en	Virushi

en	Racial Primary Modifiers

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Racial Advantages

en	Extra Arm

en	Advantage

en	Exotic

en	Physical

en	Extra-Flexible

en	Long

en	Foot Manipulators

en	No Physical Attack

en	Short

en	Weak

en	Half body ST

en	Weak

en	Quarter body ST

en	Weapon Mount

en	No Grasping Hand

en	Do not get racial ST bonus

en	Enhanced Move (Running)

en	Advantage

en	Exotic

en	Physical

en	Multiply normal Running Move by 1 + level

en	Handling Bonus

en	Handling Penalty

en	Newtonian

en	Road-Bound

en	All-Out

en	Cosmic

en	Instantaneous Acceleration

en	Cosmic

en	Complete Maneuverability

en	Damage Resistance

en	Advantage

en	Exotic

en	Physical

en	Force Field

en	Hardened

en	Absorption

en	Enhances @Trait@

en	Absorption

en	Healing only

en	Absorption

en	Enhances any trait

en	Reflection

en	Bane

en	@Rare@

en	Bane

en	@Occasional@

en	Bane

en	@Common@

en	Bane

en	@Very Common@

en	Directional

en	Front

en	Flexible

en	Limited

en	@Very Common Attack Form@

en	Semi-Ablative

en	Can't wear armor

en	Directional

en	@Direction: Back, Right, Left, Top or Underside@

en	Limited

en	@Common Attack Form@

en	Tough Skin

en	Effects that just require skin contact or a scratch ignore this DR

en	Limited

en	@Occasional Attack Form@

en	Ablative

en	Limited

en	@Rare Attack Form@

en	Laminate

en	Malediction-Proof

en	Maledictions Only

en	Partial (@Location, 1 level per -1 Per Hit Modifier, Torso is -10% thus level 1@)

en	Extra Fatigue Points

en	Advantage

en	Attribute

en	Physical

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	No Fine Manipulators

en	Extra Legs

en	Advantage

en	Exotic

en	Physical

en	@3 or 4@

en	@5 or 6@

en	@7+@

en	Long

en	Cannot Kick

en	Extra Flexible

en	Prehensile Feet

en	High Pain Threshold

en	Advantage

en	Physical

en	Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture

en	Fearlessness

en	Advantage

en	Mental

en	Fearfulness

en	Reputation

en	Advantage

en	Social

en	As gentle giants and obliging, benevolent people.

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	@Large class of people@

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Striker (tail)

en	Advantage

en	Exotic

en	Physical

en	Clumsy

en	Striker

en	Brawling

en	Racial Disadvantages

en	Phobia (fear of committing violence)

en	Disadvantage

en	Mental

en	Fear of committing violence

en	Pacifism: Self-Defense Only

en	Disadvantage

en	Mental

en	You only fight to defend yourself or those in your care, using only as much force as necessary (no pre-emptive strikes allowed!). You must do your best to discourage others from starting fights.

en	Species-Specific

en	Odious Personal Habit

en	Disadvantage

en	Physical

en	Refusing 10 take orders without clear reasons and advocating peaceful solutions at intemlinable length.

en	-1 Reaction

en	-2 Reaction

en	-3 Reaction

en	Night Blindness

en	Disadvantage

en	Physical

en	If the vision or combat penalty for poor lighting is between -1 and -4 for most people, your penalty is the worse of double the usual penalty or -3. If the usual penalty is -5 or worse, you function as though you were completely blind. If you have Acute Vision, it only applies in situations with no darkness penalty.

en	dark vision

en	night vision

en	Increased Consumption

en	Disadvantage

en	Physical

en	Consumption x2

en	Consumption x4

en	Consumption x8

en	Hard of Hearing

en	Disadvantage

en	Physical

en	-4 on any skill roll where it is important that you understand someone who is talking

en	Not in desne atmospheres

en	Racial Quirks

en	Unhurried

en	Mental

en	Quirk

en	Mild Sense of Duty

en	Disadvantage

en	Mental

en	Friends and Companions

en	@Small Group@

en	@Individual@

en	@Large Group@

en	@Entire Race@

en	Every Living Being

en	Most intelligent life

en	Humble

en	Mental

en	Quirk

en	Taboo Trait - Skills: Weapon/Combat, Leadership, Politics

en	Mental

en	Quirk

en	Racial Size Modifier

en	Physical

en	(Longest dimension)

en	SM -10

en	Horizontal - 0.05 Yard; Veritical - 1.8"

en	SM -09

en	Horizontal - 0.07 Yard; Veritical - 2.5"

en	SM -08

en	Horizontal - 0.1 Yard; Veritical - 3.5"

en	SM -07

en	Horizontal - 0.15 Yard; Veritical - 5"

en	SM -06

en	Horizontal - 0.2 Yard; Veritical - 7"

en	SM -05

en	Horizontal - 0.3 Yard; Veritical - 10"

en	SM -04

en	Horizontal - 0.5 Yard; Veritical - 18"

en	SM -03

en	Horizontal - 0.7 Yard; Veritical - 2'

en	SM -02

en	Horizontal - 1 Yard; Veritical - 3'

en	SM -01

en	Horizontal - 1.5 Yards; Veritical - 4.5'

en	SM +0

en	Horizontal - 2 Yards; Veritical - 6'

en	SM +01

en	Horizontal - 3 Yards; Veritical - 9'

en	SM +02

en	Horizontal - 5 Yards; Veritical - 15'

en	SM +03

en	Horizontal - 7 Yards; Veritical - 21'

en	SM +04

en	Horizontal - 10 Yards; Veritical - 30'

en	SM +05

en	Horizontal - 15 Yards; Veritical - 45'

en	SM +06

en	Horizontal - 20 Yards; Veritical - 60'

en	SM +07

en	Horizontal - 30 Yards; Veritical - 90'

en	SM +08

en	Horizontal - 50 Yards; Veritical - 150'

en	SM +09

en	Horizontal - 70 Yards; Veritical - 210'

en	SM +10

en	Horizontal - 100 Yards; Veritical - 300'

en	SM +11

en	Horizontal - 150 Yards; Veritical - 450'

en	Centuroid

en	Physical

en	Quirk

en	Reproductive Controll (female only)

en	Physical

en	Quirk