en	Storyteller

en	Increased Intelligence

en	Advantage

en	Attribute

en	Mental

en	Magery

en	Advantage

en	Mental

en	Supernatural

en	Limited Colleges: Communication and Empathy, Mind Control (-30%); Musical (-50%)

en	thaumatology

en	Charisma

en	Advantage

en	Mental

en	fortune-telling

en	leadership

en	panhandling

en	public speaking

en	from sapient being with whom you actively interact (converse, lecture, etc.)

en	to Influence rolls

en	Talent (Musical Ability)

en	Advantage

en	Mental

en	Talent

en	Group Performance

en	Conducting

en	Musical Composition

en	Musical Influence

en	Musical Instrument

en	Singing

en	from audiences and critics

en	Choose 25 points from the below

en	3D Spatial Sense

en	Advantage

en	Mental

en	Physical

en	body sense

en	navigation

en	air

en	navigation

en	land

en	navigation

en	sea

en	piloting

en	aerobatics

en	free fall

en	navigation

en	hyperspace

en	navigation

en	space

en	Animal Empathy

en	Advantage

en	Mental

en	Remote

en	Specialized

en	All aquatic animals

en	Specialized

en	All land animals

en	Specialized

en	@One class: Mammals, Birds, etc.@

en	Specialized

en	@One family: Felines, Parrots, etc.@

en	Specialized

en	@One species: House Cats, Macaws, etc.@

en	Talent (Animal Friend)

en	Advantage

en	Mental

en	Talent

en	animal handling

en	falconry

en	packing

en	riding

en	teamster

en	veterinary

en	from ordinary animals

en	Appearance (+1: Attractive)

en	Advantage

en	Physical

en	Universal

en	Reaction modifier applies regardless of race

en	from others who see your looks

en	Claim to Hospitality

en	Advantage

en	Social

en	@Friend with crash space@ (crash space)

en	@Group@ - @Services@

en	@Group@ - Has @Resources@

en	@Large Group@ - Has @Lots of Services@

en	@Vast Group@ - @Complete Services@

en	Fearlessness

en	Advantage

en	Mental

en	Fearfulness

en	Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate (but not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, or resist poison

en	Very Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, resist poison

en	Indomitable

en	Advantage

en	Mental

en	Impossible to influence through ordinary words or actions

en	Talent (Outdoorsman)

en	Advantage

en	Mental

en	Talent

en	Alternate Benefit

en	Bonus to HT rolls to avoid harm from failure of covered skills

en	Alternative Cost

en	Camouflage

en	Fishing

en	Mimicry

en	Naturalist

en	Navigation

en	Survival

en	Tracking

en	from explorers and nature lovers

en	Penetrating Voice

en	Perk

en	Physical

en	to others' Hearing roll in siturations where you want to be heard over noise

en	Rapid Healing

en	Advantage

en	Physical

en	to your effective HT whenever you roll to recover lost HP or to see if you can get over a crippling injury

en	10

en	Temperature Tolerance (Cold)

en	Advantage

en	Physical

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	Increased Intelligence

en	Advantage

en	Attribute

en	Mental

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Extra Fatigue Points

en	Advantage

en	Attribute

en	Physical

en	Extra Fatigue Points

en	Advantage

en	Attribute

en	Physical

en	Extra Fatigue Points

en	Advantage

en	Attribute

en	Physical

en	Extra Fatigue Points

en	Advantage

en	Attribute

en	Physical

en	Acute Hearing

en	Advantage

en	Physical

en	Acute Hearing

en	Advantage

en	Physical

en	Acute Hearing

en	Advantage

en	Physical

en	Acute Hearing

en	Advantage

en	Physical

en	Appearance (+1: Attractive)

en	Advantage

en	Physical

en	Universal

en	Reaction modifier applies regardless of race

en	from others who see your looks

en	Appearance (+3: Handsome / Beautiful)

en	Advantage

en	Physical

en	Universal

en	Reaction modifier applies regardless of race

en	from others not attracted to your sex

en	from others attracted to your sex

en	Appearance (+4: Very Handsome / Very Beautiful)

en	Advantage

en	Physical

en	Universal

en	Reaction modifier applies regardless of race

en	from others attracted to your sex who dislike you (-4 in reaction penalties)

en	from others not attracted to your sex

en	from others attracted to your sex with no reason to dislike you

en	Appearance (+5: Transcendent)

en	Advantage

en	Physical

en	Universal

en	Reaction modifier applies regardless of race

en	from others not attracted to your sex

en	from others attracted to your sex

en	Increase Charisma to 2

en	Increase Charisma to 2

en	Increase Charisma to 3

en	Increase Charisma to 3

en	Increase Charisma to 4

en	Increase Charisma to 4

en	Common Sense

en	Advantage

en	Mental

en	Concious

en	Eidetic Memory

en	Advantage

en	Mental

en	Photographic

en	Eidetic Memory (Photographic)

en	Advantage

en	Mental

en	Luck

en	Advantage

en	Mental

en	Usable once per hour of play

en	Active

en	Aspected

en	@Aspect@

en	Defensive

en	Wishing

en	Increase Musical Ability to 3

en	Increase Musical Ability to 3

en	Increase Musical Ability to 4

en	Increase Musical Ability to 4

en	Penetrating Voice

en	Perk

en	Physical

en	to others' Hearing roll in siturations where you want to be heard over noise

en	Rapier Wit

en	Advantage

en	Mental

en	Words of Power

en	Single-Minded

en	Advantage

en	Mental

en	to rolls for any lengthy mental task you concentrate on to the exclusion of other activities, if the GM feels such focus would be beneficial

en	to all rolls to notice interruptions while obsessed with a task

en	Talent (Smooth Operator)

en	Advantage

en	Mental

en	Talent

en	Alternate Benefit

en	Bonus to resist covered skills

en	Alternative Cost

en	Acting

en	Carousing

en	Detect Lies

en	Diplomacy

en	Fast-Talk

en	Intimidation

en	Leadership

en	Panhandling

en	Politics

en	Public Speaking

en	Savoir-Faire

en	Sex Appeal

en	Streetwise

en	from con artists, politicians, salesmen, etc. – but only if you aren’t trying to manipulate them.

en	Versatile

en	Advantage

en	Mental

en	on any task that requires creativity or invention, including most rolls against Artist skill and all Engineer rolls for new inventions

en	Voice

en	Advantage

en	Physical

en	diplomacy

en	fast-talk

en	mimicry

en	performance

en	politics

en	public speaking

en	sex appeal

en	singing

en	from others who can hear your voice

en	Choose -25 points from the below

en	Attentive

en	Mental

en	Quirk

en	to skill rolls when working on lengthy tasks, but -3 to notice any important interruption

en	Claustrophobia (Enclosed Spaces)

en	Disadvantage

en	Mental

en	You are uncomfortable any time you can’t see the sky – or at least a very high ceiling. In a small room or vehicle, you feel the walls closing in on you... You need air! This is a dangerous fear for someone who plans to go underground.

en	Compulsive Generosity

en	Disadvantage

en	Mental

en	from pious folk

en	miserliness

en	Easy to Read

en	Disadvantage

en	Mental

en	to others on all Empathy, Body Language, and Psychology rolls to discern your intentions or the truth of your words

en	to others on IQ, Detect Lies, and Gambling rolls in any Quick Contest with your Acting, Fast-Talk, or Gambling skill when you try to lie or bluff

en	Intolerance (Land-Walkers)

en	Disadvantage

en	Mental

en	from victims of your intolerance (may be as much as -5, at GM's discretion)

en	Jealousy

en	Disadvantage

en	Mental

en	toward those you are jealous of (may be as much as -4, at GM's discretion)

en	Overconfidence

en	Disadvantage

en	Mental

en	You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!

en	from young or naive individuals who believe you are as good as you say you are

en	from experienced NPCs

en	Selfish

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you experience a clear social slight or “snub.” On a failure, you lash out at the offending party just as if you had Bad Temper.

en	from others when your Selfishness surfaces

en	Social Stigma (Minority Group)

en	Disadvantage

en	Social

en	You are a member of a minority that the dominant culture around you regards as “barbarians” or “inferior.”

en	from others except your own kind

en	from others of your own kind in an area, profession, or situation where your minority is especially rare

en	Bad Temper

en	Disadvantage

en	Mental

en	Chummy

en	Disadvantage

en	Mental

en	to others

en	to IQ-based skills when alone

en	Gregarious

en	Disadvantage

en	Mental

en	to others

en	to IQ-based skills when alone, or only -1 if in a group of 4 or less

en	Compulsive Carousing

en	Disadvantage

en	Mental

en	from like-minded extroverts

en	or worse from sober-minded citizens (GM discretion)

en	Curious

en	Disadvantage

en	Mental

en	Make a self-control roll when presented with an interesting item or situation

en	Dreamer

en	Mental

en	Quirk

en	on any long task

en	Guilt Complex

en	Disadvantage

en	Mental

en	Jealousy

en	Disadvantage

en	Mental

en	toward those you are jealous of (may be as much as -4, at GM's discretion)

en	Lecherousness

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you have more than the briefest contact with an appealing member of the sex you find attractive, at -5 if this person is Handsome/Beautiful, or at -10 if Very Handsome/Very Beautiful. If you fail, you must make a “pass” using whatever wiles and skills you can bring to bear.

en	Odious Personal Habit (Showy Performer), -1 Reaction

en	Disadvantage

en	Physical

en	Odious Personal Habit (Showy Performer), -2 Reaction

en	Disadvantage

en	Physical

en	Pacifism: Reluctant Killer

en	Disadvantage

en	Mental

en	You are psychologically unprepared to kill people. Whenever you make a deadly attack (e.g., with a knife or a gun) against an obvious person whose face is visible to you, you are at -4 to hit and may not Aim. If you cannot see the foe’s face (due to a mask, darkness, or distance, or because you attacked from behind), the penalty is only -2, save in close combat. You have no penalty to attack a vehicle (even an occupied one), an opponent you do not believe is a person (including things with Horrific or Monstrous appearance), or a target you can’t actually see (e.g., a set of map coordinates or a blip on a radar screen). If you kill a recognizable person, the effect on you is the same as for Pacifism: Cannot Kill. You have no problem with your allies killing; you may even supply ammo, loaded weapons, and encouragement! You just can’t do the killing yourself.

en	Species-Specific

en	Selfish

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you experience a clear social slight or “snub.” On a failure, you lash out at the offending party just as if you had Bad Temper.

en	from others when your Selfishness surfaces

en	Truthfulness

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you must keep silent about an uncomfortable truth (lying by omission). Roll at -5 if you actually have to tell a falsehood! If you fail, you blurt out the truth, or stumble so much that your lie is obvious.

en	fast-talk

en	Storyteller

en	Primary Skills

en	Poetry

en	Arts

en	Entertainment

en	Writing

en	Teaching

en	Scholarly

en	Social

en	Public Speaking

en	Business

en	Scholarly

en	Social

en	Acting

en	Performance

en	Politics

en	Literature

en	Humanities

en	Scholarly

en	Social Sciences

en	Musical Composition

en	Arts

en	Entertainment

en	Musical Instrument

en	Poetry

en	Musical Instrument

en	Arts

en	Entertainment

en	@Specialty@

en	Musical Influence

en	Esoteric

en	singing

en	musical instrument

en	Talent (Musical Ability)

en	Secondary Skills

en	Choose 4 from the below

en	Hobby Skill

en	Knowledge

en	Fire Eating

en	Dancing

en	Arts

en	Entertainment

en	Filch

en	Criminal

en	Spy

en	Street

en	Pickpocket

en	Sleight of Hand

en	Aerobatics

en	Athletic

en	Acrobatics

en	Aquabatics

en	Sleight of Hand

en	Arts

en	Criminal

en	Entertainment

en	Street

en	Filch

en	Disguise

en	Criminal

en	Spy

en	Street

en	@Specialty@

en	Makeup

en	Fast-Talk

en	Criminal

en	Social

en	Spy

en	Street

en	Acting

en	Gambling

en	Criminal

en	Social

en	Street

en	Mathematics

en	Statistics

en	Hidden Lore

en	Knowledge

en	@Subject@

en	Propaganda

en	Business

en	Military

en	Social

en	Spy

en	Merchant

en	Psychology

en	Diplomacy

en	Business

en	Police

en	Social

en	Politics

en	Hypnotism

en	Medical

en	Law

en	Business

en	Humanities

en	Police

en	Social Sciences

en	@Specialty@

en	Mimicry

en	Arts

en	Entertainment

en	Speech

en	Acting

en	Linguistics

en	Ventriloquism

en	Arts

en	Entertainment

en	Carousing

en	Criminal

en	Social

en	Street

en	Flight

en	Athletic

en	flight

en	Sex Appeal

en	Social

en	Add 2 points to a primary skill

en	Add 2 points to a primary skill

en	Choose a weapon skill package

en	Axe/Mace and Bolas

en	Axe/Mace

en	Combat

en	Melee Combat

en	Weapon

en	Two-Handed Axe/Mace

en	Flail

en	Bolas

en	Combat

en	Ranged Combat

en	Weapon

en	Bolas Art and Flail Art

en	Combat Art

en	Athletic

en	Bolas

en	Bolas

en	Combat Sport

en	Bolas

en	Combat Art

en	Athletic

en	Flail

en	Flail

en	Combat Sport

en	Flail

en	Background Skills

en	Choose 3 from the below

en	Knife

en	Combat

en	Melee Combat

en	Weapon

en	Force Sword

en	Main-Gauche

en	Shortsword

en	Sewing

en	Craft

en	Everyman

en	Area Knowledge

en	Everyman

en	Knowledge

en	@Area@

en	Geography

en	Makeup

en	Arts

en	Entertainment

en	Disguise

en	Acting

en	Social

en	Spy

en	Performance

en	Public Speaking

en	Animal Handling

en	Animal

en	@Specialty@

en	Fortune-Telling

en	Social

en	@Specialty@

en	Fast-Talk

en	Occultism

en	Artist

en	Arts

en	Entertainment

en	Painting

en	Artist

en	Calligraphy

en	Artist

en	Drawing

en	Artist

en	Illumination

en	Artist

en	Body Art

en	Artist

en	Singing

en	Arts

en	Entertainment

en	Intimidation

en	Criminal

en	Police

en	Social

en	Street

en	Acting

en	Add 1 point to another skill

en	Add 1 point to another skill

en	Storyteller

en	Spend 10 points on spells from Communication and Empathy or Mind Control colleges

en	Spend 10 points on spells from Communication and Empathy or Mind Control colleges