en	Monster Hunter

en	Combat Reflexes

en	Advantage

en	Mental

en	Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)

en	fast-draw

en	Enhanced Time Sense

en	When doubling up

en	Unfazeable

en	Advantage

en	Mental

en	Exempt from fright checks. Reaction modifiers do not affect you.

en	Familiar Horrors

en	When taking three or more levels

en	25 points in

en	Higher Purpose (Slay Monster)

en	Advantage

en	Exotic

en	Mental

en	Increased Basic Move

en	Advantage

en	Attribute

en	Physical

en	Increased Basic Speed

en	Advantage

en	Attribute

en	Physical

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Monster Hunter

en	6 points in any occult or magical skills

en	Occultism

en	Magical

en	Occult