en	Adventurer-Journalist

en	Attributes

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Increased Intelligence

en	Advantage

en	Attribute

en	Mental

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Advantages

en	45 points from:

en	Acute Vision

en	Advantage

en	Physical

en	Charisma

en	Advantage

en	Mental

en	Level 2+

en	fortune-telling

en	leadership

en	panhandling

en	public speaking

en	from sapient being with whom you actively interact (converse, lecture, etc.)

en	to Influence rolls

en	Contact (Informed Sources)

en	Advantage

en	Social

en	Effective skill

en	12

en	Effective skill

en	15

en	Effective skill

en	18

en	Effective skill

en	21

en	Can obtain information using supernatural talents

en	Group

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Completely reliable

en	Usually reliable

en	Somewhat reliable

en	Unreliable

en	Favor

en	Cultural Adaptability

en	Advantage

en	Mental

en	Xeno

en	Empathy

en	Advantage

en	Mental

en	Remote

en	detect lies

en	fortune-telling

en	psychology

en	Empathy (Sensitive)

en	Advantage

en	Mental

en	Remote

en	detect lies

en	fortune-telling

en	psychology

en	Enhanced Dodge

en	Advantage

en	Mental

en	Extraordinary Luck

en	Advantage

en	Mental

en	Usable once per 30 minutes of play

en	Active

en	Aspected

en	@Aspect@

en	Defensive

en	Wishing

en	Fearlessness

en	Advantage

en	Mental

en	Fearfulness

en	Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate (but not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, or resist poison

en	Gizmo

en	Advantage

en	Mental

en	Higher Purpose

en	Advantage

en	Exotic

en	Mental

en	Expose the truth, though the heavens fall

en	Indomitable

en	Advantage

en	Mental

en	Impossible to influence through ordinary words or actions

en	Intuition

en	Advantage

en	Mental

en	Inspired

en	Language Talent

en	Advantage

en	Mental

en	Language: @Language@

en	Advantage

en	Language

en	Mental

en	Native

en	Spoken

en	None

en	Spoken

en	Broken

en	Spoken

en	Accented

en	Spoken

en	Native

en	Written

en	None

en	Written

en	Broken

en	Written

en	Accented

en	Written

en	Native

en	Language: @Language@

en	Advantage

en	Language

en	Mental

en	With Language Talent

en	Native

en	Spoken

en	Accented

en	Spoken

en	Native

en	Written

en	Accented

en	Written

en	Native

en	Language Talent

en	Luck

en	Advantage

en	Mental

en	Usable once per hour of play

en	Active

en	Aspected

en	@Aspect@

en	Defensive

en	Wishing

en	Patron

en	Advantage

en	Social

en	Someone who shares your ideals

en	@Who: Individual with 150% of PC's starting points@

en	@Who: Organization with assets of at least 1000 times starting wealth@

en	@Who: Individual with twice the PC's starting points@

en	@Who: Organization with assets of at least 10000 times starting wealth@

en	@Who: An ultra-powerful individual@

en	@Who: Organization with assets of at least 100000 times starting wealth@

en	@Who: Organization with assets of at least 1000000 times starting wealth@

en	@Who: A national government or giant multi-national organization@

en	@Who: A diety@

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Equipment

en	@Equipment worth no more than average starting wealth@

en	Equipment

en	@Equipment worth more than average starting wealth@

en	Highly Accessible

en	Special Abilities

en	@Extensive social or political power@

en	Special Abilities

en	@Magical powers in a non-magical world, higher TL equipment, grants special powers or is supernatural@

en	Minimal Interventions

en	Secret

en	Unwilling

en	Favor

en	Reputation

en	Advantage

en	Social

en	As a principled newshound

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	@Large class of people@

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Serendipity

en	Advantage

en	Mental

en	Wishing

en	Wishing

en	For others only

en	Social Chameleon

en	Advantage

en	Mental

en	Exempt from reaction penalties due to differences in Rank or Status

en	from those who demand respect in situations where there would be no penalties due to differences in Rank or Status

en	Unfazeable

en	Advantage

en	Mental

en	Exempt from fright checks. Reaction modifiers do not affect you.

en	Familiar Horrors

en	Charisma

en	Advantage

en	Mental

en	fortune-telling

en	leadership

en	panhandling

en	public speaking

en	from sapient being with whom you actively interact (converse, lecture, etc.)

en	to Influence rolls

en	Combat Reflexes

en	Advantage

en	Mental

en	Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)

en	fast-draw

en	Enhanced Time Sense

en	Suggested Perks

en	Alcohol Tolerance

en	Perk

en	Physical

en	on all HT rolls related to drinking

en	Convincing Nod

en	Perk

en	Social

en	Disarming Smile

en	Perk

en	Social

en	Honest Face

en	Perk

en	Physical

en	+1 to trained Acting skill for the sole purpose of "acting innocent"

en	Patience of Job

en	Perk

en	Social

en	Ruffian's Swagger

en	Perk

en	Social

en	Disadvantages

en	Code of Honor (Professional/Press Ethics)

en	Disadvantage

en	Mental

en	Adhere to the ethics of your profession; always do your job to the best of your ability; support your guild, union, or professional association.

en	-30 points from:

en	Curious

en	Disadvantage

en	Mental

en	Make a self-control roll when presented with an interesting item or situation

en	Enemy (people with dark secrets)

en	Disadvantage

en	Social

en	Weak Individual

en	50% of your starting points

en	Equal Individual

en	100% of your starting points

en	Powerful Individual

en	>150% of your starting points

en	Weak Group

en	Medium Group

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Large/Powerful Group

en	Utterly Formidable Group

en	Unknown

en	Evil Twin

en	Evil Twin

en	More skilled or extra abilities

en	Evil Twin

en	More skilled and extra abilities

en	Watcher

en	Rival

en	Hunter

en	Overconfidence

en	Disadvantage

en	Mental

en	You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!

en	from young or naive individuals who believe you are as good as you say you are

en	from experienced NPCs

en	Pacifism:

en	Pacifism: Cannot Harm Innocents

en	Disadvantage

en	Mental

en	You may fight – you may even start fights – but you may only use deadly force on a foe that is attempting to do you serious harm. Capture is not “serious harm” unless you are already under penalty of death or have a Code of Honor that would require suicide if captured. You never intentionally do anything that causes, or even threatens to cause, injury to the uninvolved – particularly if they are “ordinary folks.”

en	Species-Specific

en	Pacifism: Cannot Kill

en	Disadvantage

en	Mental

en	You may fight – you may even start fights – but you may never do anything that seems likely to kill another. This includes abandoning a wounded foe to die “on his own”! You must do your best to keep your companions from killing, too. If you do kill someone (or feel responsible for a death), you immediately suffer a nervous breakdown. Roll 3d and be totally morose and useless for that many days. During this time, you must make a Will roll to offer any sort of violence toward anyone, for any reason.

en	Species-Specific

en	Pacifism: Reluctant Killer

en	Disadvantage

en	Mental

en	You are psychologically unprepared to kill people. Whenever you make a deadly attack (e.g., with a knife or a gun) against an obvious person whose face is visible to you, you are at -4 to hit and may not Aim. If you cannot see the foe’s face (due to a mask, darkness, or distance, or because you attacked from behind), the penalty is only -2, save in close combat. You have no penalty to attack a vehicle (even an occupied one), an opponent you do not believe is a person (including things with Horrific or Monstrous appearance), or a target you can’t actually see (e.g., a set of map coordinates or a blip on a radar screen). If you kill a recognizable person, the effect on you is the same as for Pacifism: Cannot Kill. You have no problem with your allies killing; you may even supply ammo, loaded weapons, and encouragement! You just can’t do the killing yourself.

en	Species-Specific

en	Pacifism: Self-Defense Only

en	Disadvantage

en	Mental

en	You only fight to defend yourself or those in your care, using only as much force as necessary (no pre-emptive strikes allowed!). You must do your best to discourage others from starting fights.

en	Species-Specific

en	Pacifism: Total Nonviolence

en	Disadvantage

en	Mental

en	You will not lift a hand against another intelligent creature, for any reason. You must do your nonviolent best to discourage violent behavior in others, too. You are free to defend yourself against attacks by animals, mosquitoes, etc.

en	Species-Specific

en	Reputation

en	Disadvantage

en	Social

en	As a nuisance

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	@Large class of people@

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Truthfulness

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you must keep silent about an uncomfortable truth (lying by omission). Roll at -5 if you actually have to tell a falsehood! If you fail, you blurt out the truth, or stumble so much that your lie is obvious.

en	fast talk

en	Weirdness Magnet

en	Disadvantage

en	Mental

en	Supernatural

en	Origins Magnet

en	Workaholic

en	Disadvantage

en	Physical

en	A further -30 points from:

en	Addiction (Chain Smoker)

en	Disadvantage

en	Mental

en	Physical

en	Cost: Cheap

en	Cost: Expensive

en	Cost: Very Expensive

en	Effects: Hallucinogenic

en	Effects: Highly Addictive (-5 on withdrawal roll)

en	Effects: Incapacitating

en	Effects: Totally Addictive (-10 on withdrawal roll)

en	Illegal

en	Legal

en	Alcoholism

en	Disadvantage

en	Physical

en	Illegal

en	Callous

en	Disadvantage

en	Mental

en	+1 to Interrogation and Intimidation rolls when you use threats or torture

en	psychology

en	teaching

en	from past victims and anyone with Empathy

en	Decreased Will

en	Attribute

en	Disadvantage

en	Mental

en	Level -1 or -2

en	Impulsiveness

en	Disadvantage

en	Mental

en	Make a self-control roll whenever it would be wise to wait and ponder. If you fail, you must act

en	Odious Personal Habit

en	Disadvantage

en	Physical

en	Smoking at inappropriate moments

en	-1 Reaction

en	Struggling

en	Disadvantage

en	Social

en	Wealth

en	Starting wealth is ½ normal

en	Stubbornness

en	Disadvantage

en	Mental

en	from others

en	Suggested Quirks

en	Broad-Minded

en	Mental

en	Quirk

en	Dislikes Pompous Authority Figures

en	Mental

en	Quirk

en	Responsive

en	Mental

en	Quirk

en	Adventurer-Journalist

en	Primary Skills:

en	Current Affairs

en	Everyman

en	Knowledge

en	Social

en	Headline News

en	Research

en	Current Affairs

en	Professional Skill

en	Knowledge

en	Journalist

en	Writing

en	Arts

en	Entertainment

en	Scholarly

en	Secondary Skills

en	Area Knowledge

en	Everyman

en	Knowledge

en	All important businesses, streets, citizens, leaders, etc.

en	Home City Streets

en	Geography

en	@Geography Specialty@

en	Choose one:

en	Melee weapon skill

en	Axe/Mace

en	Combat

en	Melee Combat

en	Weapon

en	Two-Handed Axe/Mace

en	Flail

en	Spear

en	Combat

en	Melee Combat

en	Weapon

en	Polearm

en	Staff

en	Choose one:

en	Unarmed melee skill

en	Boxing

en	Combat

en	Melee Combat

en	Weapon

en	Boxing

en	Boxing

en	Brawling

en	Combat

en	Melee Combat

en	Weapon

en	Brawling

en	Observation

en	Criminal

en	Military

en	Police

en	Spy

en	Street

en	Shadowing

en	Photography

en	Arts

en	Entertainment

en	Spy

en	Technical

en	Electronics Operation

en	Media

en	Research

en	Scholarly

en	Spy

en	Computer Operation

en	Language

en	Written (Native

en	Language

en	Written (Accented)

en	Language

en	Written (Broken)

en	Writing

en	Streetwise

en	Criminal

en	Police

en	Social

en	Street

en	Background Skills:

en	Choose 5, or 1 point to raise a 1-point skill by a level

en	Acting

en	Social

en	Spy

en	Performance

en	Public Speaking

en	Body Language

en	Police

en	Social

en	Spy

en	Detect Lies

en	Psychology

en	Carousing

en	Criminal

en	Social

en	Street

en	Computer Operation

en	Everyman

en	Scholarly

en	Technical

en	Detect Lies

en	Police

en	Social

en	Spy

en	Body Language

en	Psychology

en	Diplomacy

en	Business

en	Police

en	Social

en	Politics

en	Expert Skill

en	Knowledge

en	Scholarly

en	Conspiracy Theory

en	Expert Skill

en	Knowledge

en	Military

en	Scholarly

en	Military Science

en	Fast-Talk

en	Criminal

en	Social

en	Spy

en	Street

en	Acting

en	First Aid

en	Everyman

en	Medical

en	Esoteric Medicine

en	Physician

en	Veterinary

en	Guns

en	Combat

en	Ranged Combat

en	Weapon

en	Pistol

en	Guns

en	Grenade Launcher

en	Guns

en	Gyroc

en	Guns

en	Light Anti-Armor Weapon

en	Guns

en	Light Machine Gun

en	Guns

en	Musket

en	Beam Weapons

en	Pistol

en	Guns

en	Rifle

en	Guns

en	Shotgun

en	Guns

en	Submachine Gun

en	Hidden Lore

en	Knowledge

en	Fringe Science

en	Intimidation

en	Criminal

en	Police

en	Social

en	Street

en	Acting

en	Psychology

en	Humanities

en	Social Sciences

en	Sociology

en	Savoir-Faire

en	Business

en	Knowledge

en	Social

en	High Society

en	Savoir-Faire

en	Servant

en	Savoir-Faire

en	Knowledge

en	Military

en	Social

en	Military

en	Savoir-Faire

en	Knowledge

en	Police

en	Social

en	Police

en	Shadowing

en	Criminal

en	Police

en	Spy

en	Street

en	Observation

en	Stealth

en	Speed-Reading

en	Scholarly

en	Stealth

en	Criminal

en	Police

en	Spy

en	Street

en	Swimming

en	Athletic

en	Exploration

en	Outdoor

en	Typing

en	Everyman

en	Scholarly

en	Technical