en	Commander

en	Attributes

en	Increased Intelligence

en	Advantage

en	Attribute

en	Mental

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Class Advantages

en	Talent (Intuitive Admiral (Space))

en	Advantage

en	Mental

en	Talent

en	Alternative Cost

en	Expert Skill

en	Military Science

en	History

en	Military

en	Intelligence Analysis

en	Leadership

en	Savoir-Faire

en	Military

en	Shiphandling

en	Spaceship

en	Shiphandling

en	Starship

en	Spacer

en	Strategy

en	Space

en	From anyone you serve with or command.

en	Bonus to initiative roll if leader

en	Charisma

en	Advantage

en	Mental

en	fortune-telling

en	leadership

en	panhandling

en	public speaking

en	from sapient being with whom you actively interact (converse, lecture, etc.)

en	to Influence rolls

en	30 Points chosen from

en	Wealthy

en	Advantage

en	Social

en	Wealth

en	Starting wealth is 5x normal

en	Very Wealthy

en	Advantage

en	Social

en	Wealth

en	Starting wealth is 20x normal

en	Unfazeable

en	Advantage

en	Mental

en	Exempt from fright checks. Reaction modifiers do not affect you.

en	Familiar Horrors

en	Talent (Smooth Operator)

en	Advantage

en	Mental

en	Talent

en	Alternative Cost

en	Acting

en	Carousing

en	Detect Lies

en	Diplomacy

en	Fast-Talk

en	Intimidation

en	Leadership

en	Panhandling

en	Politics

en	Public Speaking

en	Savoir-Faire

en	Sex Appeal

en	Streetwise

en	From con artists, politicians, salesmen, etc. – but only if you aren’t trying to manipulate them.

en	Bonus to resist covered skills

en	Talent (Intuitive Admiral (Space))

en	Advantage

en	Mental

en	Talent

en	Alternative Cost

en	Expert Skill

en	Military Science

en	History

en	Military

en	Intelligence Analysis

en	Leadership

en	Savoir-Faire

en	Military

en	Shiphandling

en	Spaceship

en	Shiphandling

en	Starship

en	Spacer

en	Strategy

en	Space

en	From anyone you serve with or command.

en	Bonus to initiative roll if leader

en	Talent (Explorer)

en	Advantage

en	Mental

en	Talent

en	Alternative Cost

en	Area Knowledge

en	Cartography

en	Geography

en	Mathematics

en	Surveying

en	Navigation

en	From fellow explorers and backers.

en	Reduce distance and area class penalties for all skills

en	Talent (Business Acumen)

en	Advantage

en	Mental

en	Talent

en	Accounting

en	Administration

en	Economics

en	Finance

en	Gambling

en	Market Analysis

en	Merchant

en	Propaganda

en	from business partners

en	Rapier Wit

en	Advantage

en	Mental

en	Words of Power

en	Penetrating Voice

en	Perk

en	Physical

en	License (Pilot's)

en	Perk

en	Social

en	Intuition

en	Advantage

en	Mental

en	Inspired

en	Indomitable

en	Advantage

en	Mental

en	Impossible to influence through ordinary words or actions

en	Honest Face

en	Perk

en	Physical

en	to trained Acting skill for the sole purpose of "acting innocent"

en	Higher Purpose

en	Advantage

en	Exotic

en	Mental

en	Save my ship!

en	Headhunter

en	Mental

en	Perk

en	Everyman Advantages

en	Suit Familiarity (Vacc Suit)

en	Perk

en	Physical

en	Serendipity

en	Advantage

en	Mental

en	Wishing

en	Wishing

en	For others only

en	Resistant to Space Sickness

en	Advantage

en	Physical

en	@Very Common: Metabolic Hazards, etc.@

en	@Common: Poison, Sickness, etc.@

en	@Occasional: Disease, Ingested Poison, etc.@

en	Immunity

en	+8 to all HT rolls to resist

en	+3 to all HT rolls to resist

en	Resistant to Space Sickness

en	Advantage

en	Physical

en	@Very Common: Metabolic Hazards, etc.@

en	@Common: Poison, Sickness, etc.@

en	@Occasional: Disease, Ingested Poison, etc.@

en	Immunity

en	+8 to all HT rolls to resist

en	+3 to all HT rolls to resist

en	Resistant to Acceleration

en	Advantage

en	Physical

en	@Very Common: Metabolic Hazards, etc.@

en	@Common: Poison, Sickness, etc.@

en	@Occasional: Disease, Ingested Poison, etc.@

en	Immunity

en	+8 to all HT rolls to resist

en	+3 to all HT rolls to resist

en	Reputation

en	Advantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	@Large class of people@

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Patron

en	Advantage

en	Social

en	Ship's owner or provider

en	@Who: Individual with 150% of PC's starting points@

en	@Who: Organization with assets of at least 1000 times starting wealth@

en	@Who: Individual with twice the PC's starting points@

en	@Who: Organization with assets of at least 10000 times starting wealth@

en	@Who: An ultra-powerful individual@

en	@Who: Organization with assets of at least 100000 times starting wealth@

en	@Who: Organization with assets of at least 1000000 times starting wealth@

en	@Who: A national government or giant multi-national organization@

en	@Who: A diety@

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Equipment

en	@Equipment worth no more than average starting wealth@

en	Equipment

en	@Equipment worth more than average starting wealth@

en	Highly Accessible

en	Special Abilities

en	@Extensive social or political power@

en	Special Abilities

en	@Magical powers in a non-magical world, higher TL equipment, grants special powers or is supernatural@

en	Minimal Interventions

en	Secret

en	Unwilling

en	Favor

en	Military Rank

en	Advantage

en	Physical

en	Replaces Status

en	Courtesy

en	Merchant Rank

en	Advantage

en	Physical

en	Replaces Status

en	Courtesy

en	Luck

en	Advantage

en	Mental

en	Usable once per hour of play

en	Active

en	Aspected

en	@Aspect@

en	Defensive

en	Wishing

en	Less Sleep

en	Advantage

en	Physical

en	Require 1 hour/level less sleep for a full night's rest (max 4)

en	Language: @Language@

en	Advantage

en	Language

en	Mental

en	Native

en	Spoken

en	None

en	Spoken

en	Broken

en	Spoken

en	Accented

en	Spoken

en	Native

en	Written

en	None

en	Written

en	Broken

en	Written

en	Accented

en	Written

en	Native

en	Improved G-tolerance

en	Advantage

en	Physical

en	0.3G

en	0.5G

en	1G

en	5G

en	10G

en	Gizmo

en	Advantage

en	Mental

en	G-Experience (All)

en	Advantage

en	Mental

en	G-Experience

en	Advantage

en	Mental

en	Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate (but not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, or resist poison

en	Fearlessness

en	Advantage

en	Mental

en	Fearfulness

en	Deep Sleeper

en	Perk

en	Physical

en	Cybernetics

en	Advantage

en	Physical

en	Cultural Familiarity (@Culture@)

en	Advantage

en	Mental

en	Do not suffer the normal -3 penalty for unfamiliarity

en	Alien

en	Native

en	Born Spacer

en	Advantage

en	Mental

en	Talent

en	Alternate Benefit

en	@Alternate Benefit@

en	Alternative Cost

en	Aerobatics

en	Free Fall

en	Navigation

en	Piloting

en	Spacecraft

en	Spacer

en	Vacc Suit

en	Professional Spacers

en	Alien Friend

en	Advantage

en	Mental

en	Talent

en	Alternate Benefit

en	@Alternate Benefit@

en	Alternative Cost

en	Anthropology

en	Diplomacy

en	Expert Skill

en	History

en	Psychology

en	Aliens

en	Absolute Direction

en	Advantage

en	Mental

en	Physical

en	Requires signal

en	3D Spatial Sense

en	piloting

en	aerobatics

en	free fall

en	navigation

en	hyperspace

en	navigation

en	space

en	body sense

en	navigation

en	air

en	navigation

en	land

en	navigation

en	sea

en	Comfortable Wealth

en	Advantage

en	Social

en	Wealth

en	Starting wealth is twice normal

en	Charisma

en	Advantage

en	Mental

en	fortune-telling

en	leadership

en	panhandling

en	public speaking

en	from sapient being with whom you actively interact (converse, lecture, etc.)

en	to Influence rolls

en	Appearance

en	Advantage

en	Physical

en	Attractive

en	from others

en	Average

en	Beautiful

en	from those attracted to members of your sex, +2 from everyone else

en	Beautiful (Androgynous)

en	from others

en	Beautiful (Impressive)

en	from others

en	Handsome

en	from those attracted to members of your sex, +2 from everyone else

en	Handsome (Androgynous)

en	from others

en	Handsome (Impressive)

en	from others

en	Hideous

en	from others

en	Horrific

en	from others

en	Impressive

en	Monstrous

en	from others

en	Off-the-Shelf Looks

en	Halves the usual reaction bonus - adjust manually

en	Transcendent

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Transcendent (Androgynous)

en	from others

en	Transcendent (Impressive)

en	from others

en	Ugly

en	from others

en	Unattractive

en	from others

en	Universal

en	Very Beautiful

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Very Beautiful (Androgynous)

en	from others

en	Very Beautiful (Impressive)

en	from others

en	Very Handsome

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Very Handsome (Androgynous)

en	from others

en	Very Handsome (Impressive)

en	from others

en	@Type@ Rank

en	Advantage

en	Physical

en	Replaces Status

en	Courtesy

en	Better attributes

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Intelligence

en	Advantage

en	Attribute

en	Mental

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Class Disadvantages

en	-40 Points chosen from

en	Trickster

en	Disadvantage

en	Mental

en	Make a self-control roll each day. If you fail, you must try to trick a dangerous subject: a skilled warrior, a dangerous monster, a whole group of reasonably competent opponents, etc. If you resist, you get a cumulative -1 per day to your self-control roll until you finally fail a roll!

en	Stubbornness

en	Disadvantage

en	Mental

en	from others

en	Selfless

en	Disadvantage

en	Mental

en	You must make a self-control roll to put your needs – even survival – before those of someone else.

en	Selfish

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you experience a clear social slight or “snub.” On a failure, you lash out at the offending party just as if you had Bad Temper.

en	from others when your Selfishness surfaces

en	Overconfidence

en	Disadvantage

en	Mental

en	You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!

en	from young or naive individuals who believe you are as good as you say you are

en	from experienced NPCs

en	Jealousy

en	Disadvantage

en	Mental

en	toward those you are jealous of (may be as much as -4, at GM's discretion)

en	Guilt Complex

en	Disadvantage

en	Mental

en	Greed

en	Disadvantage

en	Mental

en	Make a self-control roll any time riches are offered – as payment for fair work, gains from adventure, spoils of crime, or just bait. If you fail, you do whatever it takes to get the payoff.

en	Everyman Disadvantages

en	Disadvantage

en	Xenophilia

en	Disadvantage

en	Mental

en	Workaholic

en	Disadvantage

en	Physical

en	Social Stigma (Criminal Record)

en	Disadvantage

en	Social

en	from non-criminals who learn of your Criminal Record. Police, judges, vigilantes, and other law-and-order types react at -2

en	Pacifism: Self-Defense Only

en	Disadvantage

en	Mental

en	You only fight to defend yourself or those in your care, using only as much force as necessary (no pre-emptive strikes allowed!). You must do your best to discourage others from starting fights.

en	Species-Specific

en	Pacifism: Reluctant Killer

en	Disadvantage

en	Mental

en	You are psychologically unprepared to kill people. Whenever you make a deadly attack (e.g., with a knife or a gun) against an obvious person whose face is visible to you, you are at -4 to hit and may not Aim. If you cannot see the foe’s face (due to a mask, darkness, or distance, or because you attacked from behind), the penalty is only -2, save in close combat. You have no penalty to attack a vehicle (even an occupied one), an opponent you do not believe is a person (including things with Horrific or Monstrous appearance), or a target you can’t actually see (e.g., a set of map coordinates or a blip on a radar screen). If you kill a recognizable person, the effect on you is the same as for Pacifism: Cannot Kill. You have no problem with your allies killing; you may even supply ammo, loaded weapons, and encouragement! You just can’t do the killing yourself.

en	Species-Specific

en	Pacifism: Cannot Harm Innocents

en	Disadvantage

en	Mental

en	You may fight – you may even start fights – but you may only use deadly force on a foe that is attempting to do you serious harm. Capture is not “serious harm” unless you are already under penalty of death or have a Code of Honor that would require suicide if captured. You never intentionally do anything that causes, or even threatens to cause, injury to the uninvolved – particularly if they are “ordinary folks.”

en	Species-Specific

en	Lecherousness

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you have more than the briefest contact with an appealing member of the sex you find attractive, at -5 if this person is Handsome/Beautiful, or at -10 if Very Handsome/Very Beautiful. If you fail, you must make a “pass” using whatever wiles and skills you can bring to bear.

en	Intolerance (@Rival civilization or species@)

en	Disadvantage

en	Mental

en	Scope: Common

en	Scope: Occasional

en	Scope: Rare

en	Scope: Anyone unlike you

en	from victims of your intolerance (may be as much as -5, at GM's discretion)

en	Honesty

en	Disadvantage

en	Mental

en	Make a self-control roll when faced with the “need” to break unreasonable laws; if you fail, you must obey the law, whatever the consequences. If you manage to resist your urges and break the law, make a second self-control roll afterward. If you fail, you must turn yourself in to the authorities!

en	Enemy (@Who@)

en	Disadvantage

en	Social

en	Weak Individual

en	50% of your starting points

en	Equal Individual

en	100% of your starting points

en	Powerful Individual

en	>150% of your starting points

en	Weak Group

en	Medium Group

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Large/Powerful Group

en	Utterly Formidable Group

en	Unknown

en	Evil Twin

en	Evil Twin

en	More skilled or extra abilities

en	Evil Twin

en	More skilled and extra abilities

en	Watcher

en	Rival

en	Hunter

en	Duty (To ship's owner or provider)

en	Disadvantage

en	Social

en	FR: 6

en	FR: 9

en	FR: 12

en	FR: 15

en	Extremely Hazardous

en	Involuntary

en	Nonhazardous

en	Duty (To ship's owner or provider)

en	Disadvantage

en	Social

en	FR: 6

en	FR: 9

en	FR: 12

en	FR: 15

en	Extremely Hazardous

en	Involuntary

en	Nonhazardous

en	Demophobia (Crowds)

en	Disadvantage

en	Mental

en	Any group of over a dozen people sets off this fear unless they are all well known to you. The self-control roll is at -1 for over 25 people, -2 for a crowd of 100 or more, -3 for 1,000, -4 for 10,000, and so on.

en	Compulsive Gambling

en	Disadvantage

en	Mental

en	Compulsive Carousing

en	Disadvantage

en	Mental

en	from like-minded extroverts

en	or worse from sober-minded citizens (GM discretion)

en	Code of Honor (Soldier's)

en	Disadvantage

en	Mental

en	An officer should be tough but fair, lead from the front, and look out for his men; an enlisted man should look out for his buddies and take care of his kit. Every soldier should be willing to fight and die for the honor of his unit, service, and country; follow orders; obey the “rules of war”; treat an honorable enemy with respect (a dishonorable enemy deserves a bullet); and wear the uniform with pride.

en	Code of Honor (Pirate's)

en	Disadvantage

en	Mental

en	Always avenge an insult, regardless of the danger; your buddy’s foe is your own; never attack a fellow crewman or buddy except in a fair, open duel.

en	Code of Honor (Mercanary's)

en	Disadvantage

en	Mental

en	A merc should look out for his buddies, take care of his gear, and fight for the honor of the unit. Obey the rule's of engagement. Don't poach on another unit's contract. Do the job you're hired for.

en	Chummy

en	Disadvantage

en	Mental

en	to others

en	to IQ-based skills when alone

en	Agoraphobia (Open Spaces)

en	Disadvantage

en	Mental

en	You are uncomfortable whenever you are outside, and actually become frightened when there are no walls within 50 feet.

en	Debt

en	Disadvantage

en	Social

en	Commander Lenses

en	Legendary

en	Increased Intelligence

en	Advantage

en	Attribute

en	Mental

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Talent (Intuitive Admiral (Space))

en	Advantage

en	Mental

en	Talent

en	Alternative Cost

en	Expert Skill

en	Military Science

en	History

en	Military

en	Intelligence Analysis

en	Leadership

en	Savoir-Faire

en	Military

en	Shiphandling

en	Spaceship

en	Shiphandling

en	Starship

en	Spacer

en	Strategy

en	Space

en	From anyone you serve with or command.

en	Bonus to initiative roll if leader

en	Multi-Role

en	Increased Intelligence

en	Advantage

en	Attribute

en	Mental

en	Talent (Intuitive Admiral (Space))

en	Advantage

en	Mental

en	Talent

en	Alternative Cost

en	Expert Skill

en	Military Science

en	History

en	Military

en	Intelligence Analysis

en	Leadership

en	Savoir-Faire

en	Military

en	Shiphandling

en	Spaceship

en	Shiphandling

en	Starship

en	Spacer

en	Strategy

en	Space

en	From anyone you serve with or command.

en	Bonus to initiative roll if leader

en	Charisma

en	Advantage

en	Mental

en	fortune-telling

en	leadership

en	panhandling

en	public speaking

en	from sapient being with whom you actively interact (converse, lecture, etc.)

en	to Influence rolls

en	Commander

en	Primary Skills

en	Leadership

en	Military

en	Social

en	Shiphandling

en	Vehicle

en	Starship

en	spacer

en	navigation

en	hyperspace

en	leadership

en	Spacer

en	Piloting

en	Low-Performance Spacecraft

en	Piloting

en	High-Performance Spacecraft

en	Spacer

en	Vehicle

en	Secondary Skills

en	Administration

en	Business

en	Social

en	Merchant

en	Electronics Operation

en	Technical

en	Communications

en	Electronics Operation

en	Electronics Repair

en	Communications

en	Engineer

en	Electronics

en	Electronics Operation

en	Technical

en	Sensors

en	Electronics Repair

en	Sensors

en	Engineer

en	Electronics

en	Electronics Operation

en	Free Fall

en	Athletic

en	Navigation

en	Exploration

en	Outdoor

en	Technical

en	Vehicle

en	@FTL@

en	Astronomy

en	Navigation

en	Land

en	Navigation

en	Sea

en	Navigation

en	Exploration

en	Outdoor

en	Technical

en	Vehicle

en	Space

en	Astronomy

en	Mathematics

en	Applied

en	Navigation

en	Hyperspace

en	Piloting

en	Vehicle

en	@Main@

en	Piloting

en	High-Performance Airplane

en	Piloting

en	Piloting

en	Vehicle

en	@Secondary@

en	Piloting

en	High-Performance Airplane

en	Piloting

en	Strategy

en	Military

en	Space

en	Intelligence Analysis

en	Tactics

en	Strategy

en	Two of

en	Detect Lies

en	Police

en	Social

en	Spy

en	Body Language

en	Psychology

en	Diplomacy

en	Business

en	Police

en	Social

en	Politics

en	Intimidation

en	Criminal

en	Police

en	Social

en	Street

en	Acting

en	Vacc Suit

en	Technical

en	Diving Suit

en	NBC Suit

en	Battlesuit

en	Background Skills

en	10 Points chosen from

en	Artillery

en	Combat

en	Ranged Combat

en	Weapon

en	Guided Missile

en	Electronics Operation

en	Technical

en	@Electronics type@

en	Electronics Operation

en	Electronics Repair

en	Communications

en	Engineer

en	Electronics

en	Everyman Skills

en	Area Knowledge

en	Everyman

en	Knowledge

en	Location of the capitals of interplanetary states and the homeworlds of major races; general awareness of all major races; knowledge of individuals of Status 8; general understanding of relations between interplanetary states

en	@Galaxy@

en	Geography

en	@Specialty@

en	Area Knowledge

en	Everyman

en	Knowledge

en	Location of major planets; familiarity with all known races (but not necessarily expertise); knowledge of people of Status 7+; general understanding of the economic and political situation

en	@Interplanetary State@; Lived there

en	Geography

en	@Specialty@

en	Area Knowledge

en	Everyman

en	Knowledge

en	Location of its major cities and important sites; awareness of its major customs, ethnic groups, and languages (but not necessarily expertise); names of folk of Status 7+; and a general understanding of the economic and political situation

en	@Planet@; Lived there

en	Geography

en	@Specialty@

en	Beam Weapons

en	Combat

en	Ranged Combat

en	Weapon

en	@Weapon class@

en	Beam Weapons

en	Guns

en	Pistol

en	Body Language

en	Police

en	Social

en	Spy

en	Detect Lies

en	Psychology

en	Body Sense

en	Athletic

en	For settings with matter transmission

en	Acrobatics

en	Brawling

en	Combat

en	Melee Combat

en	Weapon

en	Brawling

en	Carousing

en	Criminal

en	Social

en	Street

en	Current Affairs

en	Business

en	Everyman

en	Knowledge

en	Social

en	@Subject@

en	Research

en	Current Affairs

en	First Aid

en	Everyman

en	Medical

en	Esoteric Medicine

en	Physician

en	Veterinary

en	Gambling

en	Criminal

en	Social

en	Street

en	Mathematics

en	Statistics

en	Games

en	Knowledge

en	@Specialty@

en	Gesture

en	Social

en	Guns

en	Combat

en	Ranged Combat

en	Weapon

en	@Gun class@

en	Guns

en	Hobby Skill

en	Knowledge

en	@Mental Hobby@

en	Hobby Skill

en	Knowledge

en	@Physical Hobby@

en	Housekeeping

en	Everyman

en	Lip Reading

en	Spy

en	Professional Skill

en	Knowledge

en	@Mental Skill@

en	Professional Skill

en	Knowledge

en	@Physical Skill@

en	Sports

en	Athletic

en	@Speciality@

en	Streetwise

en	Criminal

en	Police

en	Social

en	Street

en	Expert Skill

en	Knowledge

en	Military

en	Scholarly

en	Military Science

en	Fast-Talk

en	Criminal

en	Social

en	Spy

en	Street

en	Acting

en	Gunner

en	Combat

en	Ranged Combat

en	Weapon

en	@Gun class@

en	Gunner

en	Intelligence Analysis

en	Military

en	Police

en	Spy

en	Strategy

en	Merchant

en	Business

en	Social

en	Finance

en	Market Analysis

en	Savoir-Faire

en	Business

en	Knowledge

en	Social

en	High Society

en	Savoir-Faire

en	Servant

en	Savoir-Faire

en	Knowledge

en	Military

en	Social

en	Military

en	Tactics

en	Military

en	Police

en	Strategy

en	Computer Operation

en	Everyman

en	Scholarly

en	Technical

en	Commander Lenses

en	Multi-Role

en	Piloting

en	Vehicle

en	@Main@

en	Piloting

en	High-Performance Airplane

en	Piloting

en	Piloting

en	Vehicle

en	@Secondary@

en	Piloting

en	High-Performance Airplane

en	Piloting

en	Leadership

en	Military

en	Social

en	Administration

en	Business

en	Social

en	Merchant

en	Navigation

en	Exploration

en	Outdoor

en	Technical

en	Vehicle

en	@FTL@

en	Astronomy

en	Navigation

en	Land

en	Navigation

en	Sea

en	Navigation

en	Exploration

en	Outdoor

en	Technical

en	Vehicle

en	Space

en	Astronomy

en	Mathematics

en	Applied

en	Navigation

en	Hyperspace

en	Shiphandling

en	Vehicle

en	Starship

en	spacer

en	navigation

en	hyperspace

en	leadership

en	Spacer

en	Piloting

en	Low-Performance Spacecraft

en	Piloting

en	High-Performance Spacecraft