en	Code of Honor (Winged Folk's)

en	Disadvantage

en	Mental

en	Reciprocity: Repay favors and injuries in full. Hospitality: Be as good a guest or host as you can. Piety: Show reverence to gods and ancestors alike.

en	Crushing Strikers (Wings)

en	Advantage

en	Exotic

en	Physical

en	Wings (-20%), Doubled for two wings

en	Left wing

en	Brawling

en	Right wing

en	Brawling

en	Delusion (Superstitious)

en	Disadvantage

en	Mental

en	from rational people exposed to your superstitions

en	Decreased Air Move

en	Attribute

en	Disadvantage

en	Physical

en	to air move while flying

en	Crippled Wings

en	Disadvantage

en	Physical

en	Must separately reduce Air Move to Basic Speed (you get full points for this)

en	to all skills that require wings, including all weapon skills used while flying

en	Dancing Kicks

en	Perk

en	Physical

en	Can default kicking techniques to Aerobatics

en	Enhanced Dodge

en	Advantage

en	Mental

en	While flying only (-20%)

en	to dodge while flying

en	Racial Gifts (Winged Folk)

en	Extra Option, Secret Material (Blood-Mead)

en	Magic Perk

en	Supernatural

en	Imrosane Wielder

en	Perk

en	Social

en	from Winged Folk who see you carry an imrosane

en	from Winged Folk Brides who see you carry an imrosane

en	Increased Air Move

en	Advantage

en	Attribute

en	Physical

en	to air move while flying

en	Iron Wings

en	Perk

en	Physical

en	Can purchase wing DR or wing strikers

en	to all ST or HT rolls to resist injury to wings

en	Lame (Crippled Legs)

en	Disadvantage

en	Physical

en	You must reduce your Basic Move to half your Basic Speed (round down)

en	Mitigator: Wings

en	to use any skill that requires the use of your legs, including all Melee Weapon and unarmed combat skills (but not ranged combat skills)

en	Lame (Legless)

en	Disadvantage

en	Physical

en	You cannot stand, kick, or walk at all and must reduce Basic Move to 0.

en	Mitigator: Wings

en	to use any skill that requires the use of your legs, including all Melee Weapon and unarmed combat skills (but not ranged combat skills)

en	Lame (Missing Legs)

en	Disadvantage

en	Physical

en	Using crutches or a peg leg, you can stand up and walk slowly. You must reduce Basic Move to 2.

en	Mitigator: Wings

en	to use any skill that requires the use of your legs, including all Melee Weapon and unarmed combat skills (but not ranged combat skills)

en	Lame (Paraplegic)

en	Disadvantage

en	Physical

en	You cannot stand, kick, or walk at all and must reduce Basic Move to 0.

en	Mitigator: Wings

en	to use any skill that requires the use of your legs, including all Melee Weapon and unarmed combat skills (but not ranged combat skills)

en	Magic School Familiarity (Al Gwnefnos)

en	Perk

en	Social

en	The Path of Animates

en	Magery

en	One College

en	Magic School Familiarity (Al Siyndontolis)

en	Perk

en	Social

en	The Path of Inanimates

en	Magery

en	One College

en	Pressure-Tolerant Lungs

en	Perk

en	Physical

en	Thin pressure

en	Racial Gifts (Winged Folk)

en	Perk

en	Physical

en	Permits Winged Folk enhanced dodge, silence, telescopic vision

en	Secret Spell (Earthbind)

en	Magic Perk

en	Supernatural

en	Secret Spell (Flock of Ravens)

en	Magic Perk

en	Supernatural

en	Secret Spell (Wrath of the Gods)

en	Magic Perk

en	Supernatural

en	Silence

en	Advantage

en	Exotic

en	Physical

en	Only when unmoving or flying (-20%). Bonuses help only when hearing is the only sense that can be used to detect you.

en	to Stealth when you are perfectly motionless

en	to Stealth if flying

en	Racial Gifts (Winged Folk)

en	Social Regard (Revered)

en	Advantage

en	Social

en	Seen as holy and good luck to be around

en	from those who hold you in high regard for looking angelic

en	Special Excercises

en	Perk

en	Physical

en	Can buy off limitations on Flight

en	Style Familiarity (Al Imroses)

en	Mental

en	Perk

en	The Way of the Bride

en	Style Familiarity (Al Ninwirens)

en	Mental

en	Perk

en	The Way of the Dancer

en	Style Familiarity (Al Onwicos)

en	Mental

en	Perk

en	The Way of the Hammer-Axe

en	Telescopic Vision

en	Advantage

en	Physical

en	Racial Gifts (Winged Folk)

en	Wing Damage Resistance

en	Advantage

en	Exotic

en	Physical

en	Wings (-20%), Tough Skin (-40%)

en	Iron Wings

en	Common Advantages

en	3D Spatial Sense

en	Advantage

en	Mental

en	Physical

en	body sense

en	navigation

en	air

en	navigation

en	land

en	navigation

en	sea

en	piloting

en	aerobatics

en	free fall

en	navigation

en	hyperspace

en	navigation

en	space

en	Animal Empathy

en	Advantage

en	Mental

en	Remote

en	Specialized

en	All aquatic animals

en	Specialized

en	All land animals

en	Specialized

en	@One class: Mammals, Birds, etc.@

en	Specialized

en	@One family: Felines, Parrots, etc.@

en	Specialized

en	@One species: House Cats, Macaws, etc.@

en	Talent (Animal Friend)

en	Advantage

en	Mental

en	Talent

en	animal handling

en	falconry

en	packing

en	riding

en	teamster

en	veterinary

en	from ordinary animals

en	Appearance (+1: Attractive)

en	Advantage

en	Physical

en	Universal

en	Reaction modifier applies regardless of race

en	from others who see your looks

en	Claim to Hospitality

en	Advantage

en	Social

en	@Friend with crash space@ (crash space)

en	@Group@ - @Services@

en	@Group@ - Has @Resources@

en	@Large Group@ - Has @Lots of Services@

en	@Vast Group@ - @Complete Services@

en	Fearlessness

en	Advantage

en	Mental

en	Fearfulness

en	Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate (but not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, or resist poison

en	Very Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, resist poison

en	Indomitable

en	Advantage

en	Mental

en	Impossible to influence through ordinary words or actions

en	Talent (Outdoorsman)

en	Advantage

en	Mental

en	Talent

en	Alternate Benefit

en	Bonus to HT rolls to avoid harm from failure of covered skills

en	Alternative Cost

en	Camouflage

en	Fishing

en	Mimicry

en	Naturalist

en	Navigation

en	Survival

en	Tracking

en	from explorers and nature lovers

en	Penetrating Voice

en	Perk

en	Physical

en	to others' Hearing roll in siturations where you want to be heard over noise

en	Rapid Healing

en	Advantage

en	Physical

en	to your effective HT whenever you roll to recover lost HP or to see if you can get over a crippling injury

en	10

en	Temperature Tolerance (Cold)

en	Advantage

en	Physical

en	Common Disadvantages

en	Attentive

en	Mental

en	Quirk

en	to skill rolls when working on lengthy tasks, but -3 to notice any important interruption

en	Claustrophobia (Enclosed Spaces)

en	Disadvantage

en	Mental

en	You are uncomfortable any time you can’t see the sky – or at least a very high ceiling. In a small room or vehicle, you feel the walls closing in on you... You need air! This is a dangerous fear for someone who plans to go underground.

en	Compulsive Generosity

en	Disadvantage

en	Mental

en	from pious folk

en	miserliness

en	Easy to Read

en	Disadvantage

en	Mental

en	to others on all Empathy, Body Language, and Psychology rolls to discern your intentions or the truth of your words

en	to others on IQ, Detect Lies, and Gambling rolls in any Quick Contest with your Acting, Fast-Talk, or Gambling skill when you try to lie or bluff

en	Intolerance (Land-Walkers)

en	Disadvantage

en	Mental

en	from victims of your intolerance (may be as much as -5, at GM's discretion)

en	Jealousy

en	Disadvantage

en	Mental

en	toward those you are jealous of (may be as much as -4, at GM's discretion)

en	Overconfidence

en	Disadvantage

en	Mental

en	You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!

en	from young or naive individuals who believe you are as good as you say you are

en	from experienced NPCs

en	Selfish

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you experience a clear social slight or “snub.” On a failure, you lash out at the offending party just as if you had Bad Temper.

en	from others when your Selfishness surfaces

en	Social Stigma (Minority Group)

en	Disadvantage

en	Social

en	You are a member of a minority that the dominant culture around you regards as “barbarians” or “inferior.”

en	from others except your own kind

en	from others of your own kind in an area, profession, or situation where your minority is especially rare