DR 6; Combustible. If DR is penetrated by burning damage, it can catch fire. See Making Things Burn (p. B433); treat the armor material as resistant; Don time: 10 secs; Holdout -6.
DR 1; Combustible. If DR is penetrated by burning damage, it can catch fire. See Making Things Burn (p. B433); treat the armor material as resistant; Don time: 3 secs; Holdout -1.