en	Knight-Errant

en	Attributes

en	Increased Dexterity

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	Increased Strength

en	Advantage

en	Attribute

en	Physical

en	No Fine Manipulators

en	Size

en	Super-Effort

en	Class Advantage

en	15 points chosen from

en	Combat Reflexes

en	Advantage

en	Mental

en	Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)

en	fast-draw

en	Enhanced Time Sense

en	Fearlessness

en	Advantage

en	Mental

en	Fit

en	Advantage

en	Physical

en	+1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers)

en	Fit, Very

en	Advantage

en	Physical

en	+2 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)

en	High Pain Threshold

en	Advantage

en	Physical

en	Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture

en	Patron

en	Advantage

en	Social

en	Liege lord or knightly order

en	@Who: Individual with 150% of PC's starting points@

en	@Who: Organization with assets of at least 1000 times starting wealth@

en	@Who: Individual with twice the PC's starting points@

en	@Who: Organization with assets of at least 10000 times starting wealth@

en	@Who: An ultra-powerful individual@

en	@Who: Organization with assets of at least 100000 times starting wealth@

en	@Who: Organization with assets of at least 1000000 times starting wealth@

en	@Who: A national government or giant multi-national organization@

en	@Who: A diety@

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Equipment

en	@Equipment worth no more than average starting wealth@

en	Equipment

en	@Equipment worth more than average starting wealth@

en	Highly Accessible

en	Special Abilities

en	@Extensive social or political power@

en	Special Abilities

en	@Magical powers in a non-magical world, higher TL equipment, grants special powers or is supernatural@

en	Minimal Interventions

en	Secret

en	Unwilling

en	Favor

en	Reputation

en	Advantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	From commoners

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Signature Gear

en	Advantage

en	Social

en	For equipment normally bought with money, each point gives goods worth up to 50% of the average campaign starting wealth (but never cash).

en	Status

en	Advantage

en	Social

en	Talent (Born War Leader)

en	Advantage

en	Physical

en	leadership

en	strategy

en	tactics

en	intelligence analysis

en	savoir-faire

en	military

en	Wealth

en	Advantage

en	Disadvantage

en	Social

en	Dead Broke

en	Starting wealth is $0

en	Poor

en	Starting wealth is 1/5 average

en	Struggling

en	Starting wealth is 1/2 average

en	Average

en	Comfortable

en	Starting wealth is 2x average

en	Wealthy

en	Starting wealth is 5x average

en	Very Wealthy

en	Starting wealth is 20x average

en	Filthy Rich

en	Starting wealth is 100x average

en	Wealth and Status may be bought as Potential Advantages (Heir) for half cost. See B33

en	Status

en	Advantage

en	Social

en	Class Disadvantage

en	-20 points chosen from

en	Bloodlust

en	Disadvantage

en	Mental

en	Callous

en	Disadvantage

en	Mental

en	psychology

en	teaching

en	Code of Honor (@Type@)

en	Disadvantage

en	Mental

en	Minor

en	Major

en	Great

en	Code of Honor (Arab)

en	Disadvantage

en	Mental

en	Code of Honor (Chivalry)

en	Disadvantage

en	Mental

en	Code of Honor (Sahudese)

en	Disadvantage

en	Mental

en	Duty (@To liege lord or order@)

en	Disadvantage

en	Social

en	FR: 6

en	FR: 9

en	FR: 12

en	FR: 15

en	Extremely Hazardous

en	Involuntary

en	Nonhazardous

en	Fanaticism (@Group or ideal@)

en	Disadvantage

en	Mental

en	Extreme

en	Intolerance (@Class, Ethnicity, Nationality, Religion, Sex, or Species@)

en	Disadvantage

en	Mental

en	Scope: Common

en	Scope: Occasional

en	Scope: Rare

en	Scope: Anyone unlike you

en	Jealousy

en	Disadvantage

en	Mental

en	Overconfidence

en	Disadvantage

en	Mental

en	Selfish

en	Disadvantage

en	Mental

en	Sense of Duty

en	Disadvantage

en	Mental

en	Friends and Companions

en	@Small Group@

en	@Individual@

en	@Large Group@

en	@Entire Race@

en	Every Living Being

en	Social Stigma (Disowned, Non-heir)

en	Disadvantage

en	Social

en	-1 Reaction

en	Social Stigma (Disowned, Outcast)

en	Disadvantage

en	Social

en	-2 Reaction

en	Vow (@Subject@)

en	Disadvantage

en	Physical

en	Minor

en	Major

en	Great

en	Knightly Lenses

en	Hospitaller

en	Patron

en	Advantage

en	Social

en	@Who: Individual with 150% of PC's starting points@

en	@Who: Organization with assets of at least 1000 times starting wealth@

en	@Who: Individual with twice the PC's starting points@

en	Hospitallers

en	@Who: An ultra-powerful individual@

en	@Who: Organization with assets of at least 100000 times starting wealth@

en	@Who: Organization with assets of at least 1000000 times starting wealth@

en	@Who: A national government or giant multi-national organization@

en	@Who: A diety@

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Equipment

en	@Equipment worth no more than average starting wealth@

en	Equipment

en	@Equipment worth more than average starting wealth@

en	Highly Accessible

en	Special Abilities

en	@Extensive social or political power@

en	Special Abilities

en	@Magical powers in a non-magical world, higher TL equipment, grants special powers or is supernatural@

en	Minimal Interventions

en	Secret

en	Unwilling

en	Favor

en	Duty (To Hospitallers)

en	Disadvantage

en	Social

en	FR: 6

en	FR: 9

en	FR: 12

en	FR: 15

en	Extremely Hazardous

en	Involuntary

en	Nonhazardous

en	Reputation (Dour fighter and enemy of the infidel)

en	Advantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	Christians

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Reputation (Dour fighter and enemy of the infidel)

en	Disadvantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except Christians

en	People Affected

en	@Large class of people@

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Vow (Chastity)

en	Disadvantage

en	Physical

en	Minor

en	Major

en	Great

en	Vow (Poverty)

en	Disadvantage

en	Physical

en	Minor

en	Major

en	Great

en	If Hospitaller has Magery, must take this additional Vow to make lens [-20]

en	Vow (Refrain from using magic)

en	Disadvantage

en	Physical

en	Minor

en	Major

en	Great

en	Knight of St. George of the Dragon

en	Patron

en	Advantage

en	Social

en	@Who: Individual with 150% of PC's starting points@

en	@Who: Organization with assets of at least 1000 times starting wealth@

en	@Who: Individual with twice the PC's starting points@

en	Order of St. George

en	@Who: An ultra-powerful individual@

en	@Who: Organization with assets of at least 100000 times starting wealth@

en	@Who: Organization with assets of at least 1000000 times starting wealth@

en	@Who: A national government or giant multi-national organization@

en	@Who: A diety@

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Equipment

en	@Equipment worth no more than average starting wealth@

en	Equipment

en	@Equipment worth more than average starting wealth@

en	Highly Accessible

en	Special Abilities

en	@Extensive social or political power@

en	Special Abilities

en	@Magical powers in a non-magical world, higher TL equipment, grants special powers or is supernatural@

en	Minimal Interventions

en	Secret

en	Unwilling

en	Favor

en	Reputation (Defender of the Church of Caithness)

en	Advantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	Caithnesser Christians

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Duty (To the Knights of St. George)

en	Disadvantage

en	Social

en	FR: 6

en	FR: 9

en	FR: 12

en	FR: 15

en	Extremely Hazardous

en	Involuntary

en	Nonhazardous

en	Vow (Chastity)

en	Disadvantage

en	Physical

en	Minor

en	Major

en	Great

en	Vow (Poverty)

en	Disadvantage

en	Physical

en	Minor

en	Major

en	Great

en	Knight of the Stone

en	Patron

en	Advantage

en	Social

en	@Who: Individual with 150% of PC's starting points@

en	@Who: Organization with assets of at least 1000 times starting wealth@

en	@Who: Individual with twice the PC's starting points@

en	Order of the Stone

en	@Who: An ultra-powerful individual@

en	@Who: Organization with assets of at least 100000 times starting wealth@

en	@Who: Organization with assets of at least 1000000 times starting wealth@

en	@Who: A national government or giant multi-national organization@

en	@Who: A diety@

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Equipment

en	@Equipment worth no more than average starting wealth@

en	Equipment

en	@Equipment worth more than average starting wealth@

en	Highly Accessible

en	Special Abilities

en	@Extensive social or political power@

en	Special Abilities

en	@Magical powers in a non-magical world, higher TL equipment, grants special powers or is supernatural@

en	Minimal Interventions

en	Secret

en	Unwilling

en	Favor

en	Reputation (Champion of Justice)

en	Advantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	From Caithnessers loyal to the crown

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Duty (To the Knights of the Stone)

en	Disadvantage

en	Social

en	FR: 6

en	FR: 9

en	FR: 12

en	FR: 15

en	Extremely Hazardous

en	Involuntary

en	Nonhazardous

en	Templar

en	Patron

en	Advantage

en	Social

en	@Who: Individual with 150% of PC's starting points@

en	@Who: Organization with assets of at least 1000 times starting wealth@

en	@Who: Individual with twice the PC's starting points@

en	Templars

en	@Who: An ultra-powerful individual@

en	@Who: Organization with assets of at least 100000 times starting wealth@

en	@Who: Organization with assets of at least 1000000 times starting wealth@

en	@Who: A national government or giant multi-national organization@

en	@Who: A diety@

en	Appears almost all the time

en	15-

en	Appears quite often

en	12-

en	Appears fairly often

en	9-

en	Appears quite rarely

en	6-

en	Equipment

en	@Equipment worth no more than average starting wealth@

en	Equipment

en	@Equipment worth more than average starting wealth@

en	Highly Accessible

en	Special Abilities

en	@Extensive social or political power@

en	Special Abilities

en	@Magical powers in a non-magical world, higher TL equipment, grants special powers or is supernatural@

en	Minimal Interventions

en	Secret

en	Unwilling

en	Favor

en	Duty (To Templars)

en	Disadvantage

en	Social

en	FR: 6

en	FR: 9

en	FR: 12

en	FR: 15

en	Extremely Hazardous

en	Involuntary

en	Nonhazardous

en	Reputation (Enemy of the infidel)

en	Advantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except @large class of people@

en	People Affected

en	Christians

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Reputation (Enemy of the infidel)

en	Disadvantage

en	Social

en	People Affected

en	Almost everyone

en	People Affected

en	Almost everyone except Christians

en	People Affected

en	@Large class of people@

en	People Affected

en	@Small class of people@

en	Recognized all the time

en	Recognized sometimes

en	10-

en	Recognized occasionally

en	7-

en	Vow (Chastity)

en	Disadvantage

en	Physical

en	Minor

en	Major

en	Great

en	Vow (Poverty)

en	Disadvantage

en	Physical

en	Minor

en	Major

en	Great

en	Knight-Errant

en	Primary Skill

en	16 points chosen from

en	Axe/Mace

en	Combat

en	Melee Combat

en	Weapon

en	Two-Handed Axe/Mace

en	Flail

en	Bow

en	Combat

en	Ranged Combat

en	Weapon

en	Broadsword

en	Combat

en	Melee Combat

en	Weapon

en	Force Sword

en	Rapier

en	Saber

en	Shortsword

en	Two-Handed Sword

en	Lance

en	Combat

en	Melee Combat

en	Weapon

en	riding

en	Spear

en	Shortsword

en	Combat

en	Melee Combat

en	Weapon

en	Broadsword

en	Force Sword

en	Jitte/Sai

en	Knife

en	Saber

en	Smallsword

en	Tonfa

en	Two-Handed Axe/Mace

en	Combat

en	Melee Combat

en	Weapon

en	Axe/Mace

en	Polearm

en	Two-Handed Flail

en	Two-Handed Sword

en	Combat

en	Melee Combat

en	Weapon

en	Broadsword

en	Force Sword

en	Wrestling

en	Combat

en	Melee Combat

en	Weapon

en	Riding

en	Animal

en	Equines

en	Animal Handling

en	Equines

en	Secondary Skill

en	10 points chosen from

en	Area Knowledge

en	Everyman

en	Knowledge

en	All important citizens and businesses, and most unimportant ones; all public buildings and most houses

en	Local

en	Geography

en	Judo

en	Combat

en	Melee Combat

en	Weapon

en	Allows parrying two different attacks per turn, one with each hand.

en	Law

en	Business

en	Humanities

en	Police

en	Social Sciences

en	Local

en	Leadership

en	Military

en	Social

en	Or additional Melee Weapon skills

en	Savoir-Faire

en	Knowledge

en	Social

en	@Social group@

en	Games

en	Background Skill

en	5 points chosen from

en	Armoury

en	Maintenance

en	Military

en	Repair

en	Body Armor

en	Engineer

en	Body Armor

en	Armoury

en	Maintenance

en	Military

en	Repair

en	Melee Weapons

en	Engineer

en	Melee Weapons

en	Carousing

en	Criminal

en	Social

en	Street

en	Dancing

en	Arts

en	Entertainment

en	Heraldry

en	Knowledge

en	Social

en	Savoir-Faire

en	High Society

en	Poetry

en	Arts

en	Entertainment

en	Writing

en	Politics

en	Business

en	Social

en	Diplomacy

en	Theology

en	Humanities

en	Social Sciences

en	@Specialty@

en	Religious Ritual

en	@Specialty@