en	Bride of Claithalleth

en	Female only, supposed to be virgin

en	Winged Folk only

en	Winged Folk

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	Increased Will

en	Advantage

en	Attribute

en	Mental

en	Choose 21 points from the below

en	3D Spatial Sense

en	Advantage

en	Mental

en	Physical

en	body sense

en	navigation

en	air

en	navigation

en	land

en	navigation

en	sea

en	piloting

en	aerobatics

en	free fall

en	navigation

en	hyperspace

en	navigation

en	space

en	Animal Empathy

en	Advantage

en	Mental

en	Remote

en	Specialized

en	All aquatic animals

en	Specialized

en	All land animals

en	Specialized

en	@One class: Mammals, Birds, etc.@

en	Specialized

en	@One family: Felines, Parrots, etc.@

en	Specialized

en	@One species: House Cats, Macaws, etc.@

en	Talent (Animal Friend)

en	Advantage

en	Mental

en	Talent

en	Alternative Cost

en	animal handling

en	falconry

en	packing

en	riding

en	teamster

en	veterinary

en	from ordinary animals

en	Appearance (+1: Attractive)

en	Advantage

en	Physical

en	Universal

en	Reaction modifier applies regardless of race

en	from others who see your looks

en	Claim to Hospitality

en	Advantage

en	Social

en	@Friend with crash space@ (crash space)

en	@Group@ - @Services@

en	@Group@ - Has @Resources@

en	@Large Group@ - Has @Lots of Services@

en	@Vast Group@ - @Complete Services@

en	Fearlessness

en	Advantage

en	Mental

en	Fearfulness

en	Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate (but not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, or resist poison

en	Very Fit

en	Advantage

en	Physical

en	Recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)

en	to all HT rolls to stay conscious, avoid death, resist disease, resist poison

en	Indomitable

en	Advantage

en	Mental

en	Impossible to influence through ordinary words or actions

en	Talent (Outdoorsman)

en	Advantage

en	Mental

en	Talent

en	Alternate Benefit

en	Bonus to HT rolls to avoid harm from failure of covered skills

en	Alternative Cost

en	Camouflage

en	Fishing

en	Mimicry

en	Naturalist

en	Navigation

en	Survival

en	Tracking

en	from explorers and nature lovers

en	Penetrating Voice

en	Perk

en	Physical

en	to others' Hearing roll in siturations where you want to be heard over noise

en	Rapid Healing

en	Advantage

en	Physical

en	to your effective HT whenever you roll to recover lost HP or to see if you can get over a crippling injury

en	10

en	Temperature Tolerance (Cold)

en	Advantage

en	Physical

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Size

en	Heroic Feats of @One of Strength, Dexterity, or Health@

en	Advantage

en	Mental

en	Supernatural

en	Once per game session, you may add 1d to @One of Strength, Dexterity, or Health@, which lasts 3d seconds

en	Combat Reflexes

en	Advantage

en	Mental

en	Never freeze

en	fast-draw

en	on all IQ rolls to wake up or to recover from surprise or mental stun

en	to initiative rolls for your side (+2 if you are the leader)

en	Enhanced Time Sense

en	Fearlessness

en	Advantage

en	Mental

en	Fearfulness

en	Fearlessness

en	Advantage

en	Mental

en	Fearfulness

en	Hard to Kill

en	Advantage

en	Physical

en	to HT rolls made for survival at -HP or below, and on any HT roll where failure means instant death. If this bonus makes the difference between success and failure, you collapse, apparently dead (or disabled), but come to in the usual amount of time. A successful Diagnosis roll reveals the truth.

en	Hard to Kill

en	Advantage

en	Physical

en	to HT rolls made for survival at -HP or below, and on any HT roll where failure means instant death. If this bonus makes the difference between success and failure, you collapse, apparently dead (or disabled), but come to in the usual amount of time. A successful Diagnosis roll reveals the truth.

en	High Pain Threshold

en	Advantage

en	Physical

en	Never suffer shock penalties when injured

en	on all HT rolls to avoid knockdown and stunning

en	to resist torture

en	Higher Purpose

en	Advantage

en	Exotic

en	Mental

en	Preserve Winged Folk race

en	Magic Resistance

en	Advantage

en	Physical

en	Improved

en	to resist spells

en	to skill for others to cast a spell on you

en	Magic Resistance

en	Advantage

en	Physical

en	Improved

en	to resist spells

en	to skill for others to cast a spell on you

en	Rapid Healing

en	Advantage

en	Physical

en	to your effective HT whenever you roll to recover lost HP or to see if you can get over a crippling injury

en	10

en	Style Familiarity (Al Imroses)

en	Mental

en	Perk

en	The Way of the Bride

en	True Faith

en	Advantage

en	Mental

en	Supernatural

en	Chosen

en	@Deity@

en	Turning

en	Sense of Duty

en	Disadvantage

en	Mental

en	Winged Folk

en	Choose -15 points from the below

en	Attentive

en	Mental

en	Quirk

en	to skill rolls when working on lengthy tasks, but -3 to notice any important interruption

en	Claustrophobia (Enclosed Spaces)

en	Disadvantage

en	Mental

en	You are uncomfortable any time you can’t see the sky – or at least a very high ceiling. In a small room or vehicle, you feel the walls closing in on you... You need air! This is a dangerous fear for someone who plans to go underground.

en	Compulsive Generosity

en	Disadvantage

en	Mental

en	from pious folk

en	miserliness

en	Easy to Read

en	Disadvantage

en	Mental

en	to others on all Empathy, Body Language, and Psychology rolls to discern your intentions or the truth of your words

en	to others on IQ, Detect Lies, and Gambling rolls in any Quick Contest with your Acting, Fast-Talk, or Gambling skill when you try to lie or bluff

en	Intolerance (Land-Walkers)

en	Disadvantage

en	Mental

en	from victims of your intolerance (may be as much as -5, at GM's discretion)

en	Jealousy

en	Disadvantage

en	Mental

en	toward those you are jealous of (may be as much as -4, at GM's discretion)

en	Overconfidence

en	Disadvantage

en	Mental

en	You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!

en	from young or naive individuals who believe you are as good as you say you are

en	from experienced NPCs

en	Selfish

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you experience a clear social slight or “snub.” On a failure, you lash out at the offending party just as if you had Bad Temper.

en	from others when your Selfishness surfaces

en	Social Stigma (Minority Group)

en	Disadvantage

en	Social

en	You are a member of a minority that the dominant culture around you regards as “barbarians” or “inferior.”

en	from others except your own kind

en	from others of your own kind in an area, profession, or situation where your minority is especially rare

en	Bloodlust

en	Disadvantage

en	Mental

en	You must make a self-control roll whenever you need to accept a surrender, evade a sentry, take a prisoner, etc.

en	Charitable

en	Disadvantage

en	Mental

en	Make a self-control roll in any situation where you could render aid or are specifically asked for help, but should resist the urge

en	Compulsive Generosity

en	Disadvantage

en	Mental

en	from pious folk

en	miserliness

en	Disciplines of Faith (Ritualism)

en	Disadvantage

en	Mental

en	Duty (Other Brides, 6 or less)

en	Disadvantage

en	Social

en	Guilt Complex

en	Disadvantage

en	Mental

en	Honesty

en	Disadvantage

en	Mental

en	Make a self-control roll when faced with the “need” to break unreasonable laws; if you fail, you must obey the law, whatever the consequences. If you manage to resist your urges and break the law, make a second self-control roll afterward. If you fail, you must turn yourself in to the authorities!

en	Overconfidence

en	Disadvantage

en	Mental

en	You must make a self-control roll any time the GM feels you show an unreasonable degree of caution. If you fail, you must go ahead as though you were able to handle the situation!

en	from young or naive individuals who believe you are as good as you say you are

en	from experienced NPCs

en	Stubbornness

en	Disadvantage

en	Mental

en	from others

en	Truthfulness

en	Disadvantage

en	Mental

en	Make a self-control roll whenever you must keep silent about an uncomfortable truth (lying by omission). Roll at -5 if you actually have to tell a falsehood! If you fail, you blurt out the truth, or stumble so much that your lie is obvious.

en	fast-talk

en	Vow (Chastity)

en	Disadvantage

en	Mental

en	Bride of Claithalleth

en	Primary Skills

en	Bow

en	Combat

en	Ranged Combat

en	Weapon

en	Shortsword

en	Combat

en	Melee Combat

en	Weapon

en	Broadsword

en	Force Sword

en	Jitte/Sai

en	Knife

en	Saber

en	Smallsword

en	Tonfa

en	Secondary Skills

en	Wrestling

en	Combat

en	Melee Combat

en	Weapon

en	Choose one from the below

en	Boxing

en	Combat

en	Melee Combat

en	Weapon

en	Boxing

en	Boxing

en	Karate

en	Combat

en	Melee Combat

en	Weapon

en	Karate

en	Karate

en	Choose three from the below

en	Fast-Draw

en	Combat

en	Ranged Combat

en	Weapon

en	Arrow

en	Fast-Draw

en	Combat

en	Melee Combat

en	Weapon

en	Sword

en	Knife

en	Combat

en	Melee Combat

en	Weapon

en	Force Sword

en	Main-Gauche

en	Shortsword

en	Stealth

en	Criminal

en	Police

en	Spy

en	Street

en	Aerobatics

en	Athletic

en	Acrobatics

en	Aquabatics

en	Camouflage

en	Exploration

en	Military

en	Outdoor

en	Survival

en	First Aid

en	Everyman

en	Medical

en	Esoteric Medicine

en	Physician

en	Veterinary

en	Armoury

en	Maintenance

en	Military

en	Repair

en	Body Armor

en	Engineer

en	Body Armor

en	Armoury

en	Maintenance

en	Military

en	Repair

en	Melee Weapons

en	Engineer

en	Melee Weapons

en	Armoury

en	Maintenance

en	Military

en	Repair

en	Missile Weapons

en	Engineer

en	Missile Weapons

en	Diplomacy

en	Business

en	Police

en	Social

en	Politics

en	Tactics

en	Military

en	Police

en	Strategy

en	Flight

en	Athletic

en	flight

en	Intimidation

en	Criminal

en	Police

en	Social

en	Street

en	Acting

en	Background Skills

en	Choose four from the below

en	Dropping

en	Combat

en	Ranged Combat

en	Weapon

en	Throwing

en	Sumo Wrestling

en	Combat

en	Melee Combat

en	Weapon

en	Area Knowledge

en	Everyman

en	Knowledge

en	@Any@

en	Geography

en	Current Affairs

en	Everyman

en	Knowledge

en	Social

en	Regional

en	Research

en	Current Affairs

en	Gesture

en	Social

en	Panhandling

en	Criminal

en	Social

en	Street

en	Fast-Talk

en	Public Speaking

en	Savoir-Faire

en	Everyman

en	Knowledge

en	Social

en	Servant

en	Savoir-Faire

en	High Society

en	Animal Handling

en	Animal

en	@Any@

en	Leadership

en	Military

en	Social

en	Strategy

en	Military

en	Air

en	Intelligence Analysis

en	Tactics

en	Strategy

en	Strategy

en	Military

en	Land

en	Intelligence Analysis

en	Tactics

en	Strategy

en	Hiking

en	Athletic

en	Exploration

en	Outdoor

en	Survival

en	Exploration

en	Outdoor

en	@Any Land@

en	Naturalist

en	Survival

en	Mountain

en	Survival

en	Arctic

en	Survival

en	Desert

en	Survival

en	Island/Beach

en	Survival

en	Jungle

en	Survival

en	Plains

en	Survival

en	Swampland

en	Survival

en	Woodlands

en	Tracking

en	Exploration

en	Outdoor

en	Naturalist

en	Add 1 point to a Secondary Skill