en	Natural Weapon

en	Natural Weapon

en	Advantage

en	Physical

en	Small piercing

en	Toxic

en	Burning

en	Crushing

en	Piercing

en	Large piercing

en	Cutting

en	Huge piercing

en	Impaling

en	Corrosion

en	Fatigue

en	Destructive Parry

en	Disarming

en	Extra Damage Type

en	Extra Reach

en	20% per hex if you can only attack at maximum reach.

en	Extra Reach

en	+50% per hex if you can attack at any reach.

en	Extra Reach

en	+30% per hex if you can attack at any reach but need a Ready maneuver to change reach. Changing reach from C to 1 is free.

en	Flexible

en	Flexible

en	+60% if your weapon also imposes parrying penalties like a flail.

en	Good Defense +1

en	Good Defense +2

en	Heavy

en	Hidden

en	Increased Damage

en	Punch

en	Intangible

en	Projected

en	Ranged

en	Resilient

en	Your weapon is considered to be of fine quality for parrying purposes and has twice DR.

en	Resilient

en	Your weapon is considered to be of very fine and multiplies DR by 5.

en	Resilient

en	Your weapon is considered to be of utterly unbreakable.

en	Swing-Capable

en	Cannot Parry

en	Fragile

en	Light

en	Poor Defense

en	Reduced Damage

en	Punch

en	Single

en	Two-Handed

en	Unbalanced

en	Single

en	Examples

en	Natural Weapon (Decaying Touch)

en	Advantage

en	Physical

en	Touching a target causes it to crumble to dust!

en	Corrosion

en	Hidden

en	Intangible

en	Cannot Parry

en	No Signature

en	Natural Weapon (Chi Blast)

en	Advantage

en	Physical

en	An energy blast created with your chi. You have to use both hands to focus your inner energy. The ability is completely invisible until the moment when you attack.

en	Crushing

en	Hidden

en	Increased Damage

en	Punch

en	Intangible

en	Ranged

en	Cannot Parry

en	Two-Handed

en	Power Modifier, Chi

en	Single

en	Natural Weapon (Bone Stakes)

en	Advantage

en	Physical

en	You grow sharp stakes from your arms. You can use them in melee or shoot them from a distance. If you shoot, each one takes 15 seconds to grow again.

en	Impaling

en	Increased Damage 2

en	Punch

en	Fragile

en	Armor Divisor (2)

en	Ranged

en	Takes Recharge, 15 seconds

en	Increased Range, x2

en	TEAM UP!

en	Coordinated Action

en	Advantage

en	Sense of Duty (Teammates)

en	Drills

en	Teamwork

en	Aura of Authority

en	Perk

en	Natural Leader

en	Distant Linking

en	Perk

en	Teamwork

en	Perk

en	Drills (@task@)

en	Perk

en	Esprit de Corps (@specialization@)

en	Perk

en	Sense of Duty (Teammates)

en	Teamwork

en	Harmonious Action (@specialization@)

en	Perk

en	Drills

en	Battle Drills

en	Teamwork

en	Coordinated Action

en	Esprit de Corps

en	Karma Pool

en	Perk

en	Sense of Duty (Teammates)

en	Teamwork

en	Natural Linker

en	Perk

en	Natural Leader

en	Advantage

en	Inspiring

en	Inspiring (if your Charisma increases the bonus)

en	Powerful Voice

en	Tactical Influence

en	Frail Voice

en	Leadership

en	Charisma

en	Code of Honor

en	Sense of Duty (Teammates)