en	Hardy

en	Attributes

en	Decreased Basic Speed

en	Attribute

en	Disadvantage

en	Physical

en	Increased Health

en	Advantage

en	Attribute

en	Physical

en	40 points chosen from

en	Extra Fatigue Points

en	Advantage

en	Attribute

en	Physical

en	Up to 3

en	Extra Hit Points

en	Advantage

en	Attribute

en	Physical

en	Up to 3

en	Size

en	No Fine Manipulators

en	Extra Radiation Threshold Points

en	Physical

en	Up to 11

en	Damage Resistance

en	Advantage

en	Exotic

en	Physical

en	Up to 2

en	Force Field

en	Hardened

en	Absorption

en	Enhances @Trait@

en	Absorption

en	Healing only

en	Absorption

en	Enhances any trait

en	Reflection

en	Bane

en	@Rare@

en	Bane

en	@Occasional@

en	Bane

en	@Common@

en	Bane

en	@Very Common@

en	Directional

en	Front

en	Flexible

en	Limited

en	@Very Common Attack Form@

en	Semi-Ablative

en	Can't wear armor

en	Directional

en	@Direction: Back, Right, Left, Top or Underside@

en	Limited

en	@Common Attack Form@

en	Tough Skin

en	Effects that just require skin contact or a scratch ignore this DR

en	Limited

en	@Occasional Attack Form@

en	Ablative

en	Limited

en	@Rare Attack Form@

en	Laminate

en	Fit

en	Advantage

en	Physical

en	+1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers)

en	Fit, Very

en	Advantage

en	Physical

en	+2 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate; lose FP at half the normal rate (in both cases, not FP spent for spells or psi powers)

en	Hard to Kill

en	Advantage

en	Physical

en	Hard to Subdue

en	Advantage

en	Physical

en	High Pain Threshold

en	Advantage

en	Physical

en	Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture

en	Rapid Healing

en	Advantage

en	Physical

en	10

en	Rapid Healing, Very

en	Advantage

en	Physical

en	12

en	Recovery

en	Advantage

en	Exotic

en	Physical

en	Resistant

en	Advantage

en	Physical

en	@Very Common: Metabolic Hazards, etc.@

en	@Common: Poison, Sickness, etc.@

en	Disease

en	@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@

en	Immunity

en	+8 to all HT rolls to resist

en	+3 to all HT rolls to resist

en	Resistant

en	Advantage

en	Physical

en	@Very Common: Metabolic Hazards, etc.@

en	@Common: Poison, Sickness, etc.@

en	Disease

en	@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@

en	Immunity

en	+8 to all HT rolls to resist

en	+3 to all HT rolls to resist

en	Resistant

en	Advantage

en	Physical

en	@Very Common: Metabolic Hazards, etc.@

en	@Common: Poison, Sickness, etc.@

en	Disease

en	@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@

en	Immunity

en	+8 to all HT rolls to resist

en	+3 to all HT rolls to resist

en	Resistant

en	Advantage

en	Physical

en	@Very Common: Metabolic Hazards, etc.@

en	Poison

en	@Occasional: Disease, Ingested Poison, etc.@

en	@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@

en	Immunity

en	+8 to all HT rolls to resist

en	+3 to all HT rolls to resist