en	Race: Ellyl

en	Size Modifier (Small)

en	to other's intimidation skill due to your size

en	to intimidation due to size

en	Decreased Strength

en	Attribute

en	Disadvantage

en	Physical

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	Acute Hearing

en	Advantage

en	Physical

en	Acute Vision

en	Advantage

en	Physical

en	Appearance (Handsome / Beautiful)

en	Advantage

en	Physical

en	from others attracted to members of your sex

en	from others not attracted to members of your sex

en	Flight (Winged)

en	Advantage

en	Exotic

en	Physical

en	Air Move is Basic Speed x 2 (drop all fractions)

en	Night Vision

en	Advantage

en	Physical

en	Enhanced Dodge

en	Advantage

en	Mental

en	Ultrahearing

en	Advantage

en	Exotic

en	Physical

en	Code of Honor (Courtliness)

en	Disadvantage

en	Mental

en	Impulsiveness

en	Disadvantage

en	Mental

en	Make a self-control roll whenever it would be wise to wait and ponder. If you fail, you must act

en	Vulnerability (Crush x2 damage)

en	Disadvantage

en	Exotic

en	Physical

en	Ellyllon Social Class

en	Ellylon Commoner

en	Ellyllon Royalty

en	Extended Lifespan

en	Advantage

en	Exotic

en	Physical

en	Early maturation

en	Advantage

en	Physical

en	Race: Ellyl

en	Flight

en	Athletic

en	flight

en	Savoir-Faire (Ellyl courtly society)

en	Knowledge

en	Social

en	Games

en	Stealth

en	Criminal

en	Police

en	Spy

en	Street

en	Race: Ellyl

en	The Ellyllon (singuler: Ellyl) are tiny, winged humanoids standing between 5 and 7 inches tall (figure height normally for Strength *before* the racial ST modifier is applied, then read inches for feet). Weight is negligible - 1 or 2 pounds. Their wings are translucent and colourful, configured like those of a butterfly. Otherwise they appear exactly like slender, beautiful humans. Their complexions are usually fair, as is their hair colour. They wear beautiful, minutely detailed costumes

en	Because of their small size, Ellyllon combat is unique in several ways. Ellyllon lances do damage as large knives, spears as small knives (held or thrown), swords as daggers, and arrows as blowpipe darts. Their armour is remarkably strong and well-made, but is still -1 DR due to its light construction (the race is considered to know certain secrets of Armoury which don't apply at larger scales; these prevent the penalty from being any greater). In order to compensate for these disadvantages all Ellyllon get a +2 to any attempt to hide, and +3 to any Stealth roll. These special conditions are considered to be "special effects" of the race's size. Though significant, they are considered to roughly balance each other, and therefore carry no specific point costs.