en	Medical Professional

en	Monster Hunters

en	Advantages

en	15 points from the following, add all options to template options

en	Increased Perception

en	Advantage

en	Attribute

en	Mental

en	Physical

en	Contact (@Hospital, health department, etc;skill 12-18@)

en	Advantage

en	Social

en	Effective skill

en	12

en	Effective skill

en	15

en	Effective skill

en	18

en	Effective skill

en	21

en	Can obtain information using supernatural talents

en	Group

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Completely reliable

en	Usually reliable

en	Somewhat reliable

en	Unreliable

en	Favor

en	Contact (@Doctor, public health official, etc; skill 12-18@)

en	Advantage

en	Social

en	Effective skill

en	12

en	Effective skill

en	15

en	Effective skill

en	18

en	Effective skill

en	21

en	Can obtain information using supernatural talents

en	Group

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Completely reliable

en	Usually reliable

en	Somewhat reliable

en	Unreliable

en	Favor

en	Talent (Healer)

en	Advantage

en	Mental

en	Talent

en	Reaction Bonus

en	Patients

en	Alternate Benefit

en	Bonus to HT rolls for a specific patient and condition if treated full time.

en	Alternative Cost

en	Diagnosis

en	Esoteric Medicine

en	First Aid

en	Pharmacy

en	Physician

en	Physiology

en	Psychology

en	Surgery

en	Veterinary

en	Talent (Healer)

en	Modern

en	Patron

en	Advantage

en	Social

en	@Who: Individual with 150% of PC's starting points@

en	@Who: Organization with assets of at least 1000 times starting wealth@

en	@Who: Individual with twice the PC's starting points@

en	@Local Health Org@

en	@Who: An ultra-powerful individual@

en	@Who: Organization with assets of at least 100000 times starting wealth@

en	@Who: Organization with assets of at least 1000000 times starting wealth@

en	@Who: A national government or giant multi-national organization@

en	@Who: A diety@

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Equipment

en	@Equipment worth no more than average starting wealth@

en	Equipment

en	@Equipment worth more than average starting wealth@

en	Highly Accessible

en	Special Abilities

en	@Extensive social or political power@

en	Special Abilities

en	@Magical powers in a non-magical world, higher TL equipment, grants special powers or is supernatural@

en	Minimal Interventions

en	Secret

en	Unwilling

en	Favor

en	Patron

en	Advantage

en	Social

en	@Who: Individual with 150% of PC's starting points@

en	@Who: Organization with assets of at least 1000 times starting wealth@

en	@Who: Individual with twice the PC's starting points@

en	@Who: Organization with assets of at least 10000 times starting wealth@

en	@Who: An ultra-powerful individual@

en	@National health org@

en	@Who: Organization with assets of at least 1000000 times starting wealth@

en	@Who: A national government or giant multi-national organization@

en	@Who: A diety@

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Equipment

en	@Equipment worth no more than average starting wealth@

en	Equipment

en	@Equipment worth more than average starting wealth@

en	Highly Accessible

en	Special Abilities

en	@Extensive social or political power@

en	Special Abilities

en	@Magical powers in a non-magical world, higher TL equipment, grants special powers or is supernatural@

en	Minimal Interventions

en	Secret

en	Unwilling

en	Favor

en	Resistant

en	Advantage

en	Physical

en	@Very Common: Metabolic Hazards, etc.@

en	@Common: Poison, Sickness, etc.@

en	Disease

en	@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@

en	Immunity

en	+8 to all HT rolls to resist

en	+3 to all HT rolls to resist

en	Resistant

en	Advantage

en	Physical

en	@Very Common: Metabolic Hazards, etc.@

en	@Common: Poison, Sickness, etc.@

en	Disease

en	@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@

en	Immunity

en	+8 to all HT rolls to resist

en	+3 to all HT rolls to resist

en	Disadvantages

en	Choose one of the following

en	Duty (@Duty@)

en	Disadvantage

en	Social

en	FR: 6

en	FR: 9

en	FR: 12

en	FR: 15

en	Extremely Hazardous

en	Involuntary

en	Nonhazardous

en	Enemy (Monster of the week)

en	Disadvantage

en	Social

en	Weak Individual

en	50% of your starting points

en	Equal Individual

en	100% of your starting points

en	Powerful Individual

en	>150% of your starting points

en	Weak Group

en	Medium Group

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Large/Powerful Group

en	Utterly Formidable Group

en	Unknown

en	Evil Twin

en	Evil Twin

en	More skilled or extra abilities

en	Evil Twin

en	More skilled and extra abilities

en	Watcher

en	Rival

en	Hunter

en	Fanaticism (The Mission)

en	Disadvantage

en	Mental

en	Extreme

en	Obsession

en	Disadvantage

en	Physical

en	Collect Specimens

en	Short term

en	Long term

en	Sense of Duty

en	Disadvantage

en	Mental

en	Friends and Companions

en	@Small Group@

en	@Individual@

en	@Large Group@

en	Humanity

en	Every Living Being

en	Add the following options to template

en	Code of Honor (Professional)

en	Disadvantage

en	Mental

en	Pacifism: Cannot Harm Innocents

en	Disadvantage

en	Mental

en	Species-Specific

en	Medical Professional

en	Diagnosis

en	Medical

en	First Aid

en	Physician

en	Veterinary

en	Expert Skill

en	Knowledge

en	Medical

en	Natural Science

en	Scholarly

en	Epidemiology

en	Choose 3

en	Or 2, and spend 2 points on diagnosis or Epidemiology or any other optional skill

en	NBC Suit

en	Military

en	Technical

en	Battlesuit

en	Diving Suit

en	Vacc Suit

en	First Aid

en	Everyman

en	Medical

en	Esoteric Medicine

en	Physician

en	Veterinary

en	Electronics Operation

en	Medical

en	Technical

en	Medical

en	Electronics Repair

en	Medical

en	Engineer

en	Electronics

en	Electronics Operation

en	Hazardous Materials

en	Technical

en	Biological

en	Hazardous Materials

en	Technical

en	Magical

en	Research

en	Scholarly

en	Spy

en	Computer Operation

en	Language

en	Written (Native

en	Language

en	Written (Accented)

en	Language

en	Written (Broken)

en	Writing

en	Pharmacy

en	Design

en	Invention

en	Medical

en	Synthetic

en	Chemistry

en	Physician

en	Physician

en	Medical

en	First Aid

en	Veterinary

en	Poisons

en	Criminal

en	Medical

en	Spy

en	Street

en	Chemistry

en	Pharmacy

en	Physician

en	Surgery

en	Medical

en	first aid

en	physician

en	First Aid

en	Physician

en	Physiology

en	Veterinary

en	Esoteric Medicine

en	Esoteric

en	Medical