"traits.TprEvnw19plNLdcy9.name" = "Pistolero"; "traits.TprEvnw19plNLdcy9.children.tz-vGas4ni673Sb-R.name" = "Off-Hand Weapon Training (Pistol)"; "traits.TprEvnw19plNLdcy9.children.tz-vGas4ni673Sb-R.tags[0]" = "Mental"; "traits.TprEvnw19plNLdcy9.children.tz-vGas4ni673Sb-R.tags[1]" = "Perk"; "traits.TprEvnw19plNLdcy9.children.tz-vGas4ni673Sb-R.notes" = "When doubling up, these two traits become Off-Hand Weapon Training (Pistol) [1] and Dual-Weapon Attack at Guns (Pistol) [5]."; "traits.TprEvnw19plNLdcy9.children.TZ471HGS9tU5SmWZu.name" = "Choose one"; "traits.TprEvnw19plNLdcy9.children.TZ471HGS9tU5SmWZu.children.t8NCNFpzGkUA60p84.name" = "Cheaper (Guns; 10%)"; "traits.TprEvnw19plNLdcy9.children.TZ471HGS9tU5SmWZu.children.t8NCNFpzGkUA60p84.tags[0]" = "Perk"; "traits.TprEvnw19plNLdcy9.children.TZ471HGS9tU5SmWZu.children.t8NCNFpzGkUA60p84.tags[1]" = "Social"; "traits.TprEvnw19plNLdcy9.children.TZ471HGS9tU5SmWZu.children.t8NCNFpzGkUA60p84.prereqs.prereqs[0].name.qualifier" = "High-Heeled Heroine"; "traits.TprEvnw19plNLdcy9.children.TZ471HGS9tU5SmWZu.children.t5r9O3mYmAj7zWh3N.name" = "Weapon Bond (@any one handgun@)"; "traits.TprEvnw19plNLdcy9.children.TZ471HGS9tU5SmWZu.children.t5r9O3mYmAj7zWh3N.tags[0]" = "Perk"; "traits.TprEvnw19plNLdcy9.children.TZ471HGS9tU5SmWZu.children.t5r9O3mYmAj7zWh3N.tags[1]" = "Physical"; "skills.S3GWNpXsKSPPd4XqX.name" = "Pistolero"; "skills.S3GWNpXsKSPPd4XqX.children.s0xJ144xw9D3tUeDw.name" = "Armoury"; "skills.S3GWNpXsKSPPd4XqX.children.s0xJ144xw9D3tUeDw.tags[0]" = "Maintenance"; "skills.S3GWNpXsKSPPd4XqX.children.s0xJ144xw9D3tUeDw.tags[1]" = "Military"; "skills.S3GWNpXsKSPPd4XqX.children.s0xJ144xw9D3tUeDw.tags[2]" = "Repair"; "skills.S3GWNpXsKSPPd4XqX.children.s0xJ144xw9D3tUeDw.specialization" = "Small Arms"; "skills.S3GWNpXsKSPPd4XqX.children.s0xJ144xw9D3tUeDw.defaults[1].name" = "Engineer"; "skills.S3GWNpXsKSPPd4XqX.children.s0xJ144xw9D3tUeDw.defaults[1].specialization" = "Small Arms"; "skills.S3GWNpXsKSPPd4XqX.children.skZg_6ia9d406ei3X.name" = "Fast-Draw"; "skills.S3GWNpXsKSPPd4XqX.children.skZg_6ia9d406ei3X.tags[0]" = "Combat"; "skills.S3GWNpXsKSPPd4XqX.children.skZg_6ia9d406ei3X.tags[1]" = "Ranged Combat"; "skills.S3GWNpXsKSPPd4XqX.children.skZg_6ia9d406ei3X.tags[2]" = "Weapon"; "skills.S3GWNpXsKSPPd4XqX.children.skZg_6ia9d406ei3X.specialization" = "Ammo"; "skills.S3GWNpXsKSPPd4XqX.children.syM9A5EZ7WAgOmYob.name" = "Fast-Draw"; "skills.S3GWNpXsKSPPd4XqX.children.syM9A5EZ7WAgOmYob.tags[0]" = "Combat"; "skills.S3GWNpXsKSPPd4XqX.children.syM9A5EZ7WAgOmYob.tags[1]" = "Ranged Combat"; "skills.S3GWNpXsKSPPd4XqX.children.syM9A5EZ7WAgOmYob.tags[2]" = "Weapon"; "skills.S3GWNpXsKSPPd4XqX.children.syM9A5EZ7WAgOmYob.specialization" = "Pistol"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.tags[0]" = "Combat"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.tags[1]" = "Ranged Combat"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.tags[2]" = "Weapon"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.specialization" = "Pistol"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[1].name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[1].specialization" = "Grenade Launcher"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[2].name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[2].specialization" = "Gyroc"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[3].name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[3].specialization" = "Light Anti-Armor Weapon"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[4].name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[4].specialization" = "Light Machine Gun"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[5].name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[5].specialization" = "Musket"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[6].name" = "Beam Weapons"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[6].specialization" = "Pistol"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[7].name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[7].specialization" = "Rifle"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[8].name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[8].specialization" = "Shotgun"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[9].name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.sNfueZTeSHLVsdV7y.defaults[9].specialization" = "Submachine Gun"; "skills.S3GWNpXsKSPPd4XqX.children.sgM3dvsludTidiPTF.name" = "Holdout"; "skills.S3GWNpXsKSPPd4XqX.children.sgM3dvsludTidiPTF.tags[0]" = "Criminal"; "skills.S3GWNpXsKSPPd4XqX.children.sgM3dvsludTidiPTF.tags[1]" = "Spy"; "skills.S3GWNpXsKSPPd4XqX.children.sgM3dvsludTidiPTF.tags[2]" = "Street"; "skills.S3GWNpXsKSPPd4XqX.children.sgM3dvsludTidiPTF.defaults[1].name" = "Sleight of Hand"; "skills.S3GWNpXsKSPPd4XqX.children.qk-KwKT0A5P_YwlVH.name" = "Dual-Weapon Attack"; "skills.S3GWNpXsKSPPd4XqX.children.qk-KwKT0A5P_YwlVH.tags[0]" = "Cinematic Techniques"; "skills.S3GWNpXsKSPPd4XqX.children.qk-KwKT0A5P_YwlVH.tags[1]" = "Combat"; "skills.S3GWNpXsKSPPd4XqX.children.qk-KwKT0A5P_YwlVH.tags[2]" = "Ranged Combat"; "skills.S3GWNpXsKSPPd4XqX.children.qk-KwKT0A5P_YwlVH.tags[3]" = "Weapon"; "skills.S3GWNpXsKSPPd4XqX.children.qk-KwKT0A5P_YwlVH.notes" = "When doubling up, these two traits become Off-Hand Weapon Training (Pistol) [1] and Dual-Weapon Attack at Guns (Pistol) [5]."; "skills.S3GWNpXsKSPPd4XqX.children.qk-KwKT0A5P_YwlVH.default.name" = "Guns"; "skills.S3GWNpXsKSPPd4XqX.children.qnmPXH_r-QS4XY5M_.name" = "Retain Weapon (Pistol)"; "skills.S3GWNpXsKSPPd4XqX.children.qnmPXH_r-QS4XY5M_.tags[0]" = "Combat"; "skills.S3GWNpXsKSPPd4XqX.children.qnmPXH_r-QS4XY5M_.tags[1]" = "Ranged Combat"; "skills.S3GWNpXsKSPPd4XqX.children.qnmPXH_r-QS4XY5M_.tags[2]" = "Technique"; "skills.S3GWNpXsKSPPd4XqX.children.qnmPXH_r-QS4XY5M_.tags[3]" = "Weapon";