"traits.TA1A_a_iGIkMYQpvq.name" = "1 - Attributes"; "traits.TA1A_a_iGIkMYQpvq.children.t3D15rOij5YbP-KKU.name" = "Increased Dexterity"; "traits.TA1A_a_iGIkMYQpvq.children.t3D15rOij5YbP-KKU.tags[0]" = "Advantage"; "traits.TA1A_a_iGIkMYQpvq.children.t3D15rOij5YbP-KKU.tags[1]" = "Attribute"; "traits.TA1A_a_iGIkMYQpvq.children.t3D15rOij5YbP-KKU.tags[2]" = "Physical"; "traits.TA1A_a_iGIkMYQpvq.children.t3D15rOij5YbP-KKU.modifiers.meNKn0B6uAueoq5qL.name" = "No Fine Manipulators"; "traits.TA1A_a_iGIkMYQpvq.children.tE0kQzV8FAt7w6miG.name" = "Increased Health"; "traits.TA1A_a_iGIkMYQpvq.children.tE0kQzV8FAt7w6miG.tags[0]" = "Advantage"; "traits.TA1A_a_iGIkMYQpvq.children.tE0kQzV8FAt7w6miG.tags[1]" = "Attribute"; "traits.TA1A_a_iGIkMYQpvq.children.tE0kQzV8FAt7w6miG.tags[2]" = "Physical"; "traits.TA1A_a_iGIkMYQpvq.children.tQ6mWjYcapkBa03F5.name" = "Increased Strength"; "traits.TA1A_a_iGIkMYQpvq.children.tQ6mWjYcapkBa03F5.tags[0]" = "Advantage"; "traits.TA1A_a_iGIkMYQpvq.children.tQ6mWjYcapkBa03F5.tags[1]" = "Attribute"; "traits.TA1A_a_iGIkMYQpvq.children.tQ6mWjYcapkBa03F5.tags[2]" = "Physical"; "traits.TA1A_a_iGIkMYQpvq.children.tQ6mWjYcapkBa03F5.modifiers.mAGw4B-epzON88vPP.name" = "No Fine Manipulators"; "traits.TA1A_a_iGIkMYQpvq.children.tQ6mWjYcapkBa03F5.modifiers.m4cEKQB9qD2Kzy6SC.name" = "Size"; "traits.TA1A_a_iGIkMYQpvq.children.tQ6mWjYcapkBa03F5.modifiers.ml0aVigtZyIguVDba.name" = "Super-Effort"; "traits.TfYpquaY8az09hvi3.name" = "2 - Base Advantages"; "traits.TfYpquaY8az09hvi3.children.tSbF4UA1NI1m9Oqxn.name" = "Combat Reflexes"; "traits.TfYpquaY8az09hvi3.children.tSbF4UA1NI1m9Oqxn.tags[0]" = "Advantage"; "traits.TfYpquaY8az09hvi3.children.tSbF4UA1NI1m9Oqxn.tags[1]" = "Mental"; "traits.TfYpquaY8az09hvi3.children.tSbF4UA1NI1m9Oqxn.notes" = "Never freeze"; "traits.TfYpquaY8az09hvi3.children.tSbF4UA1NI1m9Oqxn.features[0].name.qualifier" = "fast-draw"; "traits.TfYpquaY8az09hvi3.children.tSbF4UA1NI1m9Oqxn.features[5].situation" = "on all IQ rolls to wake up or to recover from surprise or mental stun"; "traits.TfYpquaY8az09hvi3.children.tSbF4UA1NI1m9Oqxn.features[6].situation" = "to initiative rolls for your side (+2 if you are the leader)"; "traits.TfYpquaY8az09hvi3.children.tSbF4UA1NI1m9Oqxn.prereqs.prereqs[0].name.qualifier" = "Enhanced Time Sense"; "traits.TqGBwMmXKDXH7bxbP.name" = "3 - Choose 30 points in Advantages from the following list:"; "traits.TqGBwMmXKDXH7bxbP.children.t9YFNjzBelElEx-qe.name" = "Catfall"; "traits.TqGBwMmXKDXH7bxbP.children.t9YFNjzBelElEx-qe.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.t9YFNjzBelElEx-qe.tags[1]" = "Exotic"; "traits.TqGBwMmXKDXH7bxbP.children.t9YFNjzBelElEx-qe.tags[2]" = "Physical"; "traits.TqGBwMmXKDXH7bxbP.children.t9YFNjzBelElEx-qe.modifiers.mDTmGA6tHFX5PU0L_.name" = "Feather Fall"; "traits.TqGBwMmXKDXH7bxbP.children.t9YFNjzBelElEx-qe.modifiers.mrPDXzaJ8JPV28qDs.name" = "Parachute"; "traits.TqGBwMmXKDXH7bxbP.children.tmmpL9y98ipYJh1RY.name" = "Daredevil"; "traits.TqGBwMmXKDXH7bxbP.children.tmmpL9y98ipYJh1RY.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.tmmpL9y98ipYJh1RY.tags[1]" = "Mental"; "traits.TqGBwMmXKDXH7bxbP.children.tmmpL9y98ipYJh1RY.features[0].situation" = "to skill rolls any time you take an unnecessary risk (in the GM’s opinion)"; "traits.TqGBwMmXKDXH7bxbP.children.tHrQRzOMrRG1PPw_J.name" = "Enhanced Dodge"; "traits.TqGBwMmXKDXH7bxbP.children.tHrQRzOMrRG1PPw_J.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.tHrQRzOMrRG1PPw_J.tags[1]" = "Mental"; "traits.TqGBwMmXKDXH7bxbP.children.t7HZodgx3oDtx-QcX.name" = "Extra Attack"; "traits.TqGBwMmXKDXH7bxbP.children.t7HZodgx3oDtx-QcX.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.t7HZodgx3oDtx-QcX.tags[1]" = "Physical"; "traits.TqGBwMmXKDXH7bxbP.children.t7HZodgx3oDtx-QcX.modifiers.m23D33o7mHeXS9yOP.name" = "Multi-Strike"; "traits.TqGBwMmXKDXH7bxbP.children.t7HZodgx3oDtx-QcX.modifiers.mOJ94D7mAxH3aGy0D.name" = "Single Skill"; "traits.TqGBwMmXKDXH7bxbP.children.t7HZodgx3oDtx-QcX.modifiers.mOJ94D7mAxH3aGy0D.notes" = "@Skill@"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.name" = "Fit or Very Fit"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tIyxFfJlqRNIfsfZ-.name" = "Fit"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tIyxFfJlqRNIfsfZ-.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tIyxFfJlqRNIfsfZ-.tags[1]" = "Physical"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tIyxFfJlqRNIfsfZ-.notes" = "Recover FP at twice the normal rate (but not FP spent for spells or psi powers)"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tIyxFfJlqRNIfsfZ-.features[0].situation" = "to all HT rolls to stay conscious, avoid death, resist disease, or resist poison"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tiJmovwVEr7-9Qi6-.name" = "Very Fit"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tiJmovwVEr7-9Qi6-.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tiJmovwVEr7-9Qi6-.tags[1]" = "Physical"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tiJmovwVEr7-9Qi6-.notes" = "Recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)"; "traits.TqGBwMmXKDXH7bxbP.children.Tqp1WcYfDzAGyWjhl.children.tiJmovwVEr7-9Qi6-.features[0].situation" = "to all HT rolls to stay conscious, avoid death, resist disease, resist poison"; "traits.TqGBwMmXKDXH7bxbP.children.ttD0A9klTpQVNyHoq.name" = "Flexibility"; "traits.TqGBwMmXKDXH7bxbP.children.ttD0A9klTpQVNyHoq.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.ttD0A9klTpQVNyHoq.tags[1]" = "Physical"; "traits.TqGBwMmXKDXH7bxbP.children.ttD0A9klTpQVNyHoq.features[0].name.qualifier" = "climbing"; "traits.TqGBwMmXKDXH7bxbP.children.ttD0A9klTpQVNyHoq.features[1].name.qualifier" = "escape"; "traits.TqGBwMmXKDXH7bxbP.children.ttD0A9klTpQVNyHoq.features[2].name.qualifier" = "erotic art"; "traits.TqGBwMmXKDXH7bxbP.children.ttD0A9klTpQVNyHoq.features[3].situation" = "in penalties may be ignored when due to close quarters"; "traits.TqGBwMmXKDXH7bxbP.children.tFwXm3WgD5ZJRrTYO.name" = "Perfect Balance"; "traits.TqGBwMmXKDXH7bxbP.children.tFwXm3WgD5ZJRrTYO.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.tFwXm3WgD5ZJRrTYO.tags[1]" = "Physical"; "traits.TqGBwMmXKDXH7bxbP.children.tFwXm3WgD5ZJRrTYO.features[0].name.qualifier" = "piloting"; "traits.TqGBwMmXKDXH7bxbP.children.tFwXm3WgD5ZJRrTYO.features[1].name.qualifier" = "acrobatics"; "traits.TqGBwMmXKDXH7bxbP.children.tFwXm3WgD5ZJRrTYO.features[2].name.qualifier" = "climbing"; "traits.TqGBwMmXKDXH7bxbP.children.tFKpAD9SXSbFDuthC.name" = "Signature Gear"; "traits.TqGBwMmXKDXH7bxbP.children.tFKpAD9SXSbFDuthC.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.tFKpAD9SXSbFDuthC.tags[1]" = "Social"; "traits.TqGBwMmXKDXH7bxbP.children.tFKpAD9SXSbFDuthC.notes" = "For equipment normally bought with money, each point gives goods worth up to 50% of the average campaign starting wealth (but never cash)."; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.name" = "Super Climbing"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.tags[1]" = "Exotic"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.tags[2]" = "Physical"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.notes" = "Climbing Move: "; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.modifiers.mkN9LVDOtH9M0Bw7i.name" = "Specific"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.modifiers.mkN9LVDOtH9M0Bw7i.notes" = "@Common Surface@"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.modifiers.mA1t8pNnoZxdZCKMa.name" = "Specific"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.modifiers.mA1t8pNnoZxdZCKMa.notes" = "Ferrous Metals"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.modifiers.myH20nbVSV_xOgCkd.name" = "Specific"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.modifiers.myH20nbVSV_xOgCkd.notes" = "@Uncommon Surface@"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.modifiers.mrrTxc_rJt9gzaAGo.name" = "Requires Low Gravity"; "traits.TqGBwMmXKDXH7bxbP.children.tvgimie7yrIFhQZLP.modifiers.mrrTxc_rJt9gzaAGo.notes" = "@Threshold@"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.name" = "Super Jump"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.tags[1]" = "Exotic"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.tags[2]" = "Physical"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.modifiers.mljrH0nPlh_qOOwoJ.name" = "Bouncing"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.modifiers.mzOR-q2elt3xjpBxD.name" = "Maneuverable"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.modifiers.m9AYBuzTBlZNvwFIB.name" = "Full Power Only"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.modifiers.m4yawfgQja4TvpjXy.name" = "Horizontal Only"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.modifiers.moECIXD7aqaHOKZTC.name" = "Lighter Than Air"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.modifiers.m4LoIDjB0oPVFhJaX.name" = "Planetary"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.modifiers.mkXxQEyc147ki-tTT.name" = "Projectile"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.modifiers.mEpB0AJxeL4uNOCZn.name" = "Vertical Only"; "traits.TqGBwMmXKDXH7bxbP.children.tlNBig483i5VFytUR.modifiers.mFgxrIeDF41_XpAuI.name" = "Bouncing Only"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.name" = "Weapon Master - One or Two Weapons"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.ttGNLcVm2bG3LVn3W.name" = "Weapon Master (choose a speciality)"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.ttGNLcVm2bG3LVn3W.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.ttGNLcVm2bG3LVn3W.tags[1]" = "Mental"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.ttGNLcVm2bG3LVn3W.modifiers.mxhVwhWdTEmaunbtK.name" = "One weapon"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.ttGNLcVm2bG3LVn3W.modifiers.mO7zc3kb9weCH5WHd.name" = "Two weapons"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.ttGNLcVm2bG3LVn3W.modifiers.mm3NR7xw_4QvYvFQl.name" = "Small class"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.ttGNLcVm2bG3LVn3W.modifiers.m8Ph_-D0Jp1AGUH1c.name" = "Medium class"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.ttGNLcVm2bG3LVn3W.modifiers.mSuoj2Gvg0elkUuaJ.name" = "Large class"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.tG3Sl2ql2sB3fKNst.name" = "Weapon Master (choose a speciality)"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.tG3Sl2ql2sB3fKNst.tags[0]" = "Advantage"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.tG3Sl2ql2sB3fKNst.tags[1]" = "Mental"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.tG3Sl2ql2sB3fKNst.modifiers.msaivji2HKJhwlh7P.name" = "One weapon"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.tG3Sl2ql2sB3fKNst.modifiers.mjb_QBFpMqoyVPEcP.name" = "Two weapons"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.tG3Sl2ql2sB3fKNst.modifiers.mqrJAJVCoTqCXrD5g.name" = "Small class"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.tG3Sl2ql2sB3fKNst.modifiers.mb3TXj7_pmaXcPp1s.name" = "Medium class"; "traits.TqGBwMmXKDXH7bxbP.children.TzXGEos3lATIO-CH3.children.tG3Sl2ql2sB3fKNst.modifiers.munpny13FamZJSBIQ.name" = "Large class"; "traits.T0iK0m6zJzpGfbw3Y.name" = "4 - Perks - choose one of the following:"; "traits.T0iK0m6zJzpGfbw3Y.children.teyfcQXOAZaVjcHFQ.name" = "Cloaked"; "traits.T0iK0m6zJzpGfbw3Y.children.teyfcQXOAZaVjcHFQ.tags[0]" = "Perk"; "traits.T0iK0m6zJzpGfbw3Y.children.teyfcQXOAZaVjcHFQ.tags[1]" = "Physical"; "traits.T0iK0m6zJzpGfbw3Y.children.tu_pwZ3eJOHE71eX6.name" = "Shtick"; "traits.T0iK0m6zJzpGfbw3Y.children.tu_pwZ3eJOHE71eX6.tags[0]" = "Mental"; "traits.T0iK0m6zJzpGfbw3Y.children.tu_pwZ3eJOHE71eX6.tags[1]" = "Perk"; "traits.T0iK0m6zJzpGfbw3Y.children.tu_pwZ3eJOHE71eX6.tags[2]" = "Physical"; "traits.T0iK0m6zJzpGfbw3Y.children.t6xbDV6V491zcK4dt.name" = "Swinging"; "traits.T0iK0m6zJzpGfbw3Y.children.t6xbDV6V491zcK4dt.tags[0]" = "Cinematic"; "traits.T0iK0m6zJzpGfbw3Y.children.t6xbDV6V491zcK4dt.tags[1]" = "Mental"; "traits.T0iK0m6zJzpGfbw3Y.children.t6xbDV6V491zcK4dt.tags[2]" = "Perk"; "traits.T0iK0m6zJzpGfbw3Y.children.t6xbDV6V491zcK4dt.tags[3]" = "Physical"; "traits.TP0PZrnJtT9by1N5i.name" = "5 - Choose a total of -20 Points in Disadvantages from the following list:"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.name" = "Code of Honor (-5 to -15)"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.notes" = "Choose One"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.tMh2Y-mFz42LISxuh.name" = "Code of Honor (Comics Code)"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.tMh2Y-mFz42LISxuh.tags[0]" = "Disadvantage"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.tMh2Y-mFz42LISxuh.tags[1]" = "Mental"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.t4W4BHeGHCzNhWtOy.name" = "Code of Honor (Gentleman's)"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.t4W4BHeGHCzNhWtOy.tags[0]" = "Disadvantage"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.t4W4BHeGHCzNhWtOy.tags[1]" = "Mental"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.t4W4BHeGHCzNhWtOy.notes" = "Never break your word. Never ignore an insult to yourself, a lady, or your flag; insults may only be wiped out by an apology or a duel (not necessarily to the death!). Never take advantage of an opponent in any way; weapons and circumstances must be equal (except in open war). This only applies between gentlemen."; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.t5E-fHUEAUawgx-hg.name" = "Code of Honor (Soldier's)"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.t5E-fHUEAUawgx-hg.tags[0]" = "Disadvantage"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.t5E-fHUEAUawgx-hg.tags[1]" = "Mental"; "traits.TP0PZrnJtT9by1N5i.children.ToAqObJfmhpShFW-O.children.t5E-fHUEAUawgx-hg.notes" = "An officer should be tough but fair, lead from the front, and look out for his men; an enlisted man should look out for his buddies and take care of his kit. Every soldier should be willing to fight and die for the honor of his unit, service, and country; follow orders; obey the “rules of war”; treat an honorable enemy with respect (a dishonorable enemy deserves a bullet); and wear the uniform with pride."; "traits.TP0PZrnJtT9by1N5i.children.tUUdu06Gq9DbqRKc8.name" = "Impulsiveness"; "traits.TP0PZrnJtT9by1N5i.children.tUUdu06Gq9DbqRKc8.tags[0]" = "Disadvantage"; "traits.TP0PZrnJtT9by1N5i.children.tUUdu06Gq9DbqRKc8.tags[1]" = "Mental"; "traits.TP0PZrnJtT9by1N5i.children.tUUdu06Gq9DbqRKc8.notes" = "Make a self-control roll whenever it would be wise to wait and ponder. If you fail, you must act"; "traits.TP0PZrnJtT9by1N5i.children.t2KDyX5-soRPso1Ir.name" = "Overconfidence"; "traits.TP0PZrnJtT9by1N5i.children.t2KDyX5-soRPso1Ir.tags[0]" = "Disadvantage"; "traits.TP0PZrnJtT9by1N5i.children.t2KDyX5-soRPso1Ir.tags[1]" = "Mental"; "traits.TP0PZrnJtT9by1N5i.children.t2KDyX5-soRPso1Ir.notes" = "You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!"; "traits.TP0PZrnJtT9by1N5i.children.t2KDyX5-soRPso1Ir.features[0].situation" = "from young or naive individuals who believe you are as good as you say you are"; "traits.TP0PZrnJtT9by1N5i.children.t2KDyX5-soRPso1Ir.features[1].situation" = "from experienced NPCs"; "traits.TP0PZrnJtT9by1N5i.children.tK-z8C__pR1KrP6v1.name" = "Trademark (Simple)"; "traits.TP0PZrnJtT9by1N5i.children.tK-z8C__pR1KrP6v1.tags[0]" = "Disadvantage"; "traits.TP0PZrnJtT9by1N5i.children.tK-z8C__pR1KrP6v1.tags[1]" = "Mental"; "traits.TP0PZrnJtT9by1N5i.children.tK-z8C__pR1KrP6v1.notes" = "Choose a Trademark"; "skills.S0U5j6XjTKsJl3bry.name" = "1 - Choose one Skill from the following list:"; "skills.S0U5j6XjTKsJl3bry.children.sT1hvL3WdU-PZTRKh.name" = "Body Language"; "skills.S0U5j6XjTKsJl3bry.children.sT1hvL3WdU-PZTRKh.tags[0]" = "Police"; "skills.S0U5j6XjTKsJl3bry.children.sT1hvL3WdU-PZTRKh.tags[1]" = "Social"; "skills.S0U5j6XjTKsJl3bry.children.sT1hvL3WdU-PZTRKh.tags[2]" = "Spy"; "skills.S0U5j6XjTKsJl3bry.children.sT1hvL3WdU-PZTRKh.defaults[0].name" = "Detect Lies"; "skills.S0U5j6XjTKsJl3bry.children.sT1hvL3WdU-PZTRKh.defaults[1].name" = "Psychology"; "skills.S0U5j6XjTKsJl3bry.children.sjZzCRiwJ5lCWcI6r.name" = "Observation"; "skills.S0U5j6XjTKsJl3bry.children.sjZzCRiwJ5lCWcI6r.tags[0]" = "Criminal"; "skills.S0U5j6XjTKsJl3bry.children.sjZzCRiwJ5lCWcI6r.tags[1]" = "Military"; "skills.S0U5j6XjTKsJl3bry.children.sjZzCRiwJ5lCWcI6r.tags[2]" = "Police"; "skills.S0U5j6XjTKsJl3bry.children.sjZzCRiwJ5lCWcI6r.tags[3]" = "Spy"; "skills.S0U5j6XjTKsJl3bry.children.sjZzCRiwJ5lCWcI6r.tags[4]" = "Street"; "skills.S0U5j6XjTKsJl3bry.children.sjZzCRiwJ5lCWcI6r.defaults[1].name" = "Shadowing"; "skills.SiNJpBPQmTu6Q0aHJ.name" = "2 - Choose one additional Skill from the following list:"; "skills.SiNJpBPQmTu6Q0aHJ.children.sqa4XtO1x5DBQgc3A.name" = "Acrobatics"; "skills.SiNJpBPQmTu6Q0aHJ.children.sqa4XtO1x5DBQgc3A.tags[0]" = "Athletic"; "skills.SiNJpBPQmTu6Q0aHJ.children.sqa4XtO1x5DBQgc3A.defaults[1].name" = "Aerobatics"; "skills.SiNJpBPQmTu6Q0aHJ.children.sqa4XtO1x5DBQgc3A.defaults[2].name" = "Aquabatics"; "skills.SiNJpBPQmTu6Q0aHJ.children.sXLQWwoaUzesMb7Qy.name" = "Boxing"; "skills.SiNJpBPQmTu6Q0aHJ.children.sXLQWwoaUzesMb7Qy.tags[0]" = "Combat"; "skills.SiNJpBPQmTu6Q0aHJ.children.sXLQWwoaUzesMb7Qy.tags[1]" = "Melee Combat"; "skills.SiNJpBPQmTu6Q0aHJ.children.sXLQWwoaUzesMb7Qy.tags[2]" = "Weapon"; "skills.SiNJpBPQmTu6Q0aHJ.children.sXLQWwoaUzesMb7Qy.features[0].name.qualifier" = "Boxing"; "skills.SiNJpBPQmTu6Q0aHJ.children.sXLQWwoaUzesMb7Qy.features[1].name.qualifier" = "Boxing"; "skills.SiNJpBPQmTu6Q0aHJ.children.sirqHDMRfolY6cIRn.name" = "Climbing"; "skills.SiNJpBPQmTu6Q0aHJ.children.sirqHDMRfolY6cIRn.tags[0]" = "Athletic"; "skills.SiNJpBPQmTu6Q0aHJ.children.sirqHDMRfolY6cIRn.tags[1]" = "Criminal"; "skills.SiNJpBPQmTu6Q0aHJ.children.sirqHDMRfolY6cIRn.tags[2]" = "Exploration"; "skills.SiNJpBPQmTu6Q0aHJ.children.sirqHDMRfolY6cIRn.tags[3]" = "Outdoor"; "skills.SiNJpBPQmTu6Q0aHJ.children.sirqHDMRfolY6cIRn.tags[4]" = "Street"; "skills.SiNJpBPQmTu6Q0aHJ.children.siCJuLQVJ5Z_cORr9.name" = "Jumping"; "skills.SiNJpBPQmTu6Q0aHJ.children.siCJuLQVJ5Z_cORr9.tags[0]" = "Athletic"; "skills.SiNJpBPQmTu6Q0aHJ.children.s0ut1HeR0PcMXg65d.name" = "or a Weapon Skill"; "skills.SiNJpBPQmTu6Q0aHJ.children.sMbwhKZHPrf03WFMG.name" = "Stealth"; "skills.SiNJpBPQmTu6Q0aHJ.children.sMbwhKZHPrf03WFMG.tags[0]" = "Criminal"; "skills.SiNJpBPQmTu6Q0aHJ.children.sMbwhKZHPrf03WFMG.tags[1]" = "Police"; "skills.SiNJpBPQmTu6Q0aHJ.children.sMbwhKZHPrf03WFMG.tags[2]" = "Spy"; "skills.SiNJpBPQmTu6Q0aHJ.children.sMbwhKZHPrf03WFMG.tags[3]" = "Street"; "skills.SiNJpBPQmTu6Q0aHJ.children.s6lrNKUM_ABMQXhFq.name" = "Wrestling"; "skills.SiNJpBPQmTu6Q0aHJ.children.s6lrNKUM_ABMQXhFq.tags[0]" = "Combat"; "skills.SiNJpBPQmTu6Q0aHJ.children.s6lrNKUM_ABMQXhFq.tags[1]" = "Melee Combat"; "skills.SiNJpBPQmTu6Q0aHJ.children.s6lrNKUM_ABMQXhFq.tags[2]" = "Weapon"; "skills.SiSEBQbxg5ZVgXpgP.name" = "3 - Choose one Wildcard Skill from the following list:"; "skills.SiSEBQbxg5ZVgXpgP.notes" = "Power Ups 7 - 3x VH Skill Cost"; "skills.SiSEBQbxg5ZVgXpgP.children.sTnAfz1YmuKjyOIqi.name" = "Bow!"; "skills.SiSEBQbxg5ZVgXpgP.children.sAyB7bQvgGEwi4NzW.name" = "Move!"; "skills.SiSEBQbxg5ZVgXpgP.children.su5wnvwMEJCkadqP0.name" = "Stick!"; "skills.SiSEBQbxg5ZVgXpgP.children.skcrscVgx65JJbxFh.name" = "Sword!"; "skills.SiSEBQbxg5ZVgXpgP.children.sWNQ9nWP18Vel_tXK.name" = "Throw!"; "skills.SiSEBQbxg5ZVgXpgP.children.s9Mmw_8FwBvoinbZe.name" = "Whip!"; "notes.nZgB0LO90_e68d6hG.text" = "250 Points - Your focus is high DX and the skills that it supports, particularly\nagile movement, unarmed combat, and sometimes the use of muscle-powered weapons. You can be stealthy, but that’s not your focus; see Nightstalker (p. 49) for a stealth-oriented hero.";