"name" = "name"; "locations.Eyes.choice_name" = "locations.Eyes.choice_name"; "locations.Eyes.table_name" = "locations.Eyes.table_name"; "locations.Eyes.description" = "locations.Eyes.description"; "locations.Brain.choice_name" = "locations.Brain.choice_name"; "locations.Brain.table_name" = "locations.Brain.table_name"; "locations.Brain.description" = "locations.Brain.description"; "locations.Face.choice_name" = "locations.Face.choice_name"; "locations.Face.table_name" = "locations.Face.table_name"; "locations.Face.description" = "locations.Face.description"; "locations.Neck.choice_name" = "locations.Neck.choice_name"; "locations.Neck.table_name" = "locations.Neck.table_name"; "locations.Neck.description" = "locations.Neck.description"; "locations.Arm.choice_name" = "locations.Arm.choice_name"; "locations.Arm.table_name" = "locations.Arm.table_name"; "locations.Arm.description" = "locations.Arm.description"; "locations.Torso.choice_name" = "locations.Torso.choice_name"; "locations.Torso.table_name" = "locations.Torso.table_name"; "locations.Extremity.choice_name" = "locations.Extremity.choice_name"; "locations.Extremity.table_name" = "locations.Extremity.table_name"; "locations.Extremity.description" = "locations.Extremity.description"; "locations.Vitals.choice_name" = "locations.Vitals.choice_name"; "locations.Vitals.table_name" = "locations.Vitals.table_name"; "locations.Vitals.description" = "locations.Vitals.description";