire street gang while armed only with a toothbrush, etc. If you fail, you may not back down from the challenge – but you may roll again after every success roll or reaction roll relating to the situation. In combat, make a self-control roll every time you take your turn. If you fail, you must make an All-Out attack or engage in some other kind of near-insane, suicidal behavior.
from others if they witness your On the Edge behavior, unless it is someone who values bravery over self-preservation (GM’s decision), who will react at +2 instead
You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!