en	Wrestler

en	Attributes

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Secondary Characteristics

en	Decreased Basic Speed

en	Attribute

en	Disadvantage

en	Physical

en	Advantages

en	Damage Resistance

en	Advantage

en	Exotic

en	Physical

en	Force Field

en	Hardened

en	Absorption

en	Enhances @Trait@

en	Absorption

en	Healing only

en	Absorption

en	Enhances any trait

en	Reflection

en	Bane

en	@Rare@

en	Bane

en	@Occasional@

en	Bane

en	@Common@

en	Bane

en	@Very Common@

en	Directional

en	Front

en	Flexible

en	Limited

en	@Very Common Attack Form@

en	Semi-Ablative

en	Can't wear armor

en	Directional

en	@Direction: Back, Right, Left, Top or Underside@

en	Limited

en	@Common Attack Form@

en	Tough Skin

en	Effects that just require skin contact or a scratch ignore this DR

en	Limited

en	@Occasional Attack Form@

en	Ablative

en	Limited

en	@Rare Attack Form@

en	Laminate

en	Malediction-Proof

en	Maledictions Only

en	Partial (@Location, 1 level per -1 Per Hit Modifier, Torso is -10% thus level 1@)

en	Enhanced Parry (Bare hands)

en	Advantage

en	Mental

en	to Parry with bare hands

en	Lifting ST

en	Advantage

en	Exotic

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Know Your Own Strength Variant Price

en	@Limb@ Grip ST

en	Bite ST

en	Wrestling Master

en	Physical

en	Grapple & Parry count as being armed.

en	to HT rolls for crippling

en	45 Points chosen form

en	Combat Reflexes

en	Advantage

en	Mental

en	Never freeze

en	fast-draw

en	on all IQ rolls to wake up or to recover from surprise or mental stun

en	to initiative rolls for your side (+2 if you are the leader)

en	Enhanced Time Sense

en	Enhanced Dodge

en	Advantage

en	Mental

en	Enhanced Dodge

en	Advantage

en	Mental

en	Enhanced Dodge

en	Advantage

en	Mental

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	No Fine Manipulators

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	No Fine Manipulators

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	No Fine Manipulators

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	No Fine Manipulators

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	No Fine Manipulators

en	Fearlessness

en	Advantage

en	Mental

en	Fearfulness

en	Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate (but not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, or resist poison

en	Very Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, resist poison

en	Hard to Kill

en	Advantage

en	Physical

en	to HT rolls made for survival at -HP or below, and on any HT roll where failure means instant death. If this bonus makes the difference between success and failure, you collapse, apparently dead (or disabled), but come to in the usual amount of time. A successful Diagnosis roll reveals the truth.

en	Hard to Subdue

en	Advantage

en	Physical

en	to any HT roll to avoid unconsciousness

en	High Pain Threshold

en	Advantage

en	Physical

en	Never suffer shock penalties when injured

en	on all HT rolls to avoid knockdown and stunning

en	to resist torture

en	Increased Basic Move

en	Advantage

en	Attribute

en	Physical

en	Increased Basic Move

en	Advantage

en	Attribute

en	Physical

en	Increased Basic Move

en	Advantage

en	Attribute

en	Physical

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Lifting ST

en	Advantage

en	Exotic

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Know Your Own Strength Variant Price

en	@Limb@ Grip ST

en	Bite ST

en	Lifting ST

en	Advantage

en	Exotic

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Know Your Own Strength Variant Price

en	@Limb@ Grip ST

en	Bite ST

en	Lifting ST

en	Advantage

en	Exotic

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Know Your Own Strength Variant Price

en	@Limb@ Grip ST

en	Bite ST

en	Luck

en	Advantage

en	Mental

en	Usable once per hour of play

en	Active

en	Aspected

en	@Aspect@

en	Defensive

en	Wishing

en	Extraordinary Luck

en	Advantage

en	Mental

en	Usable once per 30 minutes of play

en	Active

en	Aspected

en	@Aspect@

en	Defensive

en	Wishing

en	Magic Resistance

en	Advantage

en	Physical

en	Improved

en	to resist spells

en	to skill for others to cast a spell on you

en	Rapid Healing

en	Advantage

en	Physical

en	to your effective HT whenever you roll to recover lost HP or to see if you can get over a crippling injury

en	10

en	Very Rapid Healing

en	Advantage

en	Physical

en	When you roll to recover lost HP, a successful HT roll means you heal 2 HP, not 1

en	to effective HT when rolling to recover lost HP or to see if you can get over a crippling injury

en	12

en	Recovery

en	Advantage

en	Exotic

en	Physical

en	When determining the length of time you remain unconscious for any reason, divide all times by 60

en	Trademark Move

en	Perk

en	Physical

en	Unfazeable

en	Advantage

en	Mental

en	Exempt from fright checks. Reaction modifiers do not affect you.

en	Familiar Horrors

en	Disadvantages

en	-20 Points More From These or the Previous category

en	Appearance

en	Advantage

en	Physical

en	Attractive

en	from others

en	Average

en	Beautiful

en	from those attracted to members of your sex, +2 from everyone else

en	Beautiful (Androgynous)

en	from others

en	Beautiful (Impressive)

en	from others

en	Handsome

en	from those attracted to members of your sex, +2 from everyone else

en	Handsome (Androgynous)

en	from others

en	Handsome (Impressive)

en	from others

en	Hideous

en	from others

en	Horrific

en	from others

en	Impressive

en	Monstrous

en	from others

en	Off-the-Shelf Looks

en	Halves the usual reaction bonus - adjust manually

en	Transcendent

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Transcendent (Androgynous)

en	from others

en	Transcendent (Impressive)

en	from others

en	Ugly

en	from others

en	Unattractive

en	from others

en	Universal

en	Very Beautiful

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Very Beautiful (Androgynous)

en	from others

en	Very Beautiful (Impressive)

en	from others

en	Very Handsome

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Very Handsome (Androgynous)

en	from others

en	Very Handsome (Impressive)

en	from others

en	Appearance

en	Advantage

en	Physical

en	Attractive

en	from others

en	Average

en	Beautiful

en	from those attracted to members of your sex, +2 from everyone else

en	Beautiful (Androgynous)

en	from others

en	Beautiful (Impressive)

en	from others

en	Handsome

en	from those attracted to members of your sex, +2 from everyone else

en	Handsome (Androgynous)

en	from others

en	Handsome (Impressive)

en	from others

en	Hideous

en	from others

en	Horrific

en	from others

en	Impressive

en	Monstrous

en	from others

en	Off-the-Shelf Looks

en	Halves the usual reaction bonus - adjust manually

en	Transcendent

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Transcendent (Androgynous)

en	from others

en	Transcendent (Impressive)

en	from others

en	Ugly

en	from others

en	Unattractive

en	from others

en	Universal

en	Very Beautiful

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Very Beautiful (Androgynous)

en	from others

en	Very Beautiful (Impressive)

en	from others

en	Very Handsome

en	from those attracted to members of your sex, +2 from everyone else. Exception: Members of the same sex with reason to dislike you (more than -4 in reaction penalties regardless of bonuses) resent your good looks and react at -2 instead.

en	Very Handsome (Androgynous)

en	from others

en	Very Handsome (Impressive)

en	from others

en	Bad Temper

en	Disadvantage

en	Mental

en	Bloodlust

en	Disadvantage

en	Mental

en	You must make a self-control roll whenever you need to accept a surrender, evade a sentry, take a prisoner, etc.

en	Bully

en	Disadvantage

en	Mental

en	from others

en	Callous

en	Disadvantage

en	Mental

en	psychology

en	teaching

en	from past victims and anyone with Empathy

en	to Interrogation and Intimidation rolls when you use threats or torture

en	Compulsive Carousing

en	Disadvantage

en	Mental

en	from like-minded extroverts

en	or worse from sober-minded citizens (GM discretion)

en	Gluttony

en	Disadvantage

en	Mental

en	Make a self-control roll when presented with a tempting morsel or good wine that, for some reason, you should resist. If you fail, you partake – regardless of the consequences.

en	Odious Personal Habit

en	Disadvantage

en	Physical

en	Unrefined Manners

en	-1 Reaction

en	-2 Reaction

en	-3 Reaction

en	Overconfidence

en	Disadvantage

en	Mental

en	You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!

en	from young or naive individuals who believe you are as good as you say you are

en	from experienced NPCs

en	Sense of Duty

en	Disadvantage

en	Mental

en	Adventuring Companions

en	@Small Group@

en	@Individual@

en	@Large Group@

en	@Entire Race@

en	Every Living Being

en	Stubbornness

en	Disadvantage

en	Mental

en	from others

en	-15 Points From

en	Greed

en	Disadvantage

en	Mental

en	Make a self-control roll any time riches are offered – as payment for fair work, gains from adventure, spoils of crime, or just bait. If you fail, you do whatever it takes to get the payoff.

en	Obsession

en	Disadvantage

en	Mental

en	Wrestle and defeat some sort of monster; Make a self-control roll whenever it would be wise to deviate from your goal. If you fail, you continue to pursue your Obsession, regardless of the consequences.

en	Short term

en	Long term

en	Vow

en	Disadvantage

en	Physical

en	Never refuse a challenge to combat

en	Minor

en	Major

en	Great

en	Vow

en	Disadvantage

en	Physical

en	Always fight unarmed

en	Minor

en	Major

en	Great

en	Struggling

en	Disadvantage

en	Social

en	Wealth

en	Starting wealth is ½ normal

en	Poor

en	Disadvantage

en	Social

en	Wealth

en	Starting wealth is 1/5 normal

en	Dead Broke

en	Disadvantage

en	Social

en	Wealth

en	Starting wealth is 0

en	Skills

en	Immovable Stance

en	Esoteric

en	trained by a master

en	Wrestling

en	Combat

en	Melee Combat

en	Weapon

en	Brawling

en	Combat

en	Melee Combat

en	Weapon

en	Brawling

en	Push

en	Esoteric

en	trained by a master

en	Judo

en	Combat

en	Melee Combat

en	Weapon

en	Allows parrying two different attacks per turn, one with each hand.

en	One of these backup melee skills

en	Axe/Mace

en	Combat

en	Melee Combat

en	Weapon

en	Two-Handed Axe/Mace

en	Flail

en	Broadsword

en	Combat

en	Melee Combat

en	Weapon

en	Force Sword

en	Rapier

en	Saber

en	Shortsword

en	Two-Handed Sword

en	Flail

en	Combat

en	Melee Combat

en	Weapon

en	Axe/Mace

en	Two-Handed Flail

en	Jitte/Sai

en	Combat

en	Melee Combat

en	Weapon

en	Force Sword

en	Main-Gauche

en	Shortsword

en	Knife

en	Combat

en	Melee Combat

en	Weapon

en	Force Sword

en	Main-Gauche

en	Shortsword

en	Main-Gauche

en	Combat

en	Melee Combat

en	Weapon

en	Jitte/Sai

en	Knife

en	Rapier

en	Saber

en	Smallsword

en	Shortsword

en	Combat

en	Melee Combat

en	Weapon

en	Broadsword

en	Force Sword

en	Jitte/Sai

en	Knife

en	Saber

en	Smallsword

en	Tonfa

en	Smallsword

en	Combat

en	Melee Combat

en	Weapon

en	Shortsword

en	Main-Gauche

en	Rapier

en	Saber

en	Staff

en	Combat

en	Melee Combat

en	Weapon

en	Polearm

en	Spear

en	Tonfa

en	Combat

en	Melee Combat

en	Weapon

en	Shortsword

en	Whip

en	Combat

en	Melee Combat

en	Weapon

en	Force Whip

en	Kusari

en	Monowire Whip

en	Five of these skills

en	Acrobatics

en	Athletic

en	Aerobatics

en	Aquabatics

en	Carousing

en	Criminal

en	Social

en	Street

en	Climbing

en	Athletic

en	Criminal

en	Exploration

en	Outdoor

en	Street

en	Fast-Draw

en	Combat

en	Melee Combat

en	Weapon

en	Any

en	First Aid

en	Everyman

en	Medical

en	Esoteric Medicine

en	Physician

en	Veterinary

en	Forced Entry

en	Criminal

en	Police

en	Spy

en	Street

en	Gesture

en	Social

en	Hiking

en	Athletic

en	Exploration

en	Outdoor

en	Intimidation

en	Criminal

en	Police

en	Social

en	Street

en	Acting

en	Knot-Tying

en	Everyman

en	Climbing

en	Seamanship

en	Lifting

en	Athletic

en	Parry Missile-Weapons

en	Combat

en	Melee Combat

en	Weapon

en	Stealth

en	Criminal

en	Police

en	Spy

en	Street

en	Streetwise

en	Criminal

en	Police

en	Social

en	Street

en	Sumo Wrestling

en	Combat

en	Melee Combat

en	Weapon

en	Thrown Weapon

en	Combat

en	Ranged Combat

en	Weapon

en	any