en	1 - Attributes

en	Decreased Will

en	Attribute

en	Disadvantage

en	Mental

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Intelligence

en	Advantage

en	Attribute

en	Mental

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	2 - Advantages

en	Eidetic Memory

en	Advantage

en	Mental

en	Photographic

en	Gadgeteer

en	Advantage

en	Mental

en	Quick

en	Gizmo

en	Advantage

en	Mental

en	High Manual Dexterity

en	Advantage

en	Physical

en	artist

en	jeweler

en	knot-tying

en	leatherworking

en	lockpicking

en	pickpocket

en	sewing

en	sleight of hand

en	surgery

en	machinist

en	mechanic

en	Lightning Calculator

en	Advantage

en	Mental

en	Intuitive Mathematician

en	Signature Gear

en	Advantage

en	Social

en	For equipment normally bought with money, each point gives goods worth up to 50% of the average campaign starting wealth (but never cash).

en	Versatile

en	Advantage

en	Mental

en	+1 bonus on any task that requires creativity or invention, including most rolls against Artist skill, all Engineer rolls for new inventions, and all skill rolls made to use the Gadgeteer advantage.

en	on any task that requires creativity or invention, including most rolls against Artist skill and all Engineer rolls for new inventions

en	3 - A total of 20 additional points in Advantages from the following list:

en	Acute Vision

en	Advantage

en	Physical

en	Claim to Hospitality

en	Advantage

en	Social

en	(Research facilities)

en	@Friend with crash space@ (crash space)

en	@Group@ - @Services@

en	@Group@ - Has @Resources@

en	@Large Group@ - Has @Lots of Services@

en	@Vast Group@ - @Complete Services@

en	High TL

en	Advantage

en	Mental

en	Independent Income

en	Advantage

en	Social

en	Single-Minded

en	Advantage

en	Mental

en	to rolls for any lengthy mental task you concentrate on to the exclusion of other activities, if the GM feels such focus would be beneficial

en	to all rolls to notice interruptions while obsessed with a task

en	Talent (Artificer)

en	Advantage

en	Mental

en	Talent

en	armoury

en	Carpentry

en	Electrician

en	Electronics Repair

en	Engineer

en	Machinist

en	Masonry

en	Mechanic

en	Smith

en	from any employer

en	Tenure

en	Advantage

en	Social

en	Visualization

en	Advantage

en	Mental

en	Supernatural

en	Blessing

en	Blessing

en	Others Only

en	Cursing

en	Wealth - Choose a level - Wealthy, Comfortable Wealth, Very Wealthy

en	Comfortable Wealth

en	Advantage

en	Social

en	Wealth

en	Starting wealth is twice normal

en	Very Wealthy

en	Advantage

en	Social

en	Wealth

en	Starting wealth is 20x normal

en	Wealthy

en	Advantage

en	Social

en	Wealth

en	Starting wealth is 5x normal

en	4 - A total of -30 points in Disadvantages from the following list:

en	Absent-Mindedness

en	Disadvantage

en	Mental

en	Once adrift in your own thoughts, you must roll against Perception-5 in order to notice any event short of personal physical injury

en	to all IQ and IQ-based skill rolls, save those for the task you are currently concentrating on

en	Bad Sight - Near Sighted or Far Sighted

en	Bad Sight (Farsighted)

en	Disadvantage

en	Physical

en	Mitigator

en	Glasses

en	to Vision rolls to spot items within 1 yd

en	to DX for any close manual task, including close combat

en	Bad Sight (Nearsighted)

en	Disadvantage

en	Physical

en	Double actual distance to the target when calculating the range modifier for ranged attacks

en	Mitigator

en	Glasses

en	to Vision rolls to spot items more than 1 yd away

en	to all melee attacks

en	Callous

en	Disadvantage

en	Mental

en	psychology

en	teaching

en	from past victims and anyone with Empathy

en	to Interrogation and Intimidation rolls when you use threats or torture

en	Code of Honor (Professional)

en	Disadvantage

en	Mental

en	Adhere to the ethics of your profession; always do your job to the best of your ability; support your guild, union, or professional association.

en	Curious

en	Disadvantage

en	Mental

en	Make a self-control roll when presented with an interesting item or situation

en	Insomniac

en	Disadvantage

en	Physical

en	Mild

en	GM secretly rolls 3d for the number of days between episodes

en	Severe

en	GM secretly rolls 2d-1 for the number of days between episodes

en	No Sense of Humor

en	Disadvantage

en	Physical

en	from others in any situation where No Sense of Humor becomes evident

en	Oblivious

en	Disadvantage

en	Mental

en	diplomacy

en	fast-talk

en	intimidation

en	savoir-faire

en	sex appeal

en	streetwise

en	to resist Influence skills: Diplomacy, Fast-Talk, Intimidation, Savoir-Faire, Sex Appeal, and Streetwise

en	Overconfidence

en	Disadvantage

en	Mental

en	You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!

en	from young or naive individuals who believe you are as good as you say you are

en	from experienced NPCs

en	Truthfulness

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you must keep silent about an uncomfortable truth (lying by omission). Roll at -5 if you actually have to tell a falsehood! If you fail, you blurt out the truth, or stumble so much that your lie is obvious.

en	fast talk

en	Weirdness Magnet

en	Disadvantage

en	Mental

en	Supernatural

en	Origins Magnet

en	Workaholic

en	Disadvantage

en	Physical

en	Xenophilia

en	Disadvantage

en	Mental

en	5 - Two Wildcard Skills from the following list:

en	Computers!

en	Engineer!

en	Medic!

en	Science!

en	6 - Base Skills

en	Beam Weapons

en	Combat

en	Ranged Combat

en	Weapon

en	Choose a Weapons Class

en	Beam Weapons

en	Guns

en	Pistol

en	Brawling

en	Combat

en	Melee Combat

en	Weapon

en	Brawling

en	Crossbow

en	Combat

en	Ranged Combat

en	Weapon

en	Gunner

en	Combat

en	Ranged Combat

en	Weapon

en	Choose a Gun Glass

en	Gunner

en	Guns

en	Combat

en	Ranged Combat

en	Weapon

en	Choose a Gun Class

en	Guns

en	Liquid Projector

en	Combat

en	Ranged Combat

en	Weapon

en	Choose a Weapon Class

en	Liquid Projector

en	7 - Choose one of the Skills on the following list:

en	Boating

en	Vehicle

en	Choose a Boat Class

en	Boating

en	Motorboat

en	Boating

en	Sailboat

en	Boating

en	Unpowered

en	Seamanship

en	Driving

en	Vehicle

en	Choose a Vehicle Class (except Tracked)

en	Driving

en	Heavy Wheeled

en	Driving

en	Environment Suit

en	Technical

en	Piloting

en	Vehicle

en	Choose a Flying vehicle class

en	Piloting

en	High-Performance Airplane

en	Piloting

en	Stealth

en	Criminal

en	Police

en	Spy

en	Street

en	Submarine

en	Vehicle

en	Min-Sub

en	Submarine

en	8 - Choose three of the Skills on the following list:

en	Camouflage

en	Exploration

en	Military

en	Outdoor

en	Survival

en	Computer Operation

en	Everyman

en	Scholarly

en	Technical

en	Current Affairs

en	Everyman

en	Knowledge

en	Social

en	Science & Technology

en	Research

en	Current Affairs

en	Disguise

en	Criminal

en	Spy

en	Street

en	Pick a Speciality

en	Makeup

en	Electronics Operation

en	Technical

en	Choose an Electronics type

en	Electronics Operation

en	Electronics Repair

en	Communications

en	Engineer

en	Electronics

en	Explosives

en	Military

en	Technical

en	Choose a Speciality

en	Engineer

en	Combat

en	Engineer

en	Mining

en	Explosives

en	Underwater Demolition

en	Explosives

en	Forensics

en	Police

en	Criminology

en	Hazardous Materials

en	Technical

en	Choose a Speciality

en	Hobby Skill

en	Knowledge

en	Any IQ based

en	Holdout

en	Criminal

en	Spy

en	Street

en	Sleight of Hand

en	Law

en	Business

en	Humanities

en	Police

en	Social Sciences

en	Patents

en	Lockpicking

en	Criminal

en	Police

en	Spy

en	Street

en	Technical

en	Navigation

en	Exploration

en	Outdoor

en	Technical

en	Vehicle

en	Choose an Environment

en	Astronomy

en	Navigation

en	Land

en	Navigation

en	Sea

en	Observation

en	Criminal

en	Military

en	Police

en	Spy

en	Street

en	Shadowing

en	Photography

en	Arts

en	Entertainment

en	Spy

en	Technical

en	Electronics Operation

en	Media

en	Photography

en	Arts

en	Entertainment

en	Spy

en	Technical

en	Electronics Operation

en	Media

en	Poisons

en	Criminal

en	Medical

en	Spy

en	Street

en	Chemistry

en	Pharmacy

en	Physician

en	Research

en	Scholarly

en	Spy

en	Computer Operation

en	Language

en	Written (Native

en	Language

en	Written (Accented)

en	Language

en	Written (Broken)

en	Writing

en	Research

en	Scholarly

en	Spy

en	Computer Operation

en	Language

en	Written (Native

en	Language

en	Written (Accented)

en	Language

en	Written (Broken)

en	Writing

en	Scrounging

en	Criminal

en	Street

en	Traps

en	Criminal

en	Military

en	Street

en	Lockpicking

en	500 points - You’re a classic comic-book style inventive genius. You can come up with amazing new devices on the spot with minimal supplies; you make theoretical breakthroughs as casually as lesser engineers do arithmetic. Most of your creations are breadboard rigs that work only as long as the plot requires, but you also have a collection of durable equipment that you use for routine adventuring purposes, bought as Signature Gear.