"t2gNGYucR1eHHf0XH.name" = "Talent (Close to Heaven)"; "t2gNGYucR1eHHf0XH.tags[0]" = "Advantage"; "t2gNGYucR1eHHf0XH.tags[1]" = "Mental"; "t2gNGYucR1eHHf0XH.tags[2]" = "Supernatural"; "t2gNGYucR1eHHf0XH.tags[3]" = "Talent"; "t2gNGYucR1eHHf0XH.modifiers.mDwCX9rCJZph-qKDL.name" = "Reaction Bonus"; "t2gNGYucR1eHHf0XH.modifiers.mDwCX9rCJZph-qKDL.notes" = "Any fellow “religious professional”"; "t2gNGYucR1eHHf0XH.modifiers.mZ6Ryq5COs1mW2K38.name" = "Alternate Benefit"; "t2gNGYucR1eHHf0XH.modifiers.mZ6Ryq5COs1mW2K38.notes" = "IQ-4+Level to notice omens and blessed items"; "t2gNGYucR1eHHf0XH.modifiers.m2qasGcK16eJJOuMq.name" = "Alternative Cost"; "t2gNGYucR1eHHf0XH.features[0].name.qualifier" = "Meditation"; "t2gNGYucR1eHHf0XH.features[1].name.qualifier" = "Religious Ritual"; "t2gNGYucR1eHHf0XH.features[2].name.qualifier" = "Theology"; "t2gNGYucR1eHHf0XH.features[3].name.qualifier" = "Ritual Magic"; "t2gNGYucR1eHHf0XH.features[3].specialization.qualifier" = "@Religion@"; "t2gNGYucR1eHHf0XH.features[4].name.qualifier" = "Symbol Drawing"; "t2gNGYucR1eHHf0XH.features[4].specialization.qualifier" = "@Religion@"; "t2gNGYucR1eHHf0XH.features[5].name.qualifier" = "Exorcism"; "tNdycb_aGH_cgcGNL.name" = "Talent (Close to Hell)"; "tNdycb_aGH_cgcGNL.tags[0]" = "Advantage"; "tNdycb_aGH_cgcGNL.tags[1]" = "Mental"; "tNdycb_aGH_cgcGNL.tags[2]" = "Supernatural"; "tNdycb_aGH_cgcGNL.tags[3]" = "Talent"; "tNdycb_aGH_cgcGNL.modifiers.mbecmCaUPtKTqx4w6.name" = "Reaction Bonus"; "tNdycb_aGH_cgcGNL.modifiers.mbecmCaUPtKTqx4w6.notes" = "Demons"; "tNdycb_aGH_cgcGNL.modifiers.mCyvoR5lkJcU49569.name" = "Alternative Cost"; "tNdycb_aGH_cgcGNL.features[0].name.qualifier" = "Exorcism"; "tNdycb_aGH_cgcGNL.features[1].name.qualifier" = "Hidden Lore"; "tNdycb_aGH_cgcGNL.features[1].specialization.qualifier" = "Demons"; "tNdycb_aGH_cgcGNL.features[2].name.qualifier" = "Occultism"; "tNdycb_aGH_cgcGNL.features[3].name.qualifier" = "Psychology"; "tNdycb_aGH_cgcGNL.features[3].specialization.qualifier" = "Demons"; "tNdycb_aGH_cgcGNL.features[4].name.qualifier" = "Religious Ritual"; "tNdycb_aGH_cgcGNL.features[5].name.qualifier" = "Theology"; "tXP06CrhQOjYZvJOn.name" = "Talent (Close to the Earth)"; "tXP06CrhQOjYZvJOn.tags[0]" = "Advantage"; "tXP06CrhQOjYZvJOn.tags[1]" = "Mental"; "tXP06CrhQOjYZvJOn.tags[2]" = "Supernatural"; "tXP06CrhQOjYZvJOn.tags[3]" = "Talent"; "tXP06CrhQOjYZvJOn.modifiers.mIDAcvMEtqBLA-iJ5.name" = "Reaction Bonus"; "tXP06CrhQOjYZvJOn.modifiers.mIDAcvMEtqBLA-iJ5.notes" = "Those who respect nature"; "tXP06CrhQOjYZvJOn.modifiers.myv_QgzDzaS6cQ4Nk.name" = "Alternate Benefit"; "tXP06CrhQOjYZvJOn.modifiers.myv_QgzDzaS6cQ4Nk.notes" = "IQ-4+Level to notice disturbances in nature"; "tXP06CrhQOjYZvJOn.features[0].name.qualifier" = "Hidden Lore"; "tXP06CrhQOjYZvJOn.features[0].specialization.qualifier" = "Elementals"; "tXP06CrhQOjYZvJOn.features[1].name.qualifier" = "Naturalist"; "tXP06CrhQOjYZvJOn.features[2].name.qualifier" = "Religious Ritual"; "tXP06CrhQOjYZvJOn.features[3].name.qualifier" = "Theology"; "tXP06CrhQOjYZvJOn.features[4].name.qualifier" = "Weather Sense"; "tXP06CrhQOjYZvJOn.features[5].name.qualifier" = "Hidden Lore"; "tXP06CrhQOjYZvJOn.features[5].specialization.qualifier" = "Faeries"; "tXP06CrhQOjYZvJOn.features[6].name.qualifier" = "Hidden Lore"; "tXP06CrhQOjYZvJOn.features[6].specialization.qualifier" = "Nature Spirits"; "tS9WhHg0TFj5WHqH_.name" = "Talent (Jack of All Trades)"; "tS9WhHg0TFj5WHqH_.tags[0]" = "Advantage"; "tS9WhHg0TFj5WHqH_.tags[1]" = "Exotic"; "tS9WhHg0TFj5WHqH_.tags[2]" = "Mental"; "tS9WhHg0TFj5WHqH_.tags[3]" = "Talent"; "tS9WhHg0TFj5WHqH_.notes" = "Bonus to all defaults from attributes"; "tnCPKWW-J7JzN-bG9.name" = "Talent (Mr. Smash)"; "tnCPKWW-J7JzN-bG9.tags[0]" = "Advantage"; "tnCPKWW-J7JzN-bG9.tags[1]" = "Mental"; "tnCPKWW-J7JzN-bG9.tags[2]" = "Talent"; "tnCPKWW-J7JzN-bG9.notes" = "Covers Forced-Entry, but only when used with a swung Two Handed weapon."; "tnCPKWW-J7JzN-bG9.modifiers.mzzpp6011OOc23g6O.name" = "Alternate Benefit"; "tnCPKWW-J7JzN-bG9.modifiers.mzzpp6011OOc23g6O.notes" = "Bonus to intimidate when victim at your mercy and you are threatening with a covered weapon"; "tnCPKWW-J7JzN-bG9.features[0].name.qualifier" = "Polearm"; "tnCPKWW-J7JzN-bG9.features[1].name.qualifier" = "Two-Handed Axe/Mace"; "tnCPKWW-J7JzN-bG9.features[2].name.qualifier" = "Two-Handed Flail"; "tnCPKWW-J7JzN-bG9.features[3].name.qualifier" = "Two-Handed Sword"; "t841CHplMkK3t79BH.name" = "Talent (Seafarer)"; "t841CHplMkK3t79BH.tags[0]" = "Advantage"; "t841CHplMkK3t79BH.tags[1]" = "Mental"; "t841CHplMkK3t79BH.tags[2]" = "Talent"; "t841CHplMkK3t79BH.modifiers.mWM8xmoV2h4vveqp7.name" = "Reaction Bonus"; "t841CHplMkK3t79BH.modifiers.mWM8xmoV2h4vveqp7.notes" = "Sailors, pirates, and aquatic races sympathetic to sea travel"; "t841CHplMkK3t79BH.modifiers.mz1fqr4u4DzkRcqkq.name" = "Alternate Benefit"; "t841CHplMkK3t79BH.modifiers.mz1fqr4u4DzkRcqkq.notes" = "Bonus to resist seasicknes and reduce unfamiliarity penalties for system on an appropriate boat or ship. Bonus to Carousing and Streetwise in port towns."; "t841CHplMkK3t79BH.modifiers.mDGN0W94EQtaqk3yM.name" = "Alternative Cost"; "t841CHplMkK3t79BH.features[0].name.qualifier" = "Boating"; "t841CHplMkK3t79BH.features[1].name.qualifier" = "Fishing"; "t841CHplMkK3t79BH.features[2].name.qualifier" = "Knot-Tying"; "t841CHplMkK3t79BH.features[3].name.qualifier" = "Meteorology"; "t841CHplMkK3t79BH.features[4].name.qualifier" = "Weather Sense"; "t841CHplMkK3t79BH.features[5].name.qualifier" = "Navigation"; "t841CHplMkK3t79BH.features[6].name.qualifier" = "Seamanship"; "t841CHplMkK3t79BH.features[7].name.qualifier" = "Survival"; "t841CHplMkK3t79BH.features[8].name.qualifier" = "Swimming"; "t841CHplMkK3t79BH.features[9].name.qualifier" = "Thrown Weapon"; "t841CHplMkK3t79BH.prereqs.prereqs[0].name.qualifier" = "Talent (Born Sailor)"; "t841CHplMkK3t79BH.prereqs.prereqs[1].name.qualifier" = "Talent (Mariner)"; "taCRkjBTvWVrTOUB6.name" = "Talent (Spirit-Talker)"; "taCRkjBTvWVrTOUB6.tags[0]" = "Advantage"; "taCRkjBTvWVrTOUB6.tags[1]" = "Mental"; "taCRkjBTvWVrTOUB6.tags[2]" = "Talent"; "taCRkjBTvWVrTOUB6.modifiers.mCjhFvVwE3Qg2XhH5.name" = "Reaction Bonus"; "taCRkjBTvWVrTOUB6.modifiers.mCjhFvVwE3Qg2XhH5.notes" = "Spirits"; "taCRkjBTvWVrTOUB6.modifiers.mL9bpsB8h4Z9c2X5d.name" = "Alternative Cost"; "taCRkjBTvWVrTOUB6.features[0].name.qualifier" = "Exorcism"; "taCRkjBTvWVrTOUB6.features[1].name.qualifier" = "Fortune-Telling"; "taCRkjBTvWVrTOUB6.features[2].name.qualifier" = "Fortune-Telling"; "taCRkjBTvWVrTOUB6.features[3].name.qualifier" = "Hidden Lore"; "taCRkjBTvWVrTOUB6.features[4].name.qualifier" = "Meditation"; "taCRkjBTvWVrTOUB6.features[5].name.qualifier" = "Occultism"; "taCRkjBTvWVrTOUB6.features[6].name.qualifier" = "Theology"; "tBXNJA0ofp0v25XhN.name" = "Talent (Street-Smart)"; "tBXNJA0ofp0v25XhN.tags[0]" = "Advantage"; "tBXNJA0ofp0v25XhN.tags[1]" = "Mental"; "tBXNJA0ofp0v25XhN.tags[2]" = "Talent"; "tBXNJA0ofp0v25XhN.modifiers.mNcPXe5xa12dkU8Iw.name" = "Reaction Bonus"; "tBXNJA0ofp0v25XhN.modifiers.mNcPXe5xa12dkU8Iw.notes" = "Shady characters in town."; "tBXNJA0ofp0v25XhN.modifiers.mt1dbN7xkW7GcxCza.name" = "Alternate Benefit"; "tBXNJA0ofp0v25XhN.modifiers.mt1dbN7xkW7GcxCza.notes" = "Bonus to notice inner city dangers and scams and to Tracking in built up areas."; "tBXNJA0ofp0v25XhN.modifiers.mI9nPK9B58bxMNl3w.name" = "Alternative Cost"; "tBXNJA0ofp0v25XhN.features[0].name.qualifier" = "Merchant"; "tBXNJA0ofp0v25XhN.features[1].name.qualifier" = "Panhandling"; "tBXNJA0ofp0v25XhN.features[2].name.qualifier" = "Scrounging"; "tBXNJA0ofp0v25XhN.features[3].name.qualifier" = "Shadowing"; "tBXNJA0ofp0v25XhN.features[4].name.qualifier" = "Streetwise"; "tBXNJA0ofp0v25XhN.features[5].name.qualifier" = "Urban Survival"; "tBXNJA0ofp0v25XhN.prereqs.prereqs[0].name.qualifier" = "Talent (Street Smarts)";