Exit Zen
eenn8ifejdyrNoe-S.notes
English
Sets fires with sunlight
eenn8ifejdyrNoe-S.description
English
Burning Glass
ealxddKOC7NoEY1hX.tags[0]
English
Covert Ops and Security Gear
ealxddKOC7NoEY1hX.tags[1]
English
Special Orders
ealxddKOC7NoEY1hX.notes
English
Covers one hex and takes a Ready maneuver to deploy; Those who miss a Vision-2 roll step on a number of spikes equal to margin of failure, inflicting thr-3 imp — based on victim's ST — to a random foot; Max damage is 4 points per spike; Caltrops that penetrate DR get embedded and continue to roll damage each turn until the foot is crippled or until removed, which takes 2 Ready maneuvers
ealxddKOC7NoEY1hX.description
English
Caltrops
emTM2jMY8SQMcCAp4.tags[0]
English
Light Sources
emTM2jMY8SQMcCAp4.notes
English
Lasts 24 hours; Sufficient to read by
emTM2jMY8SQMcCAp4.description
English
Candle, Beeswax
eBH2YMY2ebcgSKcUi.tags[0]
English
Light Sources
eBH2YMY2ebcgSKcUi.notes
English
Lasts 12 hours; Sufficient to read by; May attract monsters
eBH2YMY2ebcgSKcUi.description
English
Candle, Tallow
E851ce_JKN3-aOB1Z.tags[0]
English
Camping and Survival Gear
E851ce_JKN3-aOB1Z.tags[1]
English
Container
E851ce_JKN3-aOB1Z.notes
English
Holds 1 quart of liquid
E851ce_JKN3-aOB1Z.description
English
Canteen
E851ce_JKN3-aOB1Z.prereqs.prereqs[0].qualifier.qualifier
English
2 lb
eptcFykKBDIi5JZbe.tags[0]
English
Melee Weapon
eptcFykKBDIi5JZbe.description
English
Cavalry Saber
eptcFykKBDIi5JZbe.weapons.wQ6cpYUs4AlzouBSb.usage
English
Swung