en	Politician

en	Attributes

en	Increased Intelligence

en	Advantage

en	Attribute

en	Mental

en	Advantages

en	Administrative Rank

en	Advantage

en	Physical

en	Replaces Status

en	Courtesy

en	Administrative Rank

en	Advantage

en	Physical

en	Replaces Status

en	Courtesy

en	Ally (varies)

en	Advantage

en	Social

en	Point total

en	25% of your starting points

en	Point total

en	50% of your starting points

en	Point total

en	75% of your starting points

en	Point total

en	100% of your starting points

en	Point total

en	150% of your starting points

en	Appears constantly

en	No roll required

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Group of 6-10

en	Group of 11-20

en	Group of 21-50

en	Group of 51-100

en	Group of 101-1000

en	Group of 1001-10000

en	Group of 10001-100000

en	Group of 100001-1000000

en	Minion

en	Minion

en	IQ 0 or Slave Mentality

en	Special Abilities

en	@Abilities@

en	Summonable

en	Sympathy

en	Death of one party reduces the other to 0 HP

en	Sympathy

en	Death of one party reduces the other to 0 HP and wounds affect ally but not you

en	Sympathy

en	Death of one party kills the other

en	Sympathy

en	Death of one party kills the other and wounds affect ally but not you

en	Unwilling

en	Favor

en	Appearance

en	Advantage

en	Physical

en	Attractive

en	from others

en	Average

en	Beautiful

en	from those attracted to members of your sex, +2 from everyone else

en	Beautiful (Androgynous)

en	from others

en	Beautiful (Impressive)

en	from others

en	Handsome

en	from those attracted to members of your sex, +2 from everyone else

en	Handsome (Androgynous)

en	from others

en	Handsome (Impressive)

en	from others

en	Hideous

en	from others

en	Horrific

en	from others

en	Impressive

en	Monstrous

en	from others

en	Off-the-Shelf Looks

en	Halves the usual reaction bonus - adjust manually

en	Transcendent

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Transcendent (Androgynous)

en	from others

en	Transcendent (Impressive)

en	from others

en	Ugly

en	from others

en	Unattractive

en	from others

en	Universal

en	Very Beautiful

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Very Beautiful (Androgynous)

en	from others

en	Very Beautiful (Impressive)

en	from others

en	Very Handsome

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Very Handsome (Androgynous)

en	from others

en	Very Handsome (Impressive)

en	from others

en	Charisma

en	Advantage

en	Mental

en	fortune-telling

en	leadership

en	panhandling

en	public speaking

en	from sapient being with whom you actively interact (converse, lecture, etc.)

en	to Influence rolls

en	Claim to Hospitality

en	Advantage

en	Social

en	Political allies

en	@Friend with crash space@ (crash space)

en	@Group@ - @Services@

en	@Group@ - Has @Resources@

en	@Large Group@ - Has @Lots of Services@

en	@Vast Group@ - @Complete Services@

en	Comfortable Wealth

en	Advantage

en	Social

en	Wealth

en	Starting wealth is twice normal

en	Contact (varies)

en	Advantage

en	Social

en	Effective skill

en	12

en	Effective skill

en	15

en	Effective skill

en	18

en	Effective skill

en	21

en	Can obtain information using supernatural talents

en	Group

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Completely reliable

en	Usually reliable

en	Somewhat reliable

en	Unreliable

en	Favor

en	Contact Group (varies)

en	Advantage

en	Social

en	Effective skill

en	12

en	Effective skill

en	15

en	Effective skill

en	18

en	Effective skill

en	21

en	Can obtain information using supernatural talents

en	Group

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Completely reliable

en	Usually reliable

en	Somewhat reliable

en	Unreliable

en	Favor

en	Cultural Familiarity (any)

en	Advantage

en	Mental

en	Do not suffer the normal -3 penalty for unfamiliarity

en	Alien

en	Native

en	Cultural Familiarity (any)

en	Advantage

en	Mental

en	Do not suffer the normal -3 penalty for unfamiliarity

en	Alien

en	Native

en	Empathy

en	Advantage

en	Mental

en	Remote

en	detect lies

en	fortune-telling

en	psychology

en	Empathy (Sensitive)

en	Advantage

en	Mental

en	Remote

en	detect lies

en	fortune-telling

en	psychology

en	Favor

en	Advantage

en	Mental

en	variable cost

en	Honest Face

en	Perk

en	Physical

en	to trained Acting skill for the sole purpose of "acting innocent"

en	Independent Income

en	Advantage

en	Social

en	Language Talent

en	Advantage

en	Mental

en	Language: any

en	Advantage

en	Language

en	Mental

en	Native

en	Spoken

en	None

en	Spoken

en	Broken

en	Spoken

en	Accented

en	Spoken

en	Native

en	Written

en	None

en	Written

en	Broken

en	Written

en	Accented

en	Written

en	Native

en	Reputation

en	Advantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	@Large class of people@

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Security Clearance

en	Advantage

en	Social

en	Narrow Clearance on a "Need to Know" Basis

en	@What@

en	Narrow Clearance with Free Access

en	@What@

en	Broad Clearance on a "Need to Know" Basis

en	@What@

en	Broad Clearance with Free Access

en	@What@

en	Minor Importance

en	Social Chameleon

en	Advantage

en	Mental

en	Exempt from reaction penalties due to differences in Rank or Status

en	from those who demand respect in situations where there would be no penalties due to differences in Rank or Status

en	Talent (Smooth Operator)

en	Advantage

en	Mental

en	Talent

en	Alternate Benefit

en	Bonus to resist covered skills

en	Alternative Cost

en	Acting

en	Carousing

en	Detect Lies

en	Diplomacy

en	Fast-Talk

en	Intimidation

en	Leadership

en	Panhandling

en	Politics

en	Public Speaking

en	Savoir-Faire

en	Sex Appeal

en	Streetwise

en	from con artists, politicians, salesmen, etc. – but only if you aren’t trying to manipulate them.

en	Status

en	Advantage

en	Social

en	any

en	Wealthy

en	Advantage

en	Social

en	Wealth

en	Starting wealth is 5x normal

en	Very Wealthy

en	Advantage

en	Social

en	Wealth

en	Starting wealth is 20x normal

en	Disadvantages

en	Acrophobia (Heights)

en	Disadvantage

en	Mental

en	You may not voluntarily go more than 15 feet above ground, unless you are inside a building and away from windows. If there is some chance of an actual fall, self-control rolls are at -5.

en	Agoraphobia (Open Spaces)

en	Disadvantage

en	Mental

en	You are uncomfortable whenever you are outside, and actually become frightened when there are no walls within 50 feet.

en	Aichmophobia/TL5- (Sharp Things)

en	Disadvantage

en	Mental

en	You are afraid of anything pointed. Swords, spears, knives, and needles all give you fits. Trying to use a sharp weapon, or being threatened with one, requires a self-control roll at -2.

en	Aichmophobia/TL6+ (Sharp Things)

en	Disadvantage

en	Mental

en	You are afraid of anything pointed. Swords, spears, knives, and needles all give you fits. Trying to use a sharp weapon, or being threatened with one, requires a self-control roll at -2.

en	Ailurophobia (Cats)

en	Disadvantage

en	Mental

en	This includes all felines: lions, tigers, panthers, etc.

en	Arachnophobia (Spiders)

en	Disadvantage

en	Mental

en	Autophobia (Being Alone)

en	Disadvantage

en	Mental

en	You cannot stand to be alone, and do anything in your power to avoid it.

en	Brontophobia (Loud Noises)

en	Disadvantage

en	Mental

en	You avoid any situation where loud noises are likely. A sudden loud noise requires an immediate self-control roll. A thunderstorm is a traumatic experience for you!

en	Bully

en	Disadvantage

en	Mental

en	from others

en	Chummy

en	Disadvantage

en	Mental

en	to others

en	to IQ-based skills when alone

en	Claustrophobia (Enclosed Spaces)

en	Disadvantage

en	Mental

en	You are uncomfortable any time you can’t see the sky – or at least a very high ceiling. In a small room or vehicle, you feel the walls closing in on you... You need air! This is a dangerous fear for someone who plans to go underground.

en	Coitophobia (Sex)

en	Disadvantage

en	Mental

en	You are terrified by the idea of sexual relations or the loss of your virginity.

en	Cynophobia (Dogs)

en	Disadvantage

en	Mental

en	This includes all canines: foxes, wolves, coyotes, wild dogs, etc.

en	Demophobia (Crowds)

en	Disadvantage

en	Mental

en	Any group of over a dozen people sets off this fear unless they are all well known to you. The self-control roll is at -1 for over 25 people, -2 for a crowd of 100 or more, -3 for 1,000, -4 for 10,000, and so on.

en	Enemy (Political rival)

en	Disadvantage

en	Social

en	Weak Individual

en	50% of your starting points

en	Equal Individual

en	100% of your starting points

en	Powerful Individual

en	>150% of your starting points

en	Weak Group

en	Medium Group

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Large/Powerful Group

en	Utterly Formidable Group

en	Unknown

en	Evil Twin

en	Evil Twin

en	More skilled or extra abilities

en	Evil Twin

en	More skilled and extra abilities

en	Watcher

en	Rival

en	Hunter

en	Entomophobia (Insects)

en	Disadvantage

en	Mental

en	You are afraid of all “bugs.” Large or poisonous ones give -3 to self-control rolls. Very large ones, or large numbers, give -6. Avoid hills of giant ants.

en	Fanaticism (any)

en	Disadvantage

en	Mental

en	Extreme

en	Gluttony

en	Disadvantage

en	Mental

en	Make a self-control roll when presented with a tempting morsel or good wine that, for some reason, you should resist. If you fail, you partake – regardless of the consequences.

en	Greed

en	Disadvantage

en	Mental

en	Make a self-control roll any time riches are offered – as payment for fair work, gains from adventure, spoils of crime, or just bait. If you fail, you do whatever it takes to get the payoff.

en	Hidebound

en	Disadvantage

en	Mental

en	on any task that requires creativity or invention, including most rolls against Artist skill, all Engineer rolls for new inventions, and all skill rolls made to use the Gadgeteer advantage

en	Heliophobia (Sun)

en	Disadvantage

en	Mental

en	Hemophobia (Blood)

en	Disadvantage

en	Mental

en	The sight of blood gives you the screaming willies! You need to make a self-control roll during most combats...

en	Herpetophobia (Reptiles)

en	Disadvantage

en	Mental

en	You come unglued at the thought of reptiles, amphibians, and similar scaly slimies. A very large reptile, or a poisonous one, gives -2 to self-control rolls; a horde of reptiles (such as a snake pit) gives -4.

en	Hoplophobia (Weapons)

en	Disadvantage

en	Mental

en	The presence of any sort of weaponry is stressful. Trying to use a weapon, or being threatened with one, requires a self-control roll at -2.

en	Incurious

en	Disadvantage

en	Mental

en	Make a self-control roll when confronted with something strange. If you fail, you ignore it!

en	to new things

en	Intolerance (variable)

en	Disadvantage

en	Mental

en	Scope: Common

en	Scope: Occasional

en	Scope: Rare

en	Scope: Anyone unlike you

en	from victims of your intolerance (may be as much as -5, at GM's discretion)

en	Jealousy

en	Disadvantage

en	Mental

en	toward those you are jealous of (may be as much as -4, at GM's discretion)

en	Lecherousness

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you have more than the briefest contact with an appealing member of the sex you find attractive, at -5 if this person is Handsome/Beautiful, or at -10 if Very Handsome/Very Beautiful. If you fail, you must make a “pass” using whatever wiles and skills you can bring to bear.

en	Low Pain Threshold

en	Disadvantage

en	Physical

en	Double the shock from any injury. Whenever you take a wound that does more than 1 HP of damage, you must make a Will roll to avoid crying out.

en	from "macho" individuals

en	to resist knockdown, stunning, and physical torture

en	high pain threshold

en	Manaphobia (Magic)

en	Disadvantage

en	Mental

en	You can never learn to use magic, and you react badly to any user of magic. Make a self-control roll whenever you are in the presence of magic. This roll is at -3 if you are to be the target of friendly magic, and -6 if you are the target of hostile magic. (The magic does not have to be real, if you believe in it!)

en	Common

en	Uncommon

en	Unknown

en	Mysophobia (Dirt)

en	Disadvantage

en	Mental

en	You are deathly afraid of infection, or just of dirt and filth. Make a self-control roll when you must do something that might get you dirty. Roll at -5 to eat any unaccustomed food. You should act as “finicky” as possible.

en	Necrophobia (Death)

en	Disadvantage

en	Mental

en	You are terrified by the idea of death. Make a self-control roll in the presence of any dead body (animals don’t count, but portions of human bodies do). Roll at -4 if the body is that of someone you know, or -6 if the body is unnaturally animated in some way. A ghost (or apparent ghost) also requires a roll at -6.

en	Obsession

en	Mental

en	Quirk

en	any

en	Overconfidence

en	Disadvantage

en	Mental

en	You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!

en	from young or naive individuals who believe you are as good as you say you are

en	from experienced NPCs

en	Post-Combat Shakes

en	Disadvantage

en	Mental

en	Make a self-control roll at the end of any battle. If you fail, roll 3d, add the amount by which you failed your self-control roll, and look up the result on the Fright Check Table.

en	Psionophobia (Psionics, Uncommon)

en	Disadvantage

en	Mental

en	Pyrophobia (Fire)

en	Disadvantage

en	Mental

en	Even a burning cigarette bothers you if it comes within five yards.

en	Post-Combat Shakes

en	Disadvantage

en	Mental

en	Make a self-control roll at the end of any battle. If you fail, roll 3d, add the amount by which you failed your self-control roll, and look up the result on the Fright Check Table.

en	Reputation

en	Disadvantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	@Large class of people@

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Scotophobia (Darkness)

en	Disadvantage

en	Mental

en	A common fear, but crippling. You should avoid being underground if possible; if something happens to your flashlight or torch, you might well lose your mind before you can relight it.

en	Secret (varies)

en	Disadvantage

en	Social

en	Serious Embarrassment

en	Utter Rejection

en	Imprisonment

en	Possible Death

en	Selfish

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you experience a clear social slight or “snub.” On a failure, you lash out at the offending party just as if you had Bad Temper.

en	from others when your Selfishness surfaces

en	Sense of Duty

en	Disadvantage

en	Mental

en	Friends and Companions

en	@Small Group@

en	@Individual@

en	@Large Group@

en	@Entire Race@

en	Every Living Being

en	Space Sickness

en	Disadvantage

en	Physical

en	free fall

en	Squeamish

en	Disadvantage

en	Physical

en	Stubbornness

en	Disadvantage

en	Mental

en	from others

en	Technophobia/TL5+ (Machinery)

en	Disadvantage

en	Mental

en	Teratophobia (Monsters)

en	Disadvantage

en	Mental

en	Any “unnatural” creature sets off this fear. You have -1 to -4 on the self-control roll if the monster seems very large or dangerous, or if there are a lot of them. Note that the definition of “monster” depends on experience. An American Indian would consider an elephant monstrous, while an African pygmy would not!

en	Thalassophobia (Oceans)

en	Disadvantage

en	Mental

en	You are afraid of any large body of water. Ocean travel, or even air travel over the ocean, is basically impossible for you, and encounters with aquatic monsters are also upsetting.

en	Triskaidekaphobia (Number 13)

en	Disadvantage

en	Mental

en	You must make a self-control roll whenever you have to deal with the number 13. Roll at -5 if Friday the 13th is involved!

en	Unfit

en	Disadvantage

en	Physical

en	You lose FP at twice the normal rate

en	to all HT rolls to remain conscious, avoid death, resist disease or poison, etc

en	Unluckiness

en	Disadvantage

en	Mental

en	Once per play session, the GM will arbitrarily and maliciously make something go wrong for you.

en	Very Unfit

en	Disadvantage

en	Physical

en	You lose FP at twice the normal rate and recover FP at only half the normal rate

en	-2 to all HT rolls to remain conscious, avoid death, resist disease or poison, etc.

en	resistant

en	Workaholic

en	Disadvantage

en	Physical

en	Xenophilia

en	Disadvantage

en	Mental

en	Xenophobia (Strange and Unknown Things)

en	Disadvantage

en	Mental

en	You are upset by any sort of strange circumstances, and in particular by strange people. Make a self-control roll when surrounded by people of another race or nationality; roll at -3 if the people are not human. If you lose control, you might well attack strangers out of fear.

en	Politician

en	Primary Skills

en	Politics

en	Business

en	Social

en	Diplomacy

en	Public Speaking

en	Business

en	Scholarly

en	Social

en	Acting

en	Performance

en	Politics

en	Secondary Skills

en	Acting

en	Social

en	Spy

en	Performance

en	Public Speaking

en	Administration

en	Business

en	Social

en	Merchant

en	Law

en	Business

en	Humanities

en	Police

en	Social Sciences

en	any

en	Savoir-Faire

en	Knowledge

en	Social

en	High Society

en	Games

en	Any two of

en	Accounting

en	Business

en	Finance

en	Mathematics

en	Statistics

en	Merchant

en	Economics

en	Business

en	Humanities

en	Social Sciences

en	Finance

en	Market Analysis

en	Merchant

en	Expert Skill

en	Knowledge

en	Military

en	Scholarly

en	Military Science

en	Expert Skill

en	Humanities

en	Knowledge

en	Scholarly

en	Social Sciences

en	Political Science

en	Finance

en	Business

en	Accounting

en	Economics

en	Merchant

en	History

en	Humanities

en	Social Sciences

en	any

en	Intelligence Analysis

en	Military

en	Police

en	Spy

en	Strategy

en	Market Analysis

en	Business

en	Economics

en	Merchant

en	Psychology

en	Humanities

en	Social Sciences

en	Sociology

en	Background Skills

en	Research

en	Scholarly

en	Spy

en	Computer Operation

en	Language

en	Written (Native

en	Language

en	Written (Accented)

en	Language

en	Written (Broken)

en	Writing

en	Writing

en	Arts

en	Entertainment

en	Scholarly

en	3 extra points in primary or secondary skills

en	Politics

en	Business

en	Social

en	Diplomacy

en	Public Speaking

en	Business

en	Scholarly

en	Social

en	Acting

en	Performance

en	Politics

en	Acting

en	Social

en	Spy

en	Performance

en	Public Speaking

en	Administration

en	Business

en	Social

en	Merchant

en	Law

en	Business

en	Humanities

en	Police

en	Social Sciences

en	any

en	Savoir-Faire

en	Knowledge

en	Social

en	High Society

en	Games

en	Accounting

en	Business

en	Finance

en	Mathematics

en	Statistics

en	Merchant

en	Economics

en	Business

en	Humanities

en	Social Sciences

en	Finance

en	Market Analysis

en	Merchant

en	Expert Skill

en	Knowledge

en	Military

en	Scholarly

en	Military Science

en	Expert Skill

en	Humanities

en	Knowledge

en	Scholarly

en	Social Sciences

en	Political Science

en	Finance

en	Business

en	Accounting

en	Economics

en	Merchant

en	History

en	Humanities

en	Social Sciences

en	any

en	Intelligence Analysis

en	Military

en	Police

en	Spy

en	Strategy

en	Market Analysis

en	Business

en	Economics

en	Merchant

en	Psychology

en	Humanities

en	Social Sciences

en	Sociology