An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!
An attack that misses by 1 hits the torso instead. Only impaling (imp), piercing (pi-, pi, pi+, pi++), and tight-beam burning (burn) attacks can target the eye – and only from the front or sides. Injury over HP÷10 blinds the eye. Otherwise, treat as skull, but without the extra DR!
impaling (imp), piercing (pi-, pi, pi+, pi++), and
tight-beam burning (burn) attacks can target the eye – and
only from the front or sides. Injury over HP÷10 blinds the
eye. Otherwise, treat as skull, but without the extra DR!
impaling (imp), piercing (pi-, pi, pi+, pi++), and
tight-beam burning (burn) attacks can target the eye – and
only from the front or sides. Injury over HP÷10 blinds the
eye. Otherwise, treat as skull, but without the extra DR!