en	Race: Dwarf

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	Damage Resistance (Flexible; Tough Skin)

en	Advantage

en	Exotic

en	Physical

en	Flexible (-20%, doesn't protect against crushing damage); Tough Skin (-40%, doesn't protect against touch or scratches)

en	Extended Lifespan

en	Advantage

en	Exotic

en	Physical

en	Lifting ST

en	Advantage

en	Exotic

en	Physical

en	Extra Fatigue Points

en	Advantage

en	Attribute

en	Physical

en	Hard to Kill

en	Advantage

en	Physical

en	to HT rolls made for survival at -HP or below, and on any HT roll where failure means instant death. If this bonus makes the difference between success and failure, you collapse, apparently dead (or disabled), but come to in the usual amount of time. A successful Diagnosis roll reveals the truth.

en	Longevity

en	Advantage

en	Physical

en	You fail aging rolls only on a 17 or 18, or only on an 18 if your modified HT is 17 or better

en	Greed

en	Disadvantage

en	Mental

en	Make a self-control roll any time riches are offered – as payment for fair work, gains from adventure, spoils of crime, or just bait. If you fail, you do whatever it takes to get the payoff.

en	Intolerance (Orcs)

en	Disadvantage

en	Mental

en	Orcs are common in game world

en	from Orcs (may be as much as -5, at GM's discretion)

en	Miserliness

en	Disadvantage

en	Mental

en	Make a self-control roll any time you are called on to spend money. If the expenditure is large, this roll may be at -5 or worse (GM’s decision). If you fail, you refuse to spend the money.

en	Decreased Basic Move

en	Attribute

en	Disadvantage

en	Physical

en	Racial Quirk: Suspicious of Elves and Goblins

en	Mental

en	Quirk

en	Racial Quirk: Never Shave Beards

en	Physical

en	Quirk

en	Talent (Crafting)

en	Advantage

en	Mental

en	Talent

en	Armoury

en	Carpentry

en	Jeweler

en	Leatherworking

en	Masonry

en	Smith

en	from any employer of your craft skills

en	Taboo Skills (Missile Weapons)

en	Advantage

en	Mental

en	Talent

en	Beam Weapons

en	Blowpipe

en	Bolas

en	Bow

en	Crossbow

en	Gunner

en	Guns

en	Horse Archery

en	Lasso

en	Liquid Projector

en	Net

en	Sling

en	Spear Thrower

en	Throwing

en	Thrown Weapon

en	Race: Dwarf

en	Axe/Mace

en	Combat

en	Melee Combat

en	Weapon

en	Two-Handed Axe/Mace

en	Flail

en	Merchant

en	Business

en	Social

en	Finance

en	Market Analysis

en	Race: Dwarf

en	Dwarves are short, sturdy and brawny. They average 1.5' shorter than a human of equivalent Strength, but weigh 100lb *more* than that same human. Dwarvish features are broad and coarse,and their bodies are thickly muscled. Their legs are short, but their heads and torsos are nearly the size of a human's. Their hair is thick and can be any colour found in humanity, though it usually turns grey or silver in midlife (baldness is also common). All male Dwarves wear thick, full beards which they like to grow down below their waists. They wear practicel, sturdy clothing, and are often in armour when above ground.